internetmovieguy
Smash Apprentice
PMBR's most recent post discussed Nerfing some of the games "better" recoveries.
Sonic defiantly has one of the best recoveries in the game being able to spin shot, grab the ledge with spin maneuvers (side-b), jump out of spin maneuvers, homing attack someone on the stage, and spring and attack. Even without a jump he can still come back from far off the stage be repeatedly using stale homing attacks or blast attacks.
That being said, would it be worth weakening this awesome recovery in favor of buffs in his attack power?
If the rest of the cast had recoveries that were easier to gimp maybe sonic would be fine with just a recovery nerf.
Maybe he should have a tether like in sonic boom?
Sonic defiantly has one of the best recoveries in the game being able to spin shot, grab the ledge with spin maneuvers (side-b), jump out of spin maneuvers, homing attack someone on the stage, and spring and attack. Even without a jump he can still come back from far off the stage be repeatedly using stale homing attacks or blast attacks.
That being said, would it be worth weakening this awesome recovery in favor of buffs in his attack power?
If the rest of the cast had recoveries that were easier to gimp maybe sonic would be fine with just a recovery nerf.
Maybe he should have a tether like in sonic boom?