Silent Wolf
...
Address:
15815 53rd Ave S
Tukwila, WA 98188
Parking:
If there is room up our driveway, feel free to park up there. Otherwise there is a park nearby at which you can park. To get there, keep going up the hill we live on (we're on the bottom) and take the first right. It's right there.
Venue:
The venue is a house which belong to me, ThePrime, Spartamus and our other homie. So be respectful and clean up after yourselves! =)
RULES:
Start Time:
Register at 11:00am, starts at noon.
Entry Fee:
1v1 - $10.00 per person
2v2 - $5.00 per Person
Crew battle/Side tournament - $5.00 per person
Prizes:
1v1: 60%, 30%, 10%
1v1 (24+ entrants) 50%, 25%, 15%, 10%
2v2: 60%, 30%, 10%
Crew Battle: Winning team gets $10 per person
Super Smash Brothers Melee
General Rules and Regulations:
1. During scheduled warm-up periods the winner stays and the loser must sit out if there is a rotation.
2. In the case of a GameCube/TV malfunction, the game will be restarted and the players will self destruct accordingly to replicate former stock count. Percent will be at 0.
3. Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at the staff's discretion. This won't happen unless you're hitting people or something lol.
4. Any sign of cheating will result in an automatic forfeit. But who cheats? This does not count paying Shane to yell at your opponent.
Controllers:
1. You are responsible for bringing your own controller. (BYOC)
2. Modded shoulder buttons are allowed, turbo buttons are not. (Though they don't seem like they'd be very helpful lol)
Tournament Rules:
1. Everyone starts in a Double Elimination Bracket.
2. All matches are best of 3 except for the Finals (best of 5).
3. Lives will be set at 4 stock with an 8 minute time limit.
4. Ties will be broken by stock left and then by percentage of health. Sudden death will be played if both the stock and percentage are tied at the end of the time limit.
5. Items will be turned off of course.
Stages & Character Select:
1. The first round stage is selected by stage striking, which works like this: Rock paper scissors for who gets to pick first or just choose between the two of you. Whoever strikes first chooses one stage they do not want to play on in round 1. The other player then chooses 2 stages they do not wish to play in round one. From there each player chooses 1 stage until only one stage is left. You then have to play the stage you are left with. You can also agree upon a stage.
2. Stages to Strike:
-Final Destination
-Battlefield
-Yoshi's Story
-Dream Land 64
-Fountain of Dreams
3. Legal Counter-Pick Stages:
-Pokemon Stadium
-Kongo Jungle 64
4. All other stages are BANNED and cannot be played in the tournament; however, any stage can be played as long as both players agree on it.
5. You may not counter the last stage that you won on.
6. Advanced Slob Picks - the loser may choose the next stage or elect to go random, then the winner may change characters, and then the loser may change characters.
7. Double-Blind Pick - At the beginning of a set, any player may call for a double-blind pick. This means that all participating players tell a judge their character secretly and are required to use that character for the first game.
Additional Rules for 2v2:
1. Team Attack will be on.
2. Life stealing is allowed.
Other Rules & Special Issues:
1. Any unnecessary pausing of the game will result in a forfeit of that single game. Unless the other player(s) doesn't mind.
2. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop the tactic and lose a stock.
Match Format:
1. Each player chooses a seat and controller port. If both players want the same controller port, a coin flip will determine the winner of the port. The loser may then choose whichever seat he wants.
2. Players then choose their character and have 30 seconds to do so. If any player does not select their character at the end of 30 seconds or if any player calls for it, a double blind pick will be used. (A double blind pick is when you both tell someone else who your character is so you don't try to counter each other. Once your opponent chooses their character you can not change.
3. Once characters have been selected, you will initiate stage striking. (See "Stages and Character Select 1.")
4. Players play their first match.
5. Once they have returned to the character select screen, the losing player from the previous match must announce their choice for the next level or elect to have the next level selected at random. Once the stage selection has been announced, the winning player may choose to change their character. Once the winning player has chosen his character for the next match, the losing player may then choose to change characters. After the stage and characters have been set, the players play their second match.
6. If the winning player wins again, he wins the set (unless it is finals) and must report the score to a judge. If the losing player from the previous match wins, repeat #5 (above) and play the third match. Winner of the third match must report the score to a judge.
