A17
Smash Ace
You can call crazy hand's wacky flapping around a breakdancer.
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I'll put Breakdancer, since I don't know the real name of this attack.You can call crazy hand's wacky flapping around a breakdancer.
Well it does look like breakdancing, but at a finger scale, like a fingerboards, and finger scooters.I'll put Breakdancer, since I don't know the real name of this attack.
This is a common knowledge and it's very obvious. You just need to pay attention in the movements of each boss.I was hoping to see a guide that would have described what each boss does before each attack. This would help prepare newbs to dodge, i believe.
I fixed the name.For Rayquaza, "Flying Dash" is actually just called Fly.
Are you really sure about that ?Ball of Electricity ----> Dragon Pulse.
I know YoshSSB. He is a beast.YoshSSB and I have some boss memorization done. I added my own notes to the SSB Wikia under the bosses' individual pages, and YoshSSB has his notes in his Boss Battles FAQ.
Well, that's a good way to avoid the grab attack, but in terms of Dodge -> Punish, running away isn't good. Let me explain, Which is better: Running Away or Ground Dodge -> Punish Severely ? That's why I put Ground Dodge because my guide is based on avoid the boss move and punish severely. I'm not saying that running away is a bad way, but it's a common knowledge dude.For Master and Crazy hand's grab, if you just keep running away from them he doesn't catch you.
Which attack you're talking about?I've tried running towards him then punishing. It doesn't always work I think so jump + air dodge just to be safe.
The wind doesn't inflict damage, but if you get caught by his bite during the Roar Attack (I think is a bite, I don't play Boss Battles since 1 month) you can get hurt.Ridley's roar attack does do damage if you get hit by the initial wing flap
That's it.I think when you take Slash damage from Ridley's "Roar Attack", you are in fact getting hit by the initial wing stroke. Just call it "Dragon's Wingbeat".
That's it.No, if you play on intense they are instant death, not as powerful but still instant death.
Its not problem at all. I'm happy to help.That's it.
Thanks for keep helping me with this guide (Answering Questions and giving advices).
Unfortunately, I'm very busy and I'm not using SWF frequently lately.
I will start to use the SWF frequently someday in this year.
Thank you very much Dracospawn.
Thanks for recognize the potential of my guide.Very nice guide! You've helped me figure out how to avoid some moves that usually get me.
Tabuu's final move, however, gets me EVERY TIME. I ground dodge like crazy, but no dice. And if I focus my ground dodges, I'll miss a beat and die. I really don't like that move.
Thanks for the great guide and awesome job! I really liked the pictures :D
I think you have to predict the Chain of Light more times. For example, after any attack of Tabuu, you have to keep in your mind that the next attack can be the Chain of Light.I still have some problems with Tabuus' chain of light. He gets me somehow despite my air dodging.
While waiting for advanced stuff, you can use method I use to deal with whip (Chain of Light) move.I still have some problems with Tabuus' chain of light. He gets me somehow despite my air dodging.