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SSBB Tournament @ Headshots Videogame Bar - Free Event w/... - August 24th, 2013 - Wichita KS

HeadshotsBar

Smash Rookie
Joined
Aug 18, 2013
Messages
5


https://www.facebook.com/events/622232724484260/

Headshots Bar & Grill is a 3000 square foot restaurant with a full bar that offers Free-to-Play console based video games to customers in lounge style seating. The restaurant was opened July 5th 2013 by video game, restaurant, & bar enthusiast Ryan Revard and it seats 120 people. The food menu can be found here: http://www.headshotsbar.com/food.html

When:
Saturday August 24th, 2013

Where:
Headshots Bar & Grill – 6140 E 21st St Ste170 Wichita KS 67208

Entry Fee:
This is a free-to-enter event. There is not an entry fee.

Prizes:
1st - $100 Gift Certificate to Headshots Bar & Grill, a copy of Super Smash Bros Brawl, & all the bragging rights.
2nd - $50 Gift Certificate to Headshots Bar & Grill
3rd - $25 Gift Certificate to Headshots Bar & Grill

Registration:
12:00 PM - 1:30 PM
Tournament begins at: 2:00 PM

Equipment:
Nintendo Wii Consoles and Games will be provided by Headshots Bar & Grill to be used on 40inch LED Televisions and connected with component cables.
Contestants are welcome to bring their own tournament monitor for use as long as it is agreed upon with their opponent before the match begins.

Controllers provided include “Gamestop” branded GameCube controllers & Nintendo Wii Nun-chuck combos.
Contestants are welcome to bring their own controller for use.

Tournament Rules:
All tournament brackets will be: Single Elimination
-Normal matches - Best 2 out of 3 games.
-Semi, & Grand finals – Best 3 out of 5 games.

Core Rules
-Three Stock
-Eight minute time limit
-Items are set to "Off" and "None"
-Pausing is set to "Off"
-Single Elimination bracket. If you lose, you are out of the tournament.
-Controller port disputes will be resolved by Rock-Paper-Scissors or any other simple method agreed upon by players
-The stage strike system will be used.
-No player may choose a stage they have already won on in that set/match unless agreed upon by both players
-Make certain you fix your controller and your tag before you start playing. If a game is to be restarted due to controller functions, it must be agreed upon by both players.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that game for the player that initiated the action.
-Players may not intentionally manipulate a button, trigger, bumper, D-Pad, and/or joystick on a teammate’s controller while a game is in progress. Breaking this rule will result in a game loss.

-Stage Striking System:
Players may agree to play on a specific stage (i.e. Smashville) for the first game of a set. Skip to step 4 if a stage is chosen via this method.
1. Players may request a blind pick of characters for the first game of a set. In this event, the players will tell a random bystander or the friendly neighborhood TO which characters they will pick, the players will pick the characters aforementioned to the random bystander/TO, and finally normal stage-striking will follow.
2. If a blind pick has not been called, players choose their characters for the first game.
3. The player with the lowest port (i.e. port 1) strikes first any stage off the list of starter stages, and the player with the highest port strikes second the next two starter stages. The player with the lowest port will strike the last stage of the remaining two starter stages.
4. The first game is played on that stage.
5. After the first game, the winning player may announce one stage to be banned for Additional Rounds of the set
6. The loser of the previous game announces the next game's stage from either the Starter Stage List or the Counter-Pick Stage List
7. The winner of the previous game chooses his/her character
8. The loser of the previous game chooses his/her/character
9. Repeat steps 5-8 for all proceeding games until the set is complete.

