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Stage Roster Expansion --COMPLETE--

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
-_-

Mario Zelda Fan, you must have E0000000 80008000 at the end, otherwise the code is not capped off. Meaning it does not reset the area in memory to write to for the next code. That is why you have my music problems.
 

Mario Zelda Fan

Smash Apprentice
Joined
Jul 13, 2009
Messages
139
Location
South New Jersey
-_-

Mario Zelda Fan, you must have E0000000 80008000 at the end, otherwise the code is not capped off. Meaning it does not reset the area in memory to write to for the next code. That is why you have my music problems.
I do have that code at the end. What made you think I didn't?

Also, does E0000000 80008000 constitute as 16 bytes of data? I need to know so I can change LL in the code to either 50 or 58.


Monk said:
Use the My Music Reset code for whatever stage is crashing on the my music area. If it is all stages, use all the my music reset codes. In the GCT ONLY HAVE THE RESET CODES.
As far as I know only Battlefield and SRE custom stages freeze upon selection in My Music with the code on or off.

What does this code do? Does it erase all my custom songs for the stages it picks? Should I back up all my bstrm files and re-add them after I use this code? Also, could you post the code or link me to it or something?
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
That bug I reported ONLY OCCURS IN TRAINING MODE. Every other mode works perfeclty.
Not a big deal since the game still runs.
 

Mario Zelda Fan

Smash Apprentice
Joined
Jul 13, 2009
Messages
139
Location
South New Jersey
Ok time for an update:

I got the Tracklist Modifier code to work. Only problem I have now is Battlefield and STGCUSTOM01 freeze if I select them in My Music. All other default and custom stages work but those two.

Edit: This is confirmed. I checked through every single stage I have -- default and custom -- and the only ones that freeze each time are Battlefield and STGCUSTOM01.
 

DiamondbodySharpshooter

Smash Journeyman
Joined
Nov 3, 2009
Messages
416
I do have that code at the end. What made you think I didn't?

Also, does E0000000 80008000 constitute as 16 bytes of data? I need to know so I can change LL in the code to either 50 or 58.
From what I know, I believe, as a rule of thumb, you never include that line. But I could be wrong.
 

amount18

Smash Cadet
Joined
Jul 10, 2009
Messages
53
@amount18:
I have those lines exactly.

But there's also a few lines below:
<file external="/brawlmods/stages/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
<file external="/brawlmods/stages/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
That I found and changed as well, assuming I was supposed to.


EDIT: Although after a quick test (i.e. deleting that entire section) those edits don't seem to be affecting anything. Is there anything else I was supposed to set up for Riivolution? All I did was place the files normally and make those specific .xml changes.
I tested this code (and the Stage DependEnt Song Loader) with riivolution today and it froze every time (i think i tried 3 or 4 times).

@DiamondbodySharpshooter or Hozu: Have you gotten this to work? Do you have your xml and gct(s) to see?
 

amount18

Smash Cadet
Joined
Jul 10, 2009
Messages
53
@Redsoul If it works perfectly now, please remove or hide the majority of your post, as it is misleading and takes up a lot of space.
 

br3compactor

Smash Ace
Joined
Apr 6, 2010
Messages
792
Location
Brazil
I'm still getting freezes. After Results Screen, at a decently annoying rate. It's pissing me off.

Here's da GCT:

Code:
RSBE01
Super Smash Bros. Brawl

1 player matches [spunit262]
0468D420 2C060001

Allow More Than 1000 Replays/Stages/Snapshots [brkirch]
040C464C 48000184

Allow Replays Longer Than Three Minutes [brkirch]
040E5DE8 60000000
04953184 60000000
04953224 60000000

Unrestricted Camera on pause
4A000000 80000000
040A7D60 4E800020
04109D88 38800001

Unrestricted Camera on Replay
0409E934 60000000
0409E93C 60000000
0409E9AC FC201890
0409E9B8 FC600090
0409E9BC FC000890
0409E9C8 FC001890

PW's File Patch
* E0000000 80008000
* 225664EC 00000000
* 0401BFE0 4858BE20
* 065A7E00 00000070
* 38A00067 38810020
* 3CE0805A 60E37C18
* 4BE52531 38A0007F
* 3883FFE8 38610020
* 4BE52521 38A00068
* 60E47C18 38610020
* 9421FF80 BC410008
* 38610088 4BA74DB9
* 7C7C1B78 2C030000
* 4082000C 38210080
* 4800001C B8410008
* 38210080 4BE524E5
* 38610008 4BA742E1
* 7C7C1B78 4BA741E8
* 040223E0 48585BC0
* 065A7FA0 00000020
* 77239000 2C030000
* 4182000C 7FDDC850
* 3BDEFFE0 93DB0008
* 4BA7A42C 00000000
* 0401CD0C 4858B1F4
* 065A7F00 00000038
* 2C030000 4182000C
* 4BA7DD51 4BA74E04
* 80780008 2C030000
* 41820014 8118000C
* 7C634214 7C7B1850
* 48000008 8078000C
* 4BA74DE0 00000000
* 043EE9D8 48000014
* 043EEBD4 48000014
* 043D8B9C 48000018
* 043E9B4C 38600000
* 043E9D38 38600000
* 043D8C80 60000000
* 80000000 80406920
* 80000001 805A7C00
* 8A001001 00000000
* 045A7C10 2F525342
* 045A7C14 452F7066
* 80000001 805A7B00
* 8A001001 00000000
* 065A7B10 0000000F
* 2F525342 452F7066
* 2F736F75 6E642F00
* 041C6CE0 483E0D20
* 065A7A00 00000028
* 9421FF80 BC410008
* 3C60805A 60637B1F
* 4BE52931 B8410008
* 38210080 4BE52995
* 4BC1F2C4 00000000
* 065A7900 00000078
* 9421FF80 7C0802A6
* 9001000C BC810010
* 9421FF00 7C872378
* 54B2BA7E 7CD33378
* 38800000 9081000C
* 90810010 90610014
* 90810018 3880FFFF
* 9081001C 38610020
* 90610008 7CE43B78
* 38A00080 4BE529F5
* 38610008 4BA752A1
* 60000000 80210000
* B8810010 8001000C
* 7C0803A6 80210000
* 4E800020 00000000
* 043E399C 481C3F04
* 065A78A0 00000010
* 80BC0020 7CA59214
* 3A400000 4BE3C0F4
* 043DBAEC 481CBDE4
* 065A78D0 00000018
* 800302A4 2C130000
* 41820008 7E609B78
* 3A600000 4BE3420C
* 041CDF7C 483D9884
* 065A7800 00000098
* 818C0014 9421FF80
* BC410008 3D009034
* 61089D94 7C034000
* 4082003C 7C882378
* 3C60804D 60630000
* 3C80805A 60847B00
* 7CC53378 38C04200
* 80E40080 2C070000
* 40820014 60000000
* 480000B9 2C030000
* 41820010 B8410008
* 80210000 4BC26724
* 70A501FF 3868FFFF
* 3C80804C 6084FFFF
* 7C842A14 38A04001
* 38A5FFFF 8C040001
* 9C030001 2C050000
* 4082FFF0 B8410008
* 80210000 4BC2670C
* 141CCF90 483DA770
* 065A7700 00000048
* 9421FF80 BC410008
* 7FE3FB78 3C80805A
* 60847B00 38A00000
* 38C04000 480001E5
* 90640080 807F0008
* 907A0014 907A005C
* 907A0074 B8410008
* 80210000 807F0000
* 4BC25854 00000000
* E0000000 80008000

Ricky's Custom CSS [spunit262]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 00000029
* 00010212 06070811
* 0D091A24 27171613
* 20210304 290E0F10
* 0A250B19 1B5E5C5D
* 230C1514 1F260522
* 18000000 00000000

CSS Fix [Phantom Wings]
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

Hanenbow Killa
* C298D528 00000003
* 2C060031 40820008
* 38C00005 60000000
* 90DD08C0 00000000
* C26DCEE0 00000003
* A37A0022 2C1B0025
* 40820008 3B600037
* 60000000 00000000

Stage Roster Exp, System v2.0: [Phantom Wings]
* E0000000 80008000
* 04043B20 380000FF
* 04043B40 1C060018
* 04043B58 38840018
* 04949C8C 3884B460
* 04949D10 3884B460
* 04949E20 3884B460
* 04949EFC 3884B460
* C294A588 00000003
* A063001A 2C030040
* 41800008 38600000
* 60000000 00000000
* C294A1D0 00000003
* 7C7D1B78 2C03FFFF
* 40820008 3FA0003F
* 60000000 00000000
* 04015564 48000010
* 2042AEB0 00000041
* 0442AEB0 00000000
* 80000000 8042AEB0
* 80000001 8042AEB0
* 60000030 00000000
* 8A001801 00000000
* 86000000 00000024
* 86000001 00000018
* 62000000 00000000
* 0042B348 024B0000
* 0442B348 00000040
* 0642B34C 00000010
* 73745F63 7573746F
* 6D00002E 72656C00
* 80000000 8042BC18
* 80000001 8042B460
* 8A010001 00000000
* 0442B560 8042BC14
* 0042BC18 010F0000
* 0642BC14 00000008
* 43757374 6F6D0000
* E0000000 80008000
* 04043B34 483E783C
* 0642B370 00000050
* 2C060031 4080000C
* 80040000 48000040
* 3806000F 7C030000
* 40820030 3866FFD0
* 38C4000F 38860001
* 3CA08042 60A5B450
* 38E00000 7E6802A6
* 4BFCB811 7E6803A6
* 38C00031 4BC1878C
* 3884FFE8 4BC1877C
* 04949C88 4BAE1749
* 04949D0C 4BAE16C5
* 04949E1C 4BAE15B5
* 04949F08 4BAE14C9
* 0642B3D0 00000060
* 9421FF80 BC610010
* 7C6802A6 9061000C
* 2C000040 41800030
* 7C030378 3863FFC1
* 3CC08042 60C6BC1C
* 38860001 3CA08042
* 60A5B450 38E00000
* 39200000 4BFCB7AD
* 38000040 540013BA
* 8061000C 7C6803A6
* B8610010 80210000
* 4E800020 00000000
* 0042B455 00000078
* 0442B45C 00000002

[Custom SSS]
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 00000027
* 066B99D8 00000027
* 00010203 04050908
* 0A0B0C0D 0E0F1114
* 151A1917 06131D1B
* 1C1F2021 22252423
* 27280710 12161800
* 006B92A4 00000027
* 066B9A58 00000027
* 1E262A2B 2C2D2E2F
* 30313233 34353637
* 38393A3B 3C3D3E3F
* 40414243 44454647
* 48494A4B 4C4D4E00
* 06407AAC 000000A0
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 251F2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 400E4112
* 420E4312 440E4512
* 460E4712 480E4912
* 4A0E4B12 4C0E4D12
* 4E0E4F12 500E5112
* 520E5312 540E5512
* 560E5712 580E5912
* 5A0E5B12 5C0E5D12
* 5E0E5F12 600E6112
* 620E6312 640E6512
* E0000000 80008000
 

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
Ok I have everything working, not bothering with the tracklist modifier since I've heard it causes freezing even for Riivolution users but I am using the Stage Dependent Song Loader which is working

My question though is about .rels

Just as an example:

I want to know if it's possible to say, make an .rel for Shadow Moses to load Bride of Eldin Stages, so I could have 3 variations being morning, day and night at random, AND THEN, take that .rel and make it work for a custom.rel?