15815 53rd Ave S
Tukwila, WA 98188
Parking:
If there is room up our driveway, feel free to park up there. Otherwise there is a park nearby at which you can park. To get there, keep going up the hill we live on (we're on the bottom) and take the first right. It's right there.
Venue:
The venue is a house which belong to me, ThePrime, Spartamus and our other homie. So be respectful and clean up after yourselves! =)
RULES:
Start Time:
Register at 11:00am, starts at noon.
Entry Fee:
1v1 - $10.00 per person
2v2 - $5.00 per Person
Crew battle/Side tournament - $5.00 per person
Prizes:
1v1: 60%, 30%, 10%
1v1 (24+ entrants) 50%, 25%, 15%, 10%
2v2: 60%, 30%, 10%
Crew Battle: Winning team gets $10 per person
Super Smash Brothers Melee
General Rules and Regulations:
1. During scheduled warm-up periods the winner stays and the loser must sit out if there is a rotation.
2. In the case of a GameCube/TV malfunction, the game will be restarted and the players will self destruct accordingly to replicate former stock count. Percent will be at 0.
3. Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at the staff's discretion. This won't happen unless you're hitting people or something lol.
4. Any sign of cheating will result in an automatic forfeit. But who cheats? This does not count paying Shane to yell at your opponent.
Controllers:
1. You are responsible for bringing your own controller. (BYOC)
2. Modded shoulder buttons are allowed, turbo buttons are not. (Though they don't seem like they'd be very helpful lol)
Tournament Rules:
1. Everyone starts in a Double Elimination Bracket.
2. All matches are best of 3 except for the Finals (best of 5).
3. Lives will be set at 4 stock with an 8 minute time limit.
4. Ties will be broken by stock left and then by percentage of health. Sudden death will be played if both the stock and percentage are tied at the end of the time limit.
5. Items will be turned off of course.
Stages & Character Select:
1. The first round stage is selected by stage striking, which works like this: Rock paper scissors for who gets to pick first or just choose between the two of you. Whoever strikes first chooses one stage they do not want to play on in round 1. The other player then chooses 2 stages they do not wish to play in round one. From there each player chooses 1 stage until only one stage is left. You then have to play the stage you are left with. You can also agree upon a stage.
2. Stages to Strike:
-Final Destination
-Battlefield
-Yoshi's Story
-Dream Land 64
-Fountain of Dreams
3. Legal Counter-Pick Stages:
-Pokemon Stadium
-Kongo Jungle 64
4. All other stages are BANNED and cannot be played in the tournament; however, any stage can be played as long as both players agree on it.
5. You may not counter the last stage that you won on.
6. Advanced Slob Picks - the loser may choose the next stage or elect to go random, then the winner may change characters, and then the loser may change characters.
7. Double-Blind Pick - At the beginning of a set, any player may call for a double-blind pick. This means that all participating players tell a judge their character secretly and are required to use that character for the first game.
Additional Rules for 2v2:
1. Team Attack will be on.
2. Life stealing is allowed.
Other Rules & Special Issues:
1. Any unnecessary pausing of the game will result in a forfeit of that single game. Unless the other player(s) doesn't mind.
2. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop the tactic and lose a stock.
Match Format:
1. Each player chooses a seat and controller port. If both players want the same controller port, a coin flip will determine the winner of the port. The loser may then choose whichever seat he wants.
2. Players then choose their character and have 30 seconds to do so. If any player does not select their character at the end of 30 seconds or if any player calls for it, a double blind pick will be used. (A double blind pick is when you both tell someone else who your character is so you don't try to counter each other. Once your opponent chooses their character you can not change.
3. Once characters have been selected, you will initiate stage striking. (See "Stages and Character Select 1.")
4. Players play their first match.
5. Once they have returned to the character select screen, the losing player from the previous match must announce their choice for the next level or elect to have the next level selected at random. Once the stage selection has been announced, the winning player may choose to change their character. Once the winning player has chosen his character for the next match, the losing player may then choose to change characters. After the stage and characters have been set, the players play their second match.
6. If the winning player wins again, he wins the set (unless it is finals) and must report the score to a judge. If the losing player from the previous match wins, repeat #5 (above) and play the third match. Winner of the third match must report the score to a judge.