Lavos
Smash Journeyman
An interesting excerpt from Iwata Asks: volume 5...
We’ve touched upon it several times during our talk, but I truly believe that Smash Bros. was made with less talented gamers in mind, and the idea that stronger players shouldn’t dominate game play is prevalent throughout the game. If you and I were to square off for ten matches, for example, I could KO you at least once.
I truly believe that Smash Bros. was made with less talented gamers in mind, and the idea that stronger players shouldn’t dominate game play is prevalent throughout the game.
Smash Bros. was made with less talented gamers in mind, and the idea that stronger players shouldn’t dominate game play
less talented gamers in mind, and the idea that stronger players shouldn’t dominate
the idea that stronger players shouldn’t dominate
stronger players shouldn’t dominate
...
Yeah...
We're boned.
To make an analogy, if Melee was chess, this is Brawl,
We’ve touched upon it several times during our talk, but I truly believe that Smash Bros. was made with less talented gamers in mind, and the idea that stronger players shouldn’t dominate game play is prevalent throughout the game. If you and I were to square off for ten matches, for example, I could KO you at least once.
I truly believe that Smash Bros. was made with less talented gamers in mind, and the idea that stronger players shouldn’t dominate game play is prevalent throughout the game.
Smash Bros. was made with less talented gamers in mind, and the idea that stronger players shouldn’t dominate game play
less talented gamers in mind, and the idea that stronger players shouldn’t dominate
the idea that stronger players shouldn’t dominate
stronger players shouldn’t dominate
...
Yeah...
We're boned.
To make an analogy, if Melee was chess, this is Brawl,