Or for that matter, does applying Shadow Moses to a custom stage even create the random choice effect if you add the _01,_02 and _03 to the end of the 3 stage .pacs?
 

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
I'm still getting freezes. After Results Screen, at a decently annoying rate. It's pissing me off.

Here's da GCT:

Code:
codes
I have most of those besides play as 1 player in battles, to be honest I got random freezes at a decently annoying rate using the file patch method, but applying the same codes using a Riivolution I NEVER get a freeze, maybe you want to look into that


*****it how do you delete messages so I can merge them, I made a mistake
 

amount18

Smash Cadet
Joined
Jul 10, 2009
Messages
53
I have most of those besides play as 1 player in battles, to be honest I got random freezes at a decently annoying rate using the file patch method, but applying the same codes using a Riivolution I NEVER get a freeze, maybe you want to look into that


*****it how do you delete messages so I can merge them, I made a mistake
Can you please post your XML? I got freezes constantly (the custom stages never worked and after a while it froze on regular stages and sometimes at the CSS). I have a stage dependent song modifier on every custom stage.

Regarding deleting messages: there is no real way of doing this, but you could edit one of the messages to say something like "deleted by author" and edit the other post to say everything.
 

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
Can you please post your XML? I got freezes constantly (the custom stages never worked and after a while it froze on regular stages and sometimes at the CSS). I have a stage dependent song modifier on every custom stage.

Regarding deleting messages: there is no real way of doing this, but you could edit one of the messages to say something like "deleted by author" and edit the other post to say everything.
Yea sure, this is for the max amount of stages:

Code:
<wiidisc version="1">
    <id game="RSB" />
    <options>
        <section name="Testing">
            <option name="/SSBB Replacement">
                <choice name="Enabled">
                    <patch id="ssbbfolder" />
                </choice>
            </option>
        </section>
    </options>
    <patch id="ssbbfolder">
        <folder external="/ssbb" recursive="false" />
        <folder external="/ssbb" disc="/" />
        <file external="/ssbb/module/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
        <file external="/ssbb/module/st_custom02.rel" disc="/module/st_custom02.rel" create="true" />
        <file external="/ssbb/module/st_custom03.rel" disc="/module/st_custom03.rel" create="true" />
        <file external="/ssbb/module/st_custom04.rel" disc="/module/st_custom04.rel" create="true" />
        <file external="/ssbb/module/st_custom05.rel" disc="/module/st_custom05.rel" create="true" />
        <file external="/ssbb/module/st_custom06.rel" disc="/module/st_custom06.rel" create="true" />
        <file external="/ssbb/module/st_custom07.rel" disc="/module/st_custom07.rel" create="true" />
        <file external="/ssbb/module/st_custom08.rel" disc="/module/st_custom08.rel" create="true" />
        <file external="/ssbb/module/st_custom09.rel" disc="/module/st_custom09.rel" create="true" />
        <file external="/ssbb/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create="true" />
        <file external="/ssbb/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create="true" />
        <file external="/ssbb/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create="true" />
        <file external="/ssbb/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create="true" />
        <file external="/ssbb/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create="true" />
        <file external="/ssbb/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create="true" />
            <file external="/ssbb/module/st_custom10.rel" disc="/module/st_custom10.rel" create="true" />
            <file external="/ssbb/module/st_custom11.rel" disc="/module/st_custom11.rel" create="true" />
        <file external="/ssbb/module/st_custom12.rel" disc="/module/st_custom12.rel" create="true" />
        <file external="/ssbb/module/st_custom13.rel" disc="/module/st_custom13.rel" create="true" />
        <file external="/ssbb/module/st_custom14.rel" disc="/module/st_custom14.rel" create="true" />
        <file external="/ssbb/module/st_custom15.rel" disc="/module/st_custom15.rel" create="true" />
        <file external="/ssbb/module/st_custom16.rel" disc="/module/st_custom16.rel" create="true" />
        <file external="/ssbb/module/st_custom17.rel" disc="/module/st_custom17.rel" create="true" />
        <file external="/ssbb/module/st_custom18.rel" disc="/module/st_custom18.rel" create="true" />
        <file external="/ssbb/module/st_custom19.rel" disc="/module/st_custom19.rel" create="true" />
        <file external="/ssbb/module/st_custom1A.rel" disc="/module/st_custom1A.rel" create="true" />
        <file external="/ssbb/module/st_custom1B.rel" disc="/module/st_custom1B.rel" create="true" />
        <file external="/ssbb/module/st_custom1C.rel" disc="/module/st_custom1C.rel" create="true" />
        <file external="/ssbb/module/st_custom1D.rel" disc="/module/st_custom1D.rel" create="true" />
        <file external="/ssbb/module/st_custom1E.rel" disc="/module/st_custom1E.rel" create="true" />
        <file external="/ssbb/module/st_custom1F.rel" disc="/module/st_custom1F.rel" create="true" />
            <file external="/ssbb/module/st_custom20.rel" disc="/module/st_custom20.rel" create="true" />
            <file external="/ssbb/module/st_custom21.rel" disc="/module/st_custom21.rel" create="true" />
        <file external="/ssbb/module/st_custom22.rel" disc="/module/st_custom22.rel" create="true" />
        <file external="/ssbb/module/st_custom23.rel" disc="/module/st_custom23.rel" create="true" />
        <file external="/ssbb/module/st_custom24.rel" disc="/module/st_custom24.rel" create="true" />
        <file external="/ssbb/module/st_custom25.rel" disc="/module/st_custom25.rel" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create="true" /> 
            <file external="/ssbb/stage/melee/STGCUSTOM10.pac" disc="/stage/melee/STGCUSTOM10.pac" create="true" />
            <file external="/ssbb/stage/melee/STGCUSTOM11.pac" disc="/stage/melee/STGCUSTOM11.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM12.pac" disc="/stage/melee/STGCUSTOM12.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM13.pac" disc="/stage/melee/STGCUSTOM13.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM14.pac" disc="/stage/melee/STGCUSTOM14.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM15.pac" disc="/stage/melee/STGCUSTOM15.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM16.pac" disc="/stage/melee/STGCUSTOM16.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM17.pac" disc="/stage/melee/STGCUSTOM17.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM18.pac" disc="/stage/melee/STGCUSTOM18.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM19.pac" disc="/stage/melee/STGCUSTOM19.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM1A.pac" disc="/stage/melee/STGCUSTOM1A.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM1B.pac" disc="/stage/melee/STGCUSTOM1B.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM1C.pac" disc="/stage/melee/STGCUSTOM1C.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM1D.pac" disc="/stage/melee/STGCUSTOM1D.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM1E.pac" disc="/stage/melee/STGCUSTOM1E.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM1F.pac" disc="/stage/melee/STGCUSTOM1F.pac" create="true" /> 
            <file external="/ssbb/stage/melee/STGCUSTOM20.pac" disc="/stage/melee/STGCUSTOM20.pac" create="true" />
            <file external="/ssbb/stage/melee/STGCUSTOM21.pac" disc="/stage/melee/STGCUSTOM21.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM22.pac" disc="/stage/melee/STGCUSTOM22.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM23.pac" disc="/stage/melee/STGCUSTOM23.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM24.pac" disc="/stage/melee/STGCUSTOM24.pac" create="true" />
        <file external="/ssbb/stage/melee/STGCUSTOM25.pac" disc="/stage/melee/STGCUSTOM25.pac" create="true" />
    </patch>
</wiidisc>
 

amount18

Smash Cadet
Joined
Jul 10, 2009
Messages
53
Yea sure, this is for the max amount of stages:

Code:
[/QUOTE]

Thanks.  I just noticed (what I believe to be) my (only) mistake.  I forgot to change "pf" to "shared" (I am using Hozu's switcher xml).  I apparently like parentheses (a lot).  xD
 

angelbless

Smash Apprentice
Joined
Nov 6, 2009
Messages
79
Location
Nowhere
DiamondBody! great tutorial!

Btw has anybody seen a way to fix the problem where Tracklist Modifier makes tourney mode play BF music independent of the stages selected?

Pleasee....
 

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
Ok after using this code a while, I have to say it produces a lot of random end-of-match freezes

I know it's only this code because when I turn off JUST the roster expansion and Custom SSS, then I have no freezes

ALL my custom stages work, there's no freezes when picking stages or anything

There must be some bugs in the code that produce these random freezes, I think someone else before me was complaining of the same thing

Do any other Riivolution users have this problem?
 

amount18

Smash Cadet
Joined
Jul 10, 2009
Messages
53
Ok after using this code a while, I have to say it produces a lot of random end-of-match freezes

I know it's only this code because when I turn off JUST the roster expansion and Custom SSS, then I have no freezes

ALL my custom stages work, there's no freezes when picking stages or anything

There must be some bugs in the code that produce these random freezes, I think someone else before me was complaining of the same thing

Do any other Riivolution users have this problem?
I still haven't had any success once.