Game-Specific Rules
-Use of infinite grab combos are illegal in this event. Examples include but are not limited to: Marth’s grab release against Lucas and Ness, King Dedede’s grab infinite combos against Bowser, Donkey Kong, Luigi, Samus, and Mario.
-MetaKnight is a legal character.
-Metaknight’s infinite cape glitch is illegal.
-No use of an action that freezes a game, or otherwise disrupts standard gameplay.
-Any infinite move must end before the affected character reaches 200%. Infinite combos on characters after 200% is considered stalling.
-Stalling is banned. Stalling is defined as the act of deliberately avoiding any and all conflict. Running away from an opponent to reach a better position is not stalling, while endlessly grabbing the ledge, flying underneath the stage, or long moments of no contact made between characters is. If stalling is confirmed by the tournament organizer, the offending player will forfeit that game.
-In the event of a Bowser/Ganon/Dedede/Kirbycide (or any other suicide that sends both {or all} characters to the blast zone simultaneously), the end result is whatever the game determines.
-Time Limit: If the timer runs out, the winner of the game will be determined by the following criteria in this order: Stock, then Percentage. If Stock is used to determine a winner, the highest number will win. If Percentage is used to determine a winner, the lowest number will win. If both Stock and Percentage are tied, Sudden Death won’t be used and a Tiebreaker Round will be played instead. In a Tiebreaker Round, stock will be set to 1, the timer will be set to 3 Minutes, and the same stage and characters must be used.
-Ledge Grab Limit: If the timer runs out and a player exceeds the ledge grab limit for that game’s stage, that player/team will forfeit the game. However, if the timer runs out and both players in a 1v1 game, or at least one player on each 2v2 team, exceed the ledge grab limit for that game’s stage, the penalty will not be enforced (instead, use the [Time Limit] rule above). The ledge grab limit will be 35. The ledge grab limits only apply to games/tiebreaker rounds in which the timer runs out.

Other Rules
-No yelling or making abrupt/obnoxious noises at your opponent. This applies to EVERYONE, players and spectators. Simply talking to the players are exempt.
-Spectators may NOT coach/give advice to the player(s) while they are playing a tournament game. Coaching between games of a set is allowed.

First Round Stages:
Smashville
Final Destination
Battlefield
Yoshi's Island (Brawl)
Pokémon Stadium 1

Additional Rounds Stages:
Brinstar
Frigate Orpheon
Rainbow Cruise
Pokémon Stadium 2
Delfino Plaza
Lylat Cruise
Halberd
Castle Siege
PictoChat

Banned Stages:
All other Stages are banned unless agreed upon by both contestants

For any questions, please contact Headshots Bar & Grill at 316-260-4370
 

HeadshotsBar

Smash Rookie
Joined
Aug 18, 2013
Messages
5
Space Reserved.

Update: We now have all the characters unlocked on all the Wii consoles.
 

Mr. Doom

Smash Hero
Joined
Sep 25, 2008
Messages
5,681
Location
Electrodrome
NNID
MrDoom8000
Wow, I wish I had seen this weeks ago. Might not be able to make it.
BTW, do you have all the characters unlocked?
 

HeadshotsBar

Smash Rookie
Joined
Aug 18, 2013
Messages
5
Wow, I wish I had seen this weeks ago. Might not be able to make it.
BTW, do you have all the characters unlocked?

We should have all the characters unlocked by then.

BTW Is there a download I can put on an SD card that anyone has that will do it quicker without speed playing through?
 

Mr. Doom

Smash Hero
Joined
Sep 25, 2008
Messages
5,681
Location
Electrodrome
NNID
MrDoom8000
Dunno about a download you could do, since you can't technically transfer smash bros data. I suppose the quickest way to unlock all the characters is to set it to high damage and have DK use DOWN-B to ko three other players for 99 minutes. It may take about 3 or 4 hours, but it works.
 

HeadshotsBar

Smash Rookie
Joined
Aug 18, 2013
Messages
5
Dunno about a download you could do, since you can't technically transfer smash bros data. I suppose the quickest way to unlock all the characters is to set it to high damage and have DK use DOWN-B to ko three other players for 99 minutes. It may take about 3 or 4 hours, but it works.

Thanks! We will use this as a plan B!
 
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