ShadowLink84
Smash Hero
before anything I do not have brawl yet.
This is merely a collection of techniques so far that have been discovered by people who actually have the game so I take NO credit what so ever for any of the techniques provided.
Homing stall -Lucky
This works anywhere where there is a ceiling and no wall.
For example on FD if you use the homing attack under the ledge he won't move anywhere at all.
It can be used on Hyrule Temple and Lucky has said he has been able to make it from the bottom to the top of the level using this. Seems a little useless but its an interesting find.
Sonic Stutter Step: The_yoshinator
You dash back and then at the same time smash with the control stick in the opposite direction. So you dash left and smash right. Instead of smashing from the position Sonic is now in, he moves forward during the smash increasing its range.
So far it has been said that the range isn't increased significantly but it has been noted that it can out prioritize a ganandorf when done right.
Dair canceling: (Bugball)
The dair cancels as it touches the ground allowing sonic to instantly follow up with any other attack.Video is below it also showcases how to make sonic turn around in midair allowing youto use a Bair when you otherwise would Fair.
http://es.youtube.com/watch?v=kvWcPzbCsDU
Faster Homing attack: (Sonic Orochi)
Press B right after initiating a homing attack and the move will move faster. Not much of a technique but I posted it since not many seem to know of it.
That is all I can remember off the type of my head. I'll go searching among the forums and add as necessary.
This is merely a collection of techniques so far that have been discovered by people who actually have the game so I take NO credit what so ever for any of the techniques provided.
Homing stall -Lucky
This works anywhere where there is a ceiling and no wall.
For example on FD if you use the homing attack under the ledge he won't move anywhere at all.
It can be used on Hyrule Temple and Lucky has said he has been able to make it from the bottom to the top of the level using this. Seems a little useless but its an interesting find.
Sonic Stutter Step: The_yoshinator
You dash back and then at the same time smash with the control stick in the opposite direction. So you dash left and smash right. Instead of smashing from the position Sonic is now in, he moves forward during the smash increasing its range.
So far it has been said that the range isn't increased significantly but it has been noted that it can out prioritize a ganandorf when done right.
Dair canceling: (Bugball)
The dair cancels as it touches the ground allowing sonic to instantly follow up with any other attack.Video is below it also showcases how to make sonic turn around in midair allowing youto use a Bair when you otherwise would Fair.
http://es.youtube.com/watch?v=kvWcPzbCsDU
Faster Homing attack: (Sonic Orochi)
Press B right after initiating a homing attack and the move will move faster. Not much of a technique but I posted it since not many seem to know of it.
That is all I can remember off the type of my head. I'll go searching among the forums and add as necessary.