I think it is something to do with my codes bc I fixed the previous problem with the riivolution xml and even textures on normal stages w/o rels freeze. When I tried running vBrawl it froze before the CSS. B+ and B- were freezing alternately between the entrance to a stage (can see the first character enter halfway and it freezes), clicking on a custom stage, and at the CSS.

Any ideas?

XML:
Code:
<wiidisc version="1">
  <id game="RSB" />
  <options>
       <section name="Ocarina">
           <option name="Ocarina Handler">
               <choice name="VI Hook"><patch id="ocarinabase_vi" /></choice>
               <choice name="KPAD Hook"><patch id="ocarinabase_kpad" /></choice>
               <choice name="Joypad Hook"><patch id="ocarinabase_joypad" /></choice>
               <choice name="GXDraw Hook"><patch id="ocarinabase_gxdraw" /></choice>
               <choice name="GXFlush Hook"><patch id="ocarinabase_gxflush" /></choice>
               <choice name="OSSleep Hook"><patch id="ocarinabase_ossleep" /></choice>
               <choice name="AxNextFrame Hook"><patch id="ocarinabase_axnextframe" /></choice>
           </option>
           <option name="Codes">
               <choice name="Brawl Minus"><patch id="ocarinabase" /><patch id="BMocarinacodes" /></choice>
               <choice name="Brawl Plus"><patch id="ocarinabase" /><patch id="BPocarinacodes" /></choice>
               <choice name="Balanced Brawl"><patch id="ocarinabase" /><patch id="BBocarinacodes" /></choice>
               <choice name="PSA Custom Movesets"><patch id="ocarinabase" /><patch id="PSAocarinacodes" /></choice>
               <choice name="Brawl"><patch id="ocarinabase" /><patch id="vBocarinacodes" /></choice>
           </option>
       </section>
  </options>
  <patch id="filecode">
</patch>
   <patch id="ocarinabase_vi">
       <memory ocarina="true" value="7CE33B783887003438A7003838C7004C" offset="0x000018A8" />
   </patch>
   <patch id="ocarinabase_kpad">
       <memory ocarina="true" value="9A3F005E38AE0080389FFFFC7E0903A6" offset="0x000018A8" />
       <memory ocarina="true" value="801D0060901E0060801D0064901E0064801D0068901E0068" offset="0x000018A8" />
   </patch>
   <patch id="ocarinabase_joypad">
       <memory ocarina="true" value="3AB500013A73000C2C1500043B18000C" offset="0x000018A8" />
   </patch>
   <patch id="ocarinabase_gxdraw">
       <memory ocarina="true" value="3CA0CC01380000613C80450098058000" offset="0x000018A8" />
   </patch>
   <patch id="ocarinabase_gxflush">
       <memory ocarina="true" value="90010014800305FC2C00000041820008" offset="0x000018A8" />
   </patch>
   <patch id="ocarinabase_ossleep">
       <memory ocarina="true" value="90A402E0806502E4908502E42C030000" offset="0x000018A8" />
   </patch>
   <patch id="ocarinabase_axnextframe">
       <memory ocarina="true" value="3800000E7FE3FB78B005000038800080" offset="0x000018A8" />
   </patch>
   <patch id="ocarinabase">
	<memory valuefile="codehandler.bin" offset="0x00001800" />
	<memory offset="0x00001CDE" value="8057" />
	<memory offset="0x00001CE2" value="0000" />
	<memory offset="0x00001F5A" value="8057" />
	<memory offset="0x00001F5E" value="0000" />
	<memory offset="0x000042B8" value="60000000" />
	<memory offset="0x003E9930" value="60000000" />
   </patch>
   <patch id="BMocarinacodes">
       <memory valuefile="/codes/RSBE01BM.gct" offset="0x00570000" />
	<folder external="/private/wii/app/RSBE/shared/" disc="/" />
  	<folder external="/private/wii/app/RSBE/BrawlMinus" disc="/" />
    	<file external="/private/wii/app/RSBE/BrawlMinus/menu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/info2/info.pac" disc="/info2/info_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlMinus/menu2/sc_title.pac" disc="/menu2/sc_title_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlMinus/system/common2.pac" disc="/system/common2_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlMinus/system/common3.pac" disc="/system/common3_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlMinus/system/common4.pac" disc="/system/common4_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlMinus/system/common5.pac" disc="/system/common5_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/>
       <file external="/private/wii/app/RSBE/shared/module/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom02.rel" disc="/module/st_custom02.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom03.rel" disc="/module/st_custom03.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom04.rel" disc="/module/st_custom04.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom05.rel" disc="/module/st_custom05.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom06.rel" disc="/module/st_custom06.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom07.rel" disc="/module/st_custom07.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom08.rel" disc="/module/st_custom08.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom09.rel" disc="/module/st_custom09.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom10.rel" disc="/module/st_custom10.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom11.rel" disc="/module/st_custom11.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom12.rel" disc="/module/st_custom12.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom13.rel" disc="/module/st_custom13.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom14.rel" disc="/module/st_custom14.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom15.rel" disc="/module/st_custom15.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom16.rel" disc="/module/st_custom16.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom17.rel" disc="/module/st_custom17.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom18.rel" disc="/module/st_custom18.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom19.rel" disc="/module/st_custom19.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1A.rel" disc="/module/st_custom1A.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1B.rel" disc="/module/st_custom1B.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1C.rel" disc="/module/st_custom1C.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1D.rel" disc="/module/st_custom1D.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1E.rel" disc="/module/st_custom1E.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1F.rel" disc="/module/st_custom1F.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom20.rel" disc="/module/st_custom20.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom21.rel" disc="/module/st_custom21.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom22.rel" disc="/module/st_custom22.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom23.rel" disc="/module/st_custom23.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom24.rel" disc="/module/st_custom24.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom25.rel" disc="/module/st_custom25.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create="true" />  
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM10.pac" disc="/stage/melee/STGCUSTOM10.pac" create="true" />
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM11.pac" disc="/stage/melee/STGCUSTOM11.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM12.pac" disc="/stage/melee/STGCUSTOM12.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM13.pac" disc="/stage/melee/STGCUSTOM13.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM14.pac" disc="/stage/melee/STGCUSTOM14.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM15.pac" disc="/stage/melee/STGCUSTOM15.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM16.pac" disc="/stage/melee/STGCUSTOM16.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM17.pac" disc="/stage/melee/STGCUSTOM17.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM18.pac" disc="/stage/melee/STGCUSTOM18.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM19.pac" disc="/stage/melee/STGCUSTOM19.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1A.pac" disc="/stage/melee/STGCUSTOM1A.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1B.pac" disc="/stage/melee/STGCUSTOM1B.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1C.pac" disc="/stage/melee/STGCUSTOM1C.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1D.pac" disc="/stage/melee/STGCUSTOM1D.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1E.pac" disc="/stage/melee/STGCUSTOM1E.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1F.pac" disc="/stage/melee/STGCUSTOM1F.pac" create="true" />  
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM20.pac" disc="/stage/melee/STGCUSTOM20.pac" create="true" />
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM21.pac" disc="/stage/melee/STGCUSTOM21.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM22.pac" disc="/stage/melee/STGCUSTOM22.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM23.pac" disc="/stage/melee/STGCUSTOM23.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM24.pac" disc="/stage/melee/STGCUSTOM24.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM25.pac" disc="/stage/melee/STGCUSTOM25.pac" create="true" />
 </patch>
   <patch id="BPocarinacodes">
       <memory valuefile="/codes/RSBE01BP.gct" offset="0x00570000" />
  	<folder external="/private/wii/app/RSBE/shared/" disc="/" />
  	<folder external="/private/wii/app/RSBE/BrawlPlus" disc="/" />
    	<file external="/private/wii/app/RSBE/shared/menu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/info2/info.pac" disc="/info2/info_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/menu2/sc_title.pac" disc="/menu2/sc_title_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/system/common2.pac" disc="/system/common2_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/system/common3.pac" disc="/system/common3_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/system/common4.pac" disc="/system/common4_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/system/common5.pac" disc="/system/common5_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
    	<file external="/private/wii/app/RSBE/BrawlPlus/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
        <file external="/private/wii/app/RSBE/shared/module/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom02.rel" disc="/module/st_custom02.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom03.rel" disc="/module/st_custom03.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom04.rel" disc="/module/st_custom04.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom05.rel" disc="/module/st_custom05.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom06.rel" disc="/module/st_custom06.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom07.rel" disc="/module/st_custom07.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom08.rel" disc="/module/st_custom08.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom09.rel" disc="/module/st_custom09.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom10.rel" disc="/module/st_custom10.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom11.rel" disc="/module/st_custom11.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom12.rel" disc="/module/st_custom12.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom13.rel" disc="/module/st_custom13.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom14.rel" disc="/module/st_custom14.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom15.rel" disc="/module/st_custom15.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom16.rel" disc="/module/st_custom16.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom17.rel" disc="/module/st_custom17.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom18.rel" disc="/module/st_custom18.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom19.rel" disc="/module/st_custom19.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1A.rel" disc="/module/st_custom1A.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1B.rel" disc="/module/st_custom1B.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1C.rel" disc="/module/st_custom1C.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1D.rel" disc="/module/st_custom1D.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1E.rel" disc="/module/st_custom1E.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1F.rel" disc="/module/st_custom1F.rel" create="true" />
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		<file external="/private/wii/app/RSBE/shared/module/st_custom22.rel" disc="/module/st_custom22.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom23.rel" disc="/module/st_custom23.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom24.rel" disc="/module/st_custom24.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom25.rel" disc="/module/st_custom25.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create="true" />  
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM10.pac" disc="/stage/melee/STGCUSTOM10.pac" create="true" />
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM11.pac" disc="/stage/melee/STGCUSTOM11.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM12.pac" disc="/stage/melee/STGCUSTOM12.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM13.pac" disc="/stage/melee/STGCUSTOM13.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM14.pac" disc="/stage/melee/STGCUSTOM14.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM15.pac" disc="/stage/melee/STGCUSTOM15.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM16.pac" disc="/stage/melee/STGCUSTOM16.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM17.pac" disc="/stage/melee/STGCUSTOM17.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM18.pac" disc="/stage/melee/STGCUSTOM18.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM19.pac" disc="/stage/melee/STGCUSTOM19.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1A.pac" disc="/stage/melee/STGCUSTOM1A.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1B.pac" disc="/stage/melee/STGCUSTOM1B.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1C.pac" disc="/stage/melee/STGCUSTOM1C.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1D.pac" disc="/stage/melee/STGCUSTOM1D.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1E.pac" disc="/stage/melee/STGCUSTOM1E.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1F.pac" disc="/stage/melee/STGCUSTOM1F.pac" create="true" />  
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM20.pac" disc="/stage/melee/STGCUSTOM20.pac" create="true" />
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM21.pac" disc="/stage/melee/STGCUSTOM21.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM22.pac" disc="/stage/melee/STGCUSTOM22.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM23.pac" disc="/stage/melee/STGCUSTOM23.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM24.pac" disc="/stage/melee/STGCUSTOM24.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM25.pac" disc="/stage/melee/STGCUSTOM25.pac" create="true" />
 </patch>
   <patch id="BBocarinacodes">
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    	<file external="/private/wii/app/RSBE/shared/info2/info.pac" disc="/info2/info_en.pac"/>
    	<file external="/private/wii/app/RSBE/BalancedBrawl/menu2/sc_title.pac" disc="/menu2/sc_title_en.pac"/>
    	<file external="/private/wii/app/RSBE/BalancedBrawl/system/common2.pac" disc="/system/common2_en.pac"/>
    	<file external="/private/wii/app/RSBE/BalancedBrawl/system/common3.pac" disc="/system/common3_en.pac"/>
    	<file external="/private/wii/app/RSBE/BalancedBrawl/system/common4.pac" disc="/system/common4_en.pac"/>
    	<file external="/private/wii/app/RSBE/BalancedBrawl/system/common5.pac" disc="/system/common5_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs"/>
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    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/>
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   <patch id="PSAocarinacodes">
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    	<file external="/private/wii/app/RSBE/shared/info2/info.pac" disc="/info2/info_en.pac"/>
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    	<file external="/private/wii/app/RSBE/PSA/system/common2.pac" disc="/system/common2_en.pac"/>
    	<file external="/private/wii/app/RSBE/PSA/system/common3.pac" disc="/system/common3_en.pac"/>
    	<file external="/private/wii/app/RSBE/PSA/system/common4.pac" disc="/system/common4_en.pac"/>
    	<file external="/private/wii/app/RSBE/PSA/system/common5.pac" disc="/system/common5_en.pac"/>
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    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/>
     <file external="/private/wii/app/RSBE/shared/module/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom02.rel" disc="/module/st_custom02.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom03.rel" disc="/module/st_custom03.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom04.rel" disc="/module/st_custom04.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom05.rel" disc="/module/st_custom05.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom06.rel" disc="/module/st_custom06.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom07.rel" disc="/module/st_custom07.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom08.rel" disc="/module/st_custom08.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom09.rel" disc="/module/st_custom09.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom10.rel" disc="/module/st_custom10.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom11.rel" disc="/module/st_custom11.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom12.rel" disc="/module/st_custom12.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom13.rel" disc="/module/st_custom13.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom14.rel" disc="/module/st_custom14.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom15.rel" disc="/module/st_custom15.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom16.rel" disc="/module/st_custom16.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom17.rel" disc="/module/st_custom17.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom18.rel" disc="/module/st_custom18.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom19.rel" disc="/module/st_custom19.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1A.rel" disc="/module/st_custom1A.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1B.rel" disc="/module/st_custom1B.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1C.rel" disc="/module/st_custom1C.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1D.rel" disc="/module/st_custom1D.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1E.rel" disc="/module/st_custom1E.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1F.rel" disc="/module/st_custom1F.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom20.rel" disc="/module/st_custom20.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom21.rel" disc="/module/st_custom21.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom22.rel" disc="/module/st_custom22.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom23.rel" disc="/module/st_custom23.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom24.rel" disc="/module/st_custom24.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom25.rel" disc="/module/st_custom25.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create="true" />  
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM10.pac" disc="/stage/melee/STGCUSTOM10.pac" create="true" />
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM11.pac" disc="/stage/melee/STGCUSTOM11.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM12.pac" disc="/stage/melee/STGCUSTOM12.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM13.pac" disc="/stage/melee/STGCUSTOM13.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM14.pac" disc="/stage/melee/STGCUSTOM14.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM15.pac" disc="/stage/melee/STGCUSTOM15.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM16.pac" disc="/stage/melee/STGCUSTOM16.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM17.pac" disc="/stage/melee/STGCUSTOM17.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM18.pac" disc="/stage/melee/STGCUSTOM18.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM19.pac" disc="/stage/melee/STGCUSTOM19.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1A.pac" disc="/stage/melee/STGCUSTOM1A.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1B.pac" disc="/stage/melee/STGCUSTOM1B.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1C.pac" disc="/stage/melee/STGCUSTOM1C.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1D.pac" disc="/stage/melee/STGCUSTOM1D.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1E.pac" disc="/stage/melee/STGCUSTOM1E.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1F.pac" disc="/stage/melee/STGCUSTOM1F.pac" create="true" />  
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM20.pac" disc="/stage/melee/STGCUSTOM20.pac" create="true" />
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM21.pac" disc="/stage/melee/STGCUSTOM21.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM22.pac" disc="/stage/melee/STGCUSTOM22.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM23.pac" disc="/stage/melee/STGCUSTOM23.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM24.pac" disc="/stage/melee/STGCUSTOM24.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM25.pac" disc="/stage/melee/STGCUSTOM25.pac" create="true" />
 </patch>
   <patch id="vBocarinacodes">
       <memory valuefile="/codes/RSBE01vB.gct" offset="0x00570000" />
	<folder external="/private/wii/app/RSBE/shared/" disc="/" />
    	<file external="/private/wii/app/RSBE/shared/menu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/info2/info.pac" disc="/info2/info_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/menu2/sc_title.pac" disc="/menu2/sc_title_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/system/common2.pac" disc="/system/common2_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/system/common3.pac" disc="/system/common3_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/system/common4.pac" disc="/system/common4_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/system/common5.pac" disc="/system/common5_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/>
    	<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/>
        <file external="/private/wii/app/RSBE/shared/module/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom02.rel" disc="/module/st_custom02.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom03.rel" disc="/module/st_custom03.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom04.rel" disc="/module/st_custom04.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom05.rel" disc="/module/st_custom05.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom06.rel" disc="/module/st_custom06.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom07.rel" disc="/module/st_custom07.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom08.rel" disc="/module/st_custom08.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom09.rel" disc="/module/st_custom09.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom0F.rel" disc="/module/st_custom0F.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom10.rel" disc="/module/st_custom10.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom11.rel" disc="/module/st_custom11.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom12.rel" disc="/module/st_custom12.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom13.rel" disc="/module/st_custom13.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom14.rel" disc="/module/st_custom14.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom15.rel" disc="/module/st_custom15.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom16.rel" disc="/module/st_custom16.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom17.rel" disc="/module/st_custom17.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom18.rel" disc="/module/st_custom18.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom19.rel" disc="/module/st_custom19.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1A.rel" disc="/module/st_custom1A.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1B.rel" disc="/module/st_custom1B.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1C.rel" disc="/module/st_custom1C.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1D.rel" disc="/module/st_custom1D.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1E.rel" disc="/module/st_custom1E.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom1F.rel" disc="/module/st_custom1F.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom20.rel" disc="/module/st_custom20.rel" create="true" />
        <file external="/private/wii/app/RSBE/shared/module/st_custom21.rel" disc="/module/st_custom21.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom22.rel" disc="/module/st_custom22.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom23.rel" disc="/module/st_custom23.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom24.rel" disc="/module/st_custom24.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/module/st_custom25.rel" disc="/module/st_custom25.rel" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM02.pac" disc="/stage/melee/STGCUSTOM02.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM03.pac" disc="/stage/melee/STGCUSTOM03.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM04.pac" disc="/stage/melee/STGCUSTOM04.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM06.pac" disc="/stage/melee/STGCUSTOM06.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM07.pac" disc="/stage/melee/STGCUSTOM07.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM08.pac" disc="/stage/melee/STGCUSTOM08.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM09.pac" disc="/stage/melee/STGCUSTOM09.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0B.pac" disc="/stage/melee/STGCUSTOM0B.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0C.pac" disc="/stage/melee/STGCUSTOM0C.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0D.pac" disc="/stage/melee/STGCUSTOM0D.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0E.pac" disc="/stage/melee/STGCUSTOM0E.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM0F.pac" disc="/stage/melee/STGCUSTOM0F.pac" create="true" />  
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM10.pac" disc="/stage/melee/STGCUSTOM10.pac" create="true" />
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM11.pac" disc="/stage/melee/STGCUSTOM11.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM12.pac" disc="/stage/melee/STGCUSTOM12.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM13.pac" disc="/stage/melee/STGCUSTOM13.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM14.pac" disc="/stage/melee/STGCUSTOM14.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM15.pac" disc="/stage/melee/STGCUSTOM15.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM16.pac" disc="/stage/melee/STGCUSTOM16.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM17.pac" disc="/stage/melee/STGCUSTOM17.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM18.pac" disc="/stage/melee/STGCUSTOM18.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM19.pac" disc="/stage/melee/STGCUSTOM19.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1A.pac" disc="/stage/melee/STGCUSTOM1A.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1B.pac" disc="/stage/melee/STGCUSTOM1B.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1C.pac" disc="/stage/melee/STGCUSTOM1C.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1D.pac" disc="/stage/melee/STGCUSTOM1D.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1E.pac" disc="/stage/melee/STGCUSTOM1E.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1F.pac" disc="/stage/melee/STGCUSTOM1F.pac" create="true" />  
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM20.pac" disc="/stage/melee/STGCUSTOM20.pac" create="true" />
        <file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM21.pac" disc="/stage/melee/STGCUSTOM21.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM22.pac" disc="/stage/melee/STGCUSTOM22.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM23.pac" disc="/stage/melee/STGCUSTOM23.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM24.pac" disc="/stage/melee/STGCUSTOM24.pac" create="true" />
		<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM25.pac" disc="/stage/melee/STGCUSTOM25.pac" create="true" />
 </patch>
</wiidisc>
Brawl Minus Code
Code:
RSBE01
Super Smash Bros. Brawl (NTSC)

Brawl Minus Codeset V1.2 Beta

Global Codes

Default Settings Modifier
* 24494A98 80000000
* 20523300 00000000
* 04523300 DEADBEEF
* 42000000 90000000
* 0417F360 00000100
* 0417F364 04000A00
* 0417F368 08010100
* 0417F36C 01000000
* E0000000 80008000
4-Stock, 8 Minutes
Handicap OFF
Damage Ratio 1.0
Stage Choice - Choose
Team Attack ON
Pause ON
Score Display OFF
Damage Gauge ON

Colored shields [Phantom wings]
* 4A000000 80F59A60
* 14000088 FF3AB700
* 14000090 FF000000
* 140000A0 FF000000
* 140000A8 00000000
* 4A000000 80F59ED4
* 14000088 00FFFF00
* 14000090 0000FF00
* 140000A0 0080FF00
* 140000A8 00000000
* 4A000000 80F5A348
* 14000088 FAF9E100
* 14000090 FFFF0000
* 140000A0 FFFF8000
* 140000A8 00000000
* 4A000000 80F5A7BC
* 14000088 88FCAE00
* 14000090 00FF0000
* 140000A0 00C00000
* 140000A8 00000000

Unrestricted Control Editing [spunit262]
* 211973CC 7CC6F82E
* 051973CC 38C20060
* 05197468 38620060
* 05197574 38820060
* 05197680 38E20060
* 051976B4 38620060
* 051978CC 38E20060
* 065A9380 0000000A
* 00010203 04050A0B
* 0C0D0000 00000000
* E0000000 80008000

Character ID Fix 2.1 [spunit262, The Paprika Killer]
* C28152E4 00000006
* 819E003C 907EFFFC
* 80E30030 2C07000F
* 40A2001C 80FE0008
* 3C008180 7C070000
* 4080000C 39030008
* 9107FFFC 00000000

Gameplay Codes

No Random Tripping [Y.S.]
* 0481CB34 EC210828

No Stale Moves with a Fresh Bonus [spunit262]
* 02FC098A 00110000

C-Stick Fastfalls Modifier [Phantom Wings, spunit262]
* 0485E27C 40A20008
* 0485E278 2C000001

Triple Jump Glitch Fix [Phantom Wings, spunit262]
* 04858DCC 38830003

Grab Jump Return [Phantom wings]
* C29131B0 00000005
* 8095007C 80840038
* 2C04003D 40820014
* 38800001 80B40020
* 80A5000C 90850004
* 809900AC 00000000

Dash Dancing [Phantom wings]
* C271F474 00000004
* 81830058 2C0C000E
* 4182000C C0230040
* 48000008 FC20D090
* 60000000 00000000

Shield during Dashdance 2.0 [Yeroc]
* 06586080 00000040
* 00000002 80FAC5DC
* 00000002 805860A8
* 00000000 0000001A
* 00000006 00000030
* 00000000 00000003
* 02010300 80586090
* 02000401 80FAC32C
* 00090100 80586080
* 06FAC5D4 00000008
* 00090100 80586088

Dash Cancel 3.0 [Yeroc]
* 06585E80 00000078
* 00000002 80FAC974
* 00000002 80FACDF4
* 00000002 80585EC8
* 00000002 80585EE0
* 00000000 00000011
* 00000006 00000007
* 00000005 000003FC
* 00000000 00000004
* 00000005 00000C72
* 02010200 80FAC634
* 02010500 80585EA0
* 00090100 80585E80
* 02010500 80585EA0
* 02010200 80FACB54
* 00090100 80585E88
* 06FAC96C 00000008
* 00090100 80585E90
* 06FACDEC 00000008
* 00090100 80585E98

Ledgeteching v1.1 [Dantarion]
* 065861A0 00000030
* 00070100 80FB3F0C
* 00070100 80FB3F1C
* 0D000200 80FB362C
* 00090100 805861C0
* 00000002 80FB3694
* 00000002 805861A0
* 06FB368C 00000008
* 00090100 805861C8

Remove Dead Frame on Jumps [shanus]
* 06FC18F8 00000010
* 00020000 00000000
* 00020000 00000000

Ledgehang Duration [Yeroc]
* 06FB656C 00000008
* 00000001 0001D4C0
Current Setting: Animation Speed x2

Ledge Invincibility Duration [Y.S.]
* 04B88EB4 0000000F
Current Setting: 15 frames

Momentum Capture V4.3 [Phantom Wings, spunit262]
* C28669D8 00000013
* 3C008180 809D0008
* 8084FFFC 7C040000
* 4080000C 80840030
* 48000008 3880FFFF
* 807D007C A0E30006
* 80630038 2C03000B
* 40A20044 3C004540
* 901B000C C05B000C
* 38A2FE5C 84C50004
* 7CC0C671 4180000C
* 7C002000 4082FFF0
* 54C0027E 6C004540
* 901B000C C01B000C
* FC001028 C03B0008
* FC210032 2C030022
* 41800014 2C04002F
* 40A20010 2C070112
* 41A00008 D03B0008
* 60000000 00000000
* C277F794 00000002
* 801E0034 B01E0006
* 801E0048 00000000

Momentum Capture Data
* 065A9180 00000038
* 0600119A 09000CCD
* 0A001000 0E0014CD
* 0F001400 11001000
* 12001000 17001333
* 18001666 1A001266
* 2000099A 21001000
* 2F001CCD FF000D9A
<!--[!include:Character ID List(Momentum Capture)]-->

Stun Codes

Hitstun [Phantom Wings, spunit262]
* 02B88F48 00030001
* 04B87AA8 3F0A3D70
Current Setting: .54 Hitstun

Shield Stun V8 [spunit262]
* C28753FC 00000005
* 83810034 8083013C
* 2C040000 41810014
* 1F9C0016 3B9C002B
* 3880000A 7F9C23D6
* 60000000 00000000
(Old shield stun*X+Z)/Y=new shield stun
Prelim value: 6.5 (old value = 10)
1F9CXXXX=0016
3B9CZZZZ=002B
3880YYYY=000A

No Air Dodge in Tumble [Phantom Wings, spunit262]
* C2781310 00000006
* 80980000 2C040021
* 40A20020 8097007C
* 80840034 2C040042
* 41A00010 2C040049
* 41A10008 38600000
* 39610040 00000000

Fastfall During Tumble v2.2 [spunit262, Phantom Wings]
* C27651BC 0000000A
* 887E007C 2C030000
* 40A20040 809E0014
* 54846CFE 2C0417E5
* 41A00030 809EFFFC
* 80A4007C 80A50034
* 2C050049 40A2001C
* 80840070 80840024
* 8084001C 80A40000
* 60A50004 90A40000
* 60000000 00000000

Tech Window v.05  [spunit262]
* C277F190 00000012
* 80810010 2C040046
* 41A00080 2C04004C
* 41A10078 80BF0068
* 88C5008F 2C06000F
* 41A10068 88E5008E
* 7CC63A14 2C060032
* 41800058 2C040049
* 41820050 41A00008
* 3884FFFC 3884FFBA
* 5484083C 38840060
* 2C040062 41810030
* 41820010 80C50038
* 54C66D3E 48000014
* 80E50074 50E4EFFE
* 80C5003C 7CC69E70
* 2C0607E5 41A00008
* 60840001 90810010
* 60000000 00000000
* C2765394 00000005
* 88C30058 2C060032
* 41A10014 7C060214
* 2C0000FF 41800008
* 380000FE 98030058
* 60000000 00000000
Teching window (15) [2C06000F]5th Line
Missed teching window (teching window included) (35) [2C060032]7th,21st Lines

Character Specific Codes

Pokemon Trainer Infinite Stamina
* 04A8BDAC 60000000

Press Shield to Allow Swap V1.1
* C2816B1C 0000000C
* 7FA4EB78 88A3000A
* 54A61838 7CC33214
* 80C60034 80C60060
* 80C60068 80C60074
* 70C00008 40A20034
* 80E30030 2C07001F
* 41A10028 2C070003
* 4182001C 2C070018
* 41820014 2C07001C
* 41A00010 2C170115
* 41820008 7CA42B78
* 60000000 00000000

Ganon, Falcon, Toon Link, and Bowser UpB Momentum[Phantom Wings, The Paprika Killer]
* 80000000 80623320
* 80000001 00000000
* 60000006 00000000
* 60000003 00000001
* 4A001000 00000000
* 4A101001 00000000
* 30000000 00000009
* 66000001 00000000
* 30000001 0000000B
* 66000001 00000000
* 30000001 00000029
* 66000001 00000000
* 30000001 00000014
* 66000001 00000000
* 30000001 0000000C
* 58010000 00000004
* DE000000 80008180
* 58010000 00000060
* DE000000 80008180
* 90010002 00000000
* 48001002 0000007C
* 30000038 00000114
* 48001002 00000018
* 92210003 00000040
* 48001002 00000088
* 58010000 0000002C
* 94210003 0000004C
* 48001002 0000007C
* 14000004 00000001
* E2000001 00000000
* 80100001 00000008
* 62000000 00000001
* E200000F 00000000
* 80000001 00000000
* 80100000 00000244
* 62000000 00000000
* E0000000 80008000

