XCounter
Smash Apprentice
- Joined
- Dec 24, 2014
- Messages
- 102
- Location
- In the lab, London
- NNID
- CrossCounter
- 3DS FC
- 2981-7233-0181
Ness's True Combos
To begin with, this thread will have all of the combos I'm aware of and can perform consistently, a rough estimate of the %s they start and end at and the amount of damage they do. As time goes on, I'd like to update the thread with the exact %s they start and end at for every character, which characters they work on and which ones they don't, how DI affects the combos and how rage affects them, too. Eventually, I'd also like to add videos/GIFs of the combo to show players how to perform them (preferably in training mode so we can confirm it's a true combo), so that will either happen when I get a capture card or get submissions from anyone on these boards that has one already.
If you'd like to get another combo added to this list, post the combo and what % it starts and ends at in the comments. If other Ness mains can verify that it works (or you post a video of it), I'll add it to the list.
Please note all of the combos below were tested on Captain Falcon in training mode (no rage and no DI), so in an actual match they may work for a longer or shorter period of time (or not work at all) depending on the situation.
Throws
Down throw > Neutral air | 0% | 65% | 18%
Down throw > Forward air | 0% | 80% | 14%
Down throw > Forward air > Neutral air | 0% | 35% | 25%
Down throw > Forward air > Forward air | 5% | 50% | 21%
Down throw > Forward air > Forward air > Forward air | 20% | 30% | 28%
Down throw > Forward air > Up air | 20% | 40% | 27%
Down throw > Back air | 25% | 70% | 22%
Down throw > Up air | 20% | 70% | 20%
Ground attacks
Up tilt > Up tilt | 10% | 30% | 14%
Up tilt > Up air | 30% | 60% | 20%
Up tilt > Neutral air | 25% | 45% | 18%
Down tilt (trip) > Jab | 0% | >500% | 12%
Down tilt (trip) > Forward tilt | 0% | >500% | 14%
Down tilt (trip) > Up tilt | 0% | >500% | 11%
Down tilt (trip) > Down tilt | 0% | >500% | 8%
Down tilt (trip) > Neutral air | 0% | >500% | 15%
Down tilt (trip) > Forward air | 0% | >500% | 11%
Down tilt (trip) > Back air | 0% | >500% | 19%
Down tilt (trip) > Up air | 0% | >500% | 17%
Down tilt (trip) > Down air | 0% | >500% | 14%
Down tilt (trip) > Up smash | 0% | >500% | 13%
Down tilt (trip) > Forward smash | 0% | >500% | 22%
Down tilt (trip) > Down smash | 0% | >500% | 16%
Down tilt (trip) > PK Fire | 0% | >500% | 26%
Down tilt (trip) > PK Thunder | 0% | >500% | 13%
Dash attack > Neutral air | 0% | 30% | 21%
Dash attack > Forward air | 0% | 30% | 17%
Dash attack > Back air | 0% | 20% | 25%
Dash attack > Up air | 0% | 40% | 23%
Aerials
Up air > Jab | 5% | 25% | 21%
Up air > Forward tilt | 10% | 25% | 22-23%
Up air > Up tilt | 10% | 35% | 20%
Up air > Up tilt > Neutral air | 10% | 15% | 31%
Up air > Down tilt | 5% | 15% | 17%
Up air > Neutral air | 15% | 50% | 24%
Up air > Forward air | 25% | 60% | 20%
Up air > Back air | 15% | 60% | 28%
Up air > Up air | 25% | 65% | 26%
Up air > Up smash | 5% | 40% | 22-26%
Up air > Down smash | 15% | 30% | 25%
Specials
PK Flash (fully charged) > Up tilt | 0% | 40% | 44%
PK Flash (fully charged) > Neutral air | 0% | 25% | 48%
PK Flash (fully charged) > Forward air | 0% | 25% | 44%
PK Flash (fully charged) > Back air | 0% | 25% | 52%
PK Flash (fully charged) > Up air | 0% | 30% | 50%
PK Flash (fully charged) > Down air | 0% | 20% | 49%
PK Flash (fully charged) > PK Fire | 0% | 15% | 39-59%
PK Flash (fully charged) > PK Thunder | 0% | 35% | 45%
PK Flash (uncharged) > Up tilt | 50% | 115% | 16%
PK Flash (uncharged) > Up air | 95% | 165% | 22%
PK Flash (uncharged) > Up smash | 45% | 130% | 22%
Last edited: