Majora's Incarnation
Smash Cadet
Hello, this is my first time posting here, and I have a small dilemma.
I searched already, and I didn't find a thread on this, so I think it's safe to post, if not, please close this.
Should I leave Tap Jump on or off? I've had it off for the entire time I've mained Olimar, but seeing as how you can Up Smash out of shield immediately, it seems more useful to leave it on. The problem is, when I leave it on, and try to use Uair with othe characters, as well as sometimes Olimar, I end up jumping when using Uair, wasting a jump, or jumping when using some other attack.
I'm kind of leaning toward having it off, but I feel like leaving it off will limit how good I could get with Olimar.
For now I think I'm going to leave it off until I get a good answer.
Thank you for reading this, and please reply.
I searched already, and I didn't find a thread on this, so I think it's safe to post, if not, please close this.
Should I leave Tap Jump on or off? I've had it off for the entire time I've mained Olimar, but seeing as how you can Up Smash out of shield immediately, it seems more useful to leave it on. The problem is, when I leave it on, and try to use Uair with othe characters, as well as sometimes Olimar, I end up jumping when using Uair, wasting a jump, or jumping when using some other attack.
I'm kind of leaning toward having it off, but I feel like leaving it off will limit how good I could get with Olimar.
For now I think I'm going to leave it off until I get a good answer.
Thank you for reading this, and please reply.