CSS Codes
Custom CSS BLUE ROSTER[TheEnigmaLiesBroken Edition] I switched Pika and ROB
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002A
* 00090D05 0C150616
* 1F0A0224 0E0F1401
* 1A220304 201B5D5E
* 5C230713 2511210B
* 19290812 10171827
* 26280000 00000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines) 
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines) 
* 06407BD0 0000000E 
* 04030F0D 1E1B1F1B 
* 201B211B 221B0000 
* C2684964 00000007 
* 881400B8 2C00003F 
* 41A00028 2C03001D 
* 40A20008 3860001E 
* 2C03001F 40A20008 
* 38600020 2C030021 
* 40A20008 38600022 
* 987400B8 00000000 

CSS fixes for Giga and Company V2 [spunit262] (10 Lines) 
* C2684940 00000002 
* 9BB400B8 57BD06BE 
* 2C1D001B 00000000 
* 040AF8D4 546025B6 
* 040AF964 546025B6 
* 040AF830 546025B6 
* 040AF528 546025B6 
* 040AF810 546025B6 
* 040AF880 546025B6 
* 040AF848 546025B6 

Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000 

CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

Stage Codes
Stage Roster Expansion System v2.0: [Phantom Wings]
* E0000000 80008000
* 04043B20 380000FF
* 04043B40 1C060018
* 04043B58 38840018
* 04949C8C 3884B460
* 04949D10 3884B460
* 04949E20 3884B460
* 04949EFC 3884B460
* C294A588 00000003
* A063001A 2C030040
* 41800008 38600000
* 60000000 00000000
* C294A1D0 00000003
* 7C7D1B78 2C03FFFF
* 40820008 3FA0003F
* 60000000 00000000
* 04015564 48000010
* 2042AEB0 00000041
* 0442AEB0 00000000
* 80000000 8042AEB0
* 80000001 8042AEB0
* 60000030 00000000
* 8A001801 00000000
* 86000000 00000024
* 86000001 00000018
* 62000000 00000000
* 0042B348 024B0000
* 0442B348 00000040
* 0642B34C 00000010
* 73745F63 7573746F
* 6D00002E 72656C00
* 80000000 8042BC18
* 80000001 8042B460
* 8A010001 00000000
* 0442B560 8042BC14
* 0042BC18 010F0000
* 0642BC14 00000008
* 43757374 6F6D0000
* E0000000 80008000
* 04043B34 483E783C
* 0642B370 00000050
* 2C060031 4080000C
* 80040000 48000040
* 3806000F 7C030000
* 40820030 3866FFD0
* 38C4000F 38860001
* 3CA08042 60A5B450
* 38E00000 7E6802A6
* 4BFCB811 7E6803A6
* 38C00031 4BC1878C
* 3884FFE8 4BC1877C
* 04949C88 4BAE1749
* 04949D0C 4BAE16C5
* 04949E1C 4BAE15B5
* 04949F08 4BAE14C9
* 0642B3D0 00000060
* 9421FF80 BC610010
* 7C6802A6 9061000C
* 2C000040 41800030
* 7C030378 3863FFC1
* 3CC08042 60C6BC1C
* 38860001 3CA08042
* 60A5B450 38E00000
* 39200000 4BFCB7AD
* 38000040 540013BA
* 8061000C 7C6803A6
* B8610010 80210000
* 4E800020 00000000
* 0042B455 00000078
* 0442B45C 00000002

Eternal Yoshi's Maxed out SSS V0.6X, amount18 edition (first page inspired by hotdogturtle) 
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 00000027
* 066B99D8 00000027
* 00011A1D 15180203
* 04050C20 240D230E
* 250F1028 09081F0A
* 0B271922 11260706
* 21141612 171E1300
* 006B92A4 00000027
* 066B9A58 00000027
* 2A2B2C2D 2E2F3031
* 32333435 36373839
* 3A3B3C3D 3E3F4041
* 42434445 46474849
* 4A1B1C4B 4C4D4E00
* 06407AAC 000000A0
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 251F2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 401D4164
* 42644364 44644508
* 4634470D 480E4938
* 4A054B1A 4C1A4D14
* 4E034F07 500A5119
* 52055301 54365533
* 56385710 583B5911
* 5A165B06 5C065D04
* 5E0F5F0C 6039611D
* 621B6318 64376501

Enable Random Expansion Stages v1.1 [Phantom Wings]:
* C26B7A6C 00000005
* 3860001F 2C120000
* 41820008 3860000A
* 7C101800 41800008
* 38000001 7C800379
* 60000000 00000000

Other Codes
Wifi Song Loader
* 28708ceb 00000040
* 4A000000 90180F06
* 14000076 FF0026FF
* E0000000 80008000

Wheel Cave Song Loader
* 28708ceb 00000043
* 4A000000 90180F06
* 14000076 FF002821
* E0000000 80008000

SSE Jungle Song Loader
* 28708ceb 00000044
* 4A000000 90180F06
* 14000076 FF002820
* E0000000 80008000

Rumble Falls Plus Song Loader
* 28708ceb 00000045
* 4A000000 90180F06
* 14000076 FF00272A
* E0000000 80008000

Kongo Jungle Song Loader
* 28708ceb 00000046
* 4A000000 90180F06
* 14000076 FF002818
* E0000000 80008000

Yoshi's Story (Melee) Song Loader
* 28708ceb 00000047
* 4A000000 90180F06
* 14000076 FF002721
* E0000000 80008000

Fountain of Dreams Song Loader
* 28708ceb 00000048
* 4A000000 90180F06
* 14000076 FF002804
* E0000000 80008000

Venom Song Loader
* 28708ceb 00000049
* 4A000000 90180F06
* 14000076 FF00281A
* E0000000 80008000

Mushroom Kingdom (Melee) Song Loader
* 28708ceb 0000004A
* 4A000000 90180F06
* 14000076 FF002723
* E0000000 80008000

Fourside Song Loader
* 28708ceb 0000004B
* 4A000000 90180F06
* 14000076 FF002793
* E0000000 80008000

Fourside (Flooded) Song Loader
* 28708ceb 0000004C
* 4A000000 90180F06
* 14000076 FF002793
* E0000000 80008000

SSB64 Intro Song Loader
* 28708ceb 0000004D
* 4A000000 90180F06
* 14000076 FF0027D6
* E0000000 80008000

Peach's Castle 64 Song Loader
* 28708ceb 0000004E
* 4A000000 90180F06
* 14000076 FF00271D
* E0000000 80008000

Kongo Junle 64 Song Loader
* 28708ceb 0000004F
* 4A000000 90180F06
* 14000076 FF002729
* E0000000 80008000

Hyrule Castle Song Loader
* 28708ceb 00000050
* 4A000000 90180F06
* 14000076 FF002744
* E0000000 80008000

Metal Mario Stage Song Loader
* 28708ceb 00000051
* 4A000000 90180F06
* 14000076 FF00277D
* E0000000 80008000

Mushroom Kingdom 64 Song Loader
* 28708ceb 00000052
* 4A000000 90180F06
* 14000076 FF002723
* E0000000 80008000

Battlefield 64 Song Loader
* 28708ceb 00000053
* 4A000000 90180F06
* 14000076 FF0027EE
* E0000000 80008000

Dreamland 64 Song Loader
* 28708ceb 00000054
* 4A000000 90180F06
* 14000076 FF002805
* E0000000 80008000

Yoshi's Island 64 Song Loader
* 28708ceb 00000055
* 4A000000 90180F06
* 14000076 FF002752
* E0000000 80008000

Sector Z Song Loader
* 28708ceb 00000056
* 4A000000 90180F06
* 14000076 FF002764
* E0000000 80008000

Saffron City Song Loader
* 28708ceb 00000057
* 4A000000 90180F06
* 14000076 FF002808
* E0000000 80008000

Rainy Saffron City Song Loader
* 28708ceb 00000058
* 4A000000 90180F06
* 14000076 FF002777
* E0000000 80008000

Fourside Theme Saffron City Song Loader
* 28708ceb 00000059
* 4A000000 90180F06
* 14000076 FF002808
* E0000000 80008000

Paper Mario Stage Song Loader
* 28708ceb 0000005A
* 4A000000 90180F06
* 14000076 FF0027DF
* E0000000 80008000

Mario Kart Villains Song Loader
* 28708ceb 0000005B
* 4A000000 90180F06
* 14000076 FF002725
* E0000000 80008000

Galaxy Road Song Loader
* 28708ceb 0000005C
* 4A000000 90180F06
* 14000076 FF002728
* E0000000 80008000

Good Egg Galaxy Song Loader
* 28708ceb 0000005D
* 4A000000 90180F06
* 14000076 FF0027DE
* E0000000 80008000

Corneria Assault Song Loader
* 28708ceb 0000005E
* 4A000000 90180F06
* 14000076 FF00276B
* E0000000 80008000

Space Pirates Lab Song Loader
* 28708ceb 0000005F
* 4A000000 90180F06
* 14000076 FF00274E
* E0000000 80008000

Realm of Captain Falcon Song Loader
* 28708ceb 00000060
* 4A000000 90180F06
* 14000076 FF002805
* E0000000 80008000

Top of Loop Song Loader
* 28708ceb 00000061
* 4A000000 90180F06
* 14000076 FF0027F2
* E0000000 80008000

Budokai Song Loader
* 28708ceb 00000062
* 4A000000 90180F06
* 14000076 FF0027F9
* E0000000 80008000

Rainy Blue Endless Heights Song Loader
* 28708ceb 00000063
* 4A000000 90180F06
* 14000076 FF00274F
* E0000000 80008000

Blood Rain Airship Song Loader
* 28708ceb 00000064
* 4A000000 90180F06
* 14000076 FF00281D
* E0000000 80008000

Infinite Replays
* 040EB804 60000000

Save Tags in Replays
* 0404B140 38A00000

Unrestricted Pause Camera
* 040A7D60 4E800020
* 04109D88 38800001

Unrestricted Replay Camera
* 0409E934 60000000
* 0409E93C 60000000
* 0409E9AC FC201890
* 0409E9B8 FC600090
* 0409E9BC FC000890
* 0409E9C8 FC001890

