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Street Brawler 4, A Community Mod Project

Jos

Smash Rookie
Joined
Jun 6, 2008
Messages
23
Location
Boston, Ma
I like this idea, I'd like to see it worked on. Sadly I can't code , but if I could I'd (probably be helping on Brawl+) definately wanna work on this!
 

Mr.-0

Smash Ace
Joined
Mar 26, 2008
Messages
986
Hmm. Somethign tells me you should be on AiB or AiF. They'd love you if you could merge their games XD Though yeah, if I could hack, this might be bigger on my list than B+. Though this would never make it to the tourny scene:(
 

Kitamerby

Smash Hero
Joined
Aug 9, 2007
Messages
5,729
Location
Las Vegas
...Waitasec.


Ganondorf vs. Meta Knight.

MK: *ftilt*
Ganondorf: *shields low*
MK: *dtilt*
Ganondorf: *shields low*
MK: *fsmash*
Ganondorf: *shields low*

or better yet

Ganondorf: *Ftilt*
MK: *shield high*
Ganondorf: *Dtilt*
MK: *shield high*
Ganondorf: *ANYTHING but SideB*
MK: *shield high*

See where I'm going with this? There's some key differences between Smash and Street Fighter that will never allow them to mingle.


One of them is the fact that not every character is the same size. Ganondorf just needs to shield low, and voila, MK can't do ANYTHING except full hop aerial. MK needs to shield either low or high, and Ganon can't do anything because MK is so short. Also, not all characters have truly low and high attacks, or height differences screw with the so called "low/high" attacks anyways, like the Ganondorf example.


Sorry to crush your dreams, folks.
 

GimR

GimR, Co-Founder of VGBootCamp
Joined
Nov 2, 2006
Messages
5,602
Location
Maryland
NNID
VGBC_GimR
...Waitasec.


Ganondorf vs. Meta Knight.

MK: *ftilt*
Ganondorf: *shields low*
MK: *dtilt*
Ganondorf: *shields low*
MK: *fsmash*
Ganondorf: *shields low*

or better yet

Ganondorf: *Ftilt*
MK: *shield high*
Ganondorf: *Dtilt*
MK: *shield high*
Ganondorf: *ANYTHING but SideB*
MK: *shield high*

See where I'm going with this? There's some key differences between Smash and Street Fighter that will never allow them to mingle.


One of them is the fact that not every character is the same size. Ganondorf just needs to shield low, and voila, MK can't do ANYTHING except full hop aerial. MK needs to shield either low or high, and Ganon can't do anything because MK is so short. Also, not all characters have truly low and high attacks, or height differences screw with the so called "low/high" attacks anyways, like the Ganondorf example.


Sorry to crush your dreams, folks.
Remember servbot character in Marvel vs. capcom 2? He was tiny. They fixed it by giving him tiny life and made him weak.

Also, in SF4 every move can be low blocked except a few overheads and aerial attacks. The true way to hit someone is to trick them into a cross up.

One solution would be to make MKs high shield go way high and only block aerials.
 
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