There is absolutely no plausible reason why a game that involves speed, stratagy, timeing, mindgames, and control cannot be fun too.[/QUOTE[
That is why he made one. Three, in fact, four if you count Meteos. Listen, you are sounding like a scrub, because you are blaming the game for faults that are only found in yourself. When a scrub loses, they discredit the game instead of learning to play and get better. "Fox shouldn't be able to shine me to death at 20%, Jigglypuff shouldn't be able to survive that, Peach shouldn't be able to pull out death turnips..." The list of excuses goes on and on.
You have to accept games for what they are in reality, not the fictional constructs of your mind. As long as you fail to do this for any game, whether it is Melee, Brawl, Halo, or Badminton, you are doomed to not enjoy it.
serious brawl? There is no such thing =\
If you read one sentence of this post, make it this:
As long as you believe it, it will be true.
There is still skill involved, and I definitely enjoy playing Brawl, but Melee is still much better at the competitive level of play. I don't think anyone can deny that at this point.
*whistles*
Also, if you read the above thread that I posted it talks about how Sakauri intentionally and deliberately made brawl less competitive than Melee. I'm not sure how true this is but it's really pissing me off.
That interpretation of the interview is laughable and ********. Do you think Sakurai stayed up at night trying to find just the right amount of start-up lag for Fox's up-smash because he wanted to make a non-competitive game that was devoid of skill or mastery?
Also, I don't consider the fact that you guys won that tournament to be a viable reason on how brawl is such a great competitive game. Yes, brawl can be competitive and will be, but does the game itself have potential to be a GOOD competitive game?
Maybe. Maybe not. Maybe we should play Halo, or join the circus.
Personally though, I'm going with the option that involves less Halo and clowns, and more Brawl.
In brawl the only technique I can think of right now is spacing, and we all know that in melee and brawl most noobs are going to lack this 1 technique. I feel that if it does continue this way and spaceing really is the only advanced tech, then this game will become Super Camp Brothers Dumb
...What? that doesn't even make sense. That would be like saying the only skill in Melee is timing, and calling the game "Super Reflex Bros. ********". If you refuse to believe there is any depth to Brawl, then for you personally there won't be. Such is the way of the scrub, which you should know better than.
Its one thing for the game designer to ignore the competitive scene, but if he intentionally wants to get rid of it, thats another story.
Sakurai is not in some bunker watching smash videos on Youtube and plotting how to make the game less fun. Do you realize how ridiculous the idea is that a game designer would want to make a game less fun for the people that play it?
The important thing I would like to conclude with is that no one is asking anyone to commit to Brawl, or enjoy it unquestionably. You don't have to sign a contract or marry the game, and you don't have to snap your Melee discs in half. You have nothing to lose by going into Brawl with an optimistic competitive attitude, and everything to lose by going in with a pessimistic scrub attitude.
So... smash any time soon?