Extended Masterpieces
* 2001A960 41820028
* 0401A960 48000028
* 200107B5 4182000C
* 040107B4 4800000C
* 20057215 41800028
* 04057214 48000028
* 2001C099 41820028
* 0401C098 48000028
* 2001C4C9 41820028
* 0401C4C8 48000028
* 2001C4E5 41820028
* 0401C4E4 48000028
* 2001C74D 41820028
* 0401C74C 48000028
* E0000000 80008000


***NO MORE CODES***

Character ID List(Momentum Capture)
--Current Values--
Fox: 110%
Captain Falcon: 80%
Ness: 100%
Sheik: 130%
Lucas: 115%
Ice Climbers: 125%
Marth: 100%
Pit: 120%
Zero Suit Samus: 140%
Dedede: 60%
Lucario: 100%
Sonic: 180%
Global: 85%
---
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Yoshi
05 Kirby
06 Fox
07 Pikachu
08 Luigi
09 Captain Falcon
0A Ness
0B Bowser
0C Peach
0D Zelda
0E Sheik
0F Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganon
15 Wario
16 Metaknight
17 Pit
18 Zero Suit Samus
19 Olimar
1A Lucas
1B Diddy Kong
1D Charizard
1E Squirtle
1F Ivysaur
20 Dedede
21 Lucario
22 Ike
23 R.O.B.
25 Jigglypuff
29 Toon Link
2C Wolf
2E Snake
2F Sonic
---
Float 2048+X
First Line, last 2 digits are byte count(+4 per line/character).
 

Mario Zelda Fan

Smash Apprentice
Joined
Jul 13, 2009
Messages
139
Location
South New Jersey
Code:
Other Codes
Wifi Song Loader
* 28708ceb 00000040
* 4A000000 90180F06
* 14000076 FF0026FF
* E0000000 80008000

Wheel Cave Song Loader
* 28708ceb 00000043
* 4A000000 90180F06
* 14000076 FF002821
* E0000000 80008000

SSE Jungle Song Loader
* 28708ceb 00000044
* 4A000000 90180F06
* 14000076 FF002820
* E0000000 80008000

Rumble Falls Plus Song Loader
* 28708ceb 00000045
* 4A000000 90180F06
* 14000076 FF00272A
* E0000000 80008000

Kongo Jungle Song Loader
* 28708ceb 00000046
* 4A000000 90180F06
* 14000076 FF002818
* E0000000 80008000

Yoshi's Story (Melee) Song Loader
* 28708ceb 00000047
* 4A000000 90180F06
* 14000076 FF002721
* E0000000 80008000

Fountain of Dreams Song Loader
* 28708ceb 00000048
* 4A000000 90180F06
* 14000076 FF002804
* E0000000 80008000

Venom Song Loader
* 28708ceb 00000049
* 4A000000 90180F06
* 14000076 FF00281A
* E0000000 80008000

Mushroom Kingdom (Melee) Song Loader
* 28708ceb 0000004A
* 4A000000 90180F06
* 14000076 FF002723
* E0000000 80008000

Fourside Song Loader
* 28708ceb 0000004B
* 4A000000 90180F06
* 14000076 FF002793
* E0000000 80008000

Fourside (Flooded) Song Loader
* 28708ceb 0000004C
* 4A000000 90180F06
* 14000076 FF002793
* E0000000 80008000

SSB64 Intro Song Loader
* 28708ceb 0000004D
* 4A000000 90180F06
* 14000076 FF0027D6
* E0000000 80008000

Peach's Castle 64 Song Loader
* 28708ceb 0000004E
* 4A000000 90180F06
* 14000076 FF00271D
* E0000000 80008000

Kongo Junle 64 Song Loader
* 28708ceb 0000004F
* 4A000000 90180F06
* 14000076 FF002729
* E0000000 80008000

Hyrule Castle Song Loader
* 28708ceb 00000050
* 4A000000 90180F06
* 14000076 FF002744
* E0000000 80008000

Metal Mario Stage Song Loader
* 28708ceb 00000051
* 4A000000 90180F06
* 14000076 FF00277D
* E0000000 80008000

Mushroom Kingdom 64 Song Loader
* 28708ceb 00000052
* 4A000000 90180F06
* 14000076 FF002723
* E0000000 80008000

Battlefield 64 Song Loader
* 28708ceb 00000053
* 4A000000 90180F06
* 14000076 FF0027EE
* E0000000 80008000

Dreamland 64 Song Loader
* 28708ceb 00000054
* 4A000000 90180F06
* 14000076 FF002805
* E0000000 80008000

Yoshi's Island 64 Song Loader
* 28708ceb 00000055
* 4A000000 90180F06
* 14000076 FF002752
* E0000000 80008000

Sector Z Song Loader
* 28708ceb 00000056
* 4A000000 90180F06
* 14000076 FF002764
* E0000000 80008000

Saffron City Song Loader
* 28708ceb 00000057
* 4A000000 90180F06
* 14000076 FF002808
* E0000000 80008000

Rainy Saffron City Song Loader
* 28708ceb 00000058
* 4A000000 90180F06
* 14000076 FF002777
* E0000000 80008000

Fourside Theme Saffron City Song Loader
* 28708ceb 00000059
* 4A000000 90180F06
* 14000076 FF002808
* E0000000 80008000

Paper Mario Stage Song Loader
* 28708ceb 0000005A
* 4A000000 90180F06
* 14000076 FF0027DF
* E0000000 80008000

Mario Kart Villains Song Loader
* 28708ceb 0000005B
* 4A000000 90180F06
* 14000076 FF002725
* E0000000 80008000

Galaxy Road Song Loader
* 28708ceb 0000005C
* 4A000000 90180F06
* 14000076 FF002728
* E0000000 80008000

Good Egg Galaxy Song Loader
* 28708ceb 0000005D
* 4A000000 90180F06
* 14000076 FF0027DE
* E0000000 80008000

Corneria Assault Song Loader
* 28708ceb 0000005E
* 4A000000 90180F06
* 14000076 FF00276B
* E0000000 80008000

Space Pirates Lab Song Loader
* 28708ceb 0000005F
* 4A000000 90180F06
* 14000076 FF00274E
* E0000000 80008000

Realm of Captain Falcon Song Loader
* 28708ceb 00000060
* 4A000000 90180F06
* 14000076 FF002805
* E0000000 80008000

Top of Loop Song Loader
* 28708ceb 00000061
* 4A000000 90180F06
* 14000076 FF0027F2
* E0000000 80008000

Budokai Song Loader
* 28708ceb 00000062
* 4A000000 90180F06
* 14000076 FF0027F9
* E0000000 80008000

Rainy Blue Endless Heights Song Loader
* 28708ceb 00000063
* 4A000000 90180F06
* 14000076 FF00274F
* E0000000 80008000

Blood Rain Airship Song Loader
* 28708ceb 00000064
* 4A000000 90180F06
* 14000076 FF00281D
* E0000000 80008000
Sorry that I'm ignoring your question but I just want to know what those song loader codes are for? I'm guessing they give your custom stages their own soundtracks without sharing one from a default stage? Because I've always wanted to do this but never knew how. I just used Tracklist Modifier and made custom stages share tracklists with other ones.
 

amount18

Smash Cadet
Joined
Jul 10, 2009
Messages
53
Sorry that I'm ignoring your question but I just want to know what those song loader codes are for? I'm guessing they give your custom stages their own soundtracks without sharing one from a default stage? Because I've always wanted to do this but never knew how. I just used Tracklist Modifier and made custom stages share tracklists with other ones.
They are Oshtoby's Stage Dependent Song Loader. One song per stage. Can't say it works from personal experience (see problem above), but everyone else says it works better than tracklist modifier.

Anyone have any insight on my problem?
 

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
Also to add on to what I said before, the random freezing only happens on the custom stages, but if I switch that stage to a regular stage it will never freeze, so the freezing probably has something to do with loading these custom stages
 

amount18

Smash Cadet
Joined
Jul 10, 2009
Messages
53
Maybe you're just lucky... It froze on me on Green Hill Zone.

Without the SRE codes I can play just fine.
I'm curious if it has to do with the Stage Dependent Song Loader. Do you have one that accesses GHZ? I am just throwing a hypothesis out there, as I have not gotten it to work at all (please see my post to see if you see something wrong). I have a lot of Stage dependent song loaders accessing a bunch of different stages, and all of those froze (didn't have time to do thorough testing, but pretty much everything froze)...i don't know if it is related.
 

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
This is weird, turning on some more unrelated codes fixed the problem for the most part, the freezing is a lot less frequent, I don't get this at all

Just as an example one of them was Unrestricted button mapping
 

Tiberious

Smash Journeyman
Joined
Jun 5, 2009
Messages
250
Okay, consider me stupid, but...

Let's say I have 5 stages I want to add, and putting them into the 'Melee stages' page (they're all past stages, so they fit there)...

How would I go about doing that?
 

MK26

Smash Master
Joined
Jun 29, 2008
Messages
4,450
Location
http://www.mediafire.com/?zj2oddmz0yy for ZSS fix!
*Kickass Tutorial*
If I could +rep I totally would. I tried to make my SSS tutorials (for previous versions of the code) clean and easy to read, but this 1-up them on counts.

Just three things of note:

1) the fourth section actually controls the stages' positions on the custom random screen...moving icon/stage combinations around will change what stages can be picked on the random select. For instance, say you wanted to replace Bridge of Eldin with your first custom stage on the random select, you'd find BoE's stage/icon combination (330A) and do the same with the first custom stage's (4001) and simply swap their positions. BoE's picture doesnt change, but now any time it would be selected on random, your first custom stage will be selected instead.

2) The four digits FFFF that MUST stay unchanged? Kinda, but not quite. In the original code, this section had to read '0064', the Menu's icon to make sure that it showed up on the My Music screen. With the v2 revision, this functionality was taken over by the unchanging portion of the code, and section 0x29 of the index (ie, the section we're talking about) became nothing more than a placeholder. The digits present in that section of the code don't matter, because, effectively, they're automatically overwritten. You could put 0101, or 1D17, or 5DB0, or whatever the heck you want, but it doesnt mean anything. Of course, failing to remember that that section gets overwritten will mean you lose a stage from your index, and that's never a good thing. So, is it imperative that that section be written FFFF? No. Is it dead space that you have to remember to skip? Yes.

Incidentally, in relation to point 1, all stages before the dead space are present on the random select, while none of the stages after it are. Sadly, I don't think trying to move the dead space around will do anything other than freeze your game at SSS loading :c

3) I don't think the end line E0000000 80008000 is supposed to be added. PW doesnt have it in the op and it isnt present in previous versions of the code. I havent checked, so i may be wrong.


For more info/my old tutorials, see:
v1: http://www.smashboards.com/showthread.php?p=7897846#post7897846
v2 (unfinished, see post 17 for download): http://www.smashboards.com/showthread.php?p=9008763#post9008763
 

Oshtoby

Smash Apprentice
Joined
Sep 6, 2006
Messages
181
Location
Burholme, Philadelphia, PA, USA, North America, Ea
I built this purely for use with the Stage Roster Expansion, so I think this should go here. Correct me if I am wrong, mods.

As of right now, my code, the "Stage Dependant Song Loader", is obsolete. I present to you the "Stage-Track Dependant Song Loader". What is the difference you ask? This one changes ONE SONG in ONE STAGE to whatever you want. So, example. If I have two stages (Stages X and Y) with the same tracklist (Songs A, B and C), but I use this code to make it so song A in stage X will become song D (Not from this stage), then when X goes to load A, D will play. When Y goes to load A, A will still play. When X goes to play C, though, C will still play.

Using multiples of this code, as well as the Tracklist Modifier, every custom stage can now have up to 11 (or however many Halberd has; I forget) songs that you choose to be played there.

Stage-Track Dependant Song Loader [Oshtoby]
28708ceb 000000SS
28708d2e 0000XXXX
4A000000 90180F06
14000076 FF00YYYY
E0000000 80008000

SS being the Stage's 2 digit ID, XXXX being the song you wish to replace's 4 digit ID, and YYYY being the song you wish to replace it with's 4 digit ID.

This has only been tested in Dolphin, as my Wii is not with me. Please report any bugs.
 

Mario Zelda Fan

Smash Apprentice
Joined
Jul 13, 2009
Messages
139
Location
South New Jersey
I built this purely for use with the Stage Roster Expansion, so I think this should go here. Correct me if I am wrong, mods.

As of right now, my code, the "Stage Dependant Song Loader", is obsolete. I present to you the "Stage-Track Dependant Song Loader". What is the difference you ask? This one changes ONE SONG in ONE STAGE to whatever you want. So, example. If I have two stages (Stages X and Y) with the same tracklist (Songs A, B and C), but I use this code to make it so song A in stage X will become song D (Not from this stage), then when X goes to load A, D will play. When Y goes to load A, A will still play. When X goes to play C, though, C will still play.

Using multiples of this code, as well as the Tracklist Modifier, every custom stage can now have up to 11 (or however many Halberd has; I forget) songs that you choose to be played there.

Stage-Track Dependant Song Loader [Oshtoby]
28708ceb 000000SS
28708d2e 0000XXXX
4A000000 90180F06
14000076 FF00YYYY
E0000000 80008000

SS being the Stage's 2 digit ID, XXXX being the song you wish to replace's 4 digit ID, and YYYY being the song you wish to replace it with's 4 digit ID.

This has only been tested in Dolphin, as my Wii is not with me. Please report any bugs.
So if I put four of those and they all have the same stage ID but different songs, it will load the four songs I replaced YYYY with for each? How do we find the four-digit code for songs?
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
Ooh damn, nice. If I'm understanding it correctly, you can make "custom tracklists" that don't mess up anything because the lists are only modified by the code when the stage loads?
 

Mario Zelda Fan

Smash Apprentice
Joined
Jul 13, 2009
Messages
139
Location
South New Jersey

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
I built this purely for use with the Stage Roster Expansion, so I think this should go here. Correct me if I am wrong, mods.

As of right now, my code, the "Stage Dependant Song Loader", is obsolete. I present to you the "Stage-Track Dependant Song Loader". What is the difference you ask? This one changes ONE SONG in ONE STAGE to whatever you want. So, example. If I have two stages (Stages X and Y) with the same tracklist (Songs A, B and C), but I use this code to make it so song A in stage X will become song D (Not from this stage), then when X goes to load A, D will play. When Y goes to load A, A will still play. When X goes to play C, though, C will still play.

Using multiples of this code, as well as the Tracklist Modifier, every custom stage can now have up to 11 (or however many Halberd has; I forget) songs that you choose to be played there.

Stage-Track Dependant Song Loader [Oshtoby]
28708ceb 000000SS
28708d2e 0000XXXX
4A000000 90180F06
14000076 FF00YYYY
E0000000 80008000

SS being the Stage's 2 digit ID, XXXX being the song you wish to replace's 4 digit ID, and YYYY being the song you wish to replace it with's 4 digit ID.

This has only been tested in Dolphin, as my Wii is not with me. Please report any bugs.
So wait, can I just use this code without the tracklist modifier? Because I heard that has bugs.

I'm confused though, do you use this ALONG WITH the first version of your code?

I'm asking because if I don't use the first version of your code, then the expanded roster stages play songs randomly from the battlefield tracklist right?

If I just use this code, then say for CUSTOM01.pac I make 4 codes for it using your new code for each of the songs on battlefield, and have them replaced with other fitting songs I have on other stages? And it will play all of those songs randomly?

Then my question is, if you don't have a song replaced with a code, will it still randomly play a track from battlefield?

Sorry I'm having a bit of trouble grasping the concept here, plus I'm brain-dead from exams, I've been up for like 36 hours now
 

Oshtoby

Smash Apprentice
Joined
Sep 6, 2006
Messages
181
Location
Burholme, Philadelphia, PA, USA, North America, Ea
Well I won't be using the code then; I thought you could replace multiple songs in a custom stage to make your own custom tracklist for just that stage while not changing the tracklist of the stage it's borrowing from.
That's the old code, buddy. The new code CAN. That's exactly what it's for.

So wait, can I just use this code without the tracklist modifier? Because I heard that has bugs.

I'm confused though, do you use this ALONG WITH the first version of your code?

I'm asking because if I don't use the first version of your code, then the expanded roster stages play songs randomly from the battlefield tracklist right?

If I just use this code, then say for CUSTOM01.pac I make 4 codes for it using your new code for each of the songs on battlefield, and have them replaced with other fitting songs I have on other stages? And it will play all of those songs randomly?

Then my question is, if you don't have a song replaced with a code, will it still randomly play a track from battlefield?

Sorry I'm having a bit of trouble grasping the concept here, plus I'm brain-dead from exams, I've been up for like 36 hours now
You do not NEED the tracklist modifier, nor do you need my old code. This REPLACED my old code. Ignore my old code. My old code? Doesn't exist anymore, as well as it's one song per stage limitation.

Here is how the code works, from a coding standpoint. If the stage is SS, and the song that is supposed to be loaded is XXXX, then INSTEAD load the song YYYY.
 

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
Here is how the code works, from a coding standpoint. If the stage is SS, and the song that is supposed to be loaded is XXXX, then INSTEAD load the song YYYY.
Ok but how do you make it load said song XXXX? Without your old code then it just loads music from Battlefield right?

So then you can make a code for each of the battlefield songs to be replaced, and the custom stage will load any of the replaced battlefield songs randomly?

And then what was that about having 11 songs for each stage, doesn't battlefield only have like 4 or 5 to replace?
 

Oshtoby

Smash Apprentice
Joined
Sep 6, 2006
Messages
181
Location
Burholme, Philadelphia, PA, USA, North America, Ea
Ok but how do you make it load said song XXXX? Without your old code then it just loads music from Battlefield right?

So then you can make a code for each of the battlefield songs to be replaced, and the custom stage will load any of the replaced battlefield songs randomly?

And then what was that about having 11 songs for each stage, doesn't battlefield only have like 4 or 5 to replace?
IGNORE MY OLD CODE. This new code is an UPDATED Version of that code. It has every piece of functionality that the old one has, and more.

You're NOT loading XXXX. You're loading YYYY. XXXX is the song you want to REPLACE. When stage SS is in play, XXXX will NOT play. Instead YYYY will play.

Want to make it so Delphino Plaza plays "Rainbow Road" instead of "Title / Ending (Super Mario World)"?

Delphino Plaza = 03
Rainbow Road = 2728
Title / Ending (Super Mario World) = 271A

28708ceb 00000003
28708d2e 0000271A
4A000000 90180F06
14000076 FF002728
E0000000 80008000

Now, Delphino Plaza will NOT play "Title / Ending (Super Mario World)", and it WILL play "Rainbow Road" in its place. All other songs on this stage are UNAFFECTED.

If CUSTOM01 uses Delphino Plaza's tracklist, CUSTOM01 WILL play "Title / Ending (Super Mario World)", because the code we made ONLY works on Delphino Plaza.

Does everyone understand now? Please post any misunderstandings.

I want to make this perfectly clear, my new code that I just posted (Stage-Track Dependent Song Loader) is COMPLETELY INDEPENDENT. It does NOT need any other code to work. I'm sorry if I'm mildly flipping out, but no one seems to understand what my code does or how it works. If the game goes to load a certain song on a certain stage (and ONLY if you're on that stage), it will load a different song.
 

Akuma2120

Smash Ace
Joined
Mar 27, 2008
Messages
826
Lots of stuff
Yea I think I get it, like I said I've been up for over 36 hours now so sorry that I'm not grasping it entirely lol, is there any way to change the playlist for custom stages other than tracklist modifier?

Besides that I think I'm good, I'll try it out later tonight if I don't fall asleep
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
is there any way to change the playlist for custom stages other than tracklist modifier?
Use the new code. Replace the 5 Battlefield songs with anything else you want. You won't have to use any other music codes anymore, just this one.
 
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