bearer_of_the_triforce
Smash Cadet
- Joined
- May 8, 2008
- Messages
- 52
Now naturally, the galerang is not exactly a well-kept secret. We all know of its properties, and its general awesomeness, but a lot of people don't fully realize its potential.
For whatever reason, the galerang seems to adore me. 90% of the time the return tornado does exactly what I want it to do, and occasionally things that are beyond my imagination, but still total trollage. Plenty of people have had experience with the galerang pulling people into their own smash attacks, blah blah blah, but this is a common occurence for me.
Even the front half of the projectile is sheer awesomeness. Forgive me if I sound noobish here, but imao, the galerang, unlike the arrow (which justs hits them and causes a flinch), actually clobbers the opponent, stunning them for quite a bit longer and allowing for an easy followup with a dash attack. Unlike the arrow, it can be aimed upwards or downwards, (blah blah blah, I'm sure you all already know this)
Another interesting feature is that if the opponent is just beyond the vertex of the galeranges initial arc, (right at the range point where it starts pulling back) it actually pushes them backwards instead of hitting them. I have had loads of fun with this, pushing unsuspecting opponents off the stage--and often times, in their confusion, they trap themselves under the ledge of final destination, for uber lawls and pwnage. At the very least, it generally surprises them enough so that you can get another projectile in.
Okay, now I understand you're all bored and are prepared to post the heartbreaking "too long, didn't read." So one more hilarious aspect of the galerang.
We all know that if the galerange intercepts a flying opponent on its return, it will slow them down dramatically, sometimes even stop them completely. Although it is generally frustrating, since it saves the lives of opponents, plenty of linksters (I presume) have ahd experiences with his side smash, where the first hit sends them flying, only to be stopped in place by the returning galerang, and to be nailed by Link's much stronger second strike. This isn't anything particularly noticeable, but in several instances, I've had perhaps the most hilarious instance of all. We all know that link's down smash results in a double swing, a weaker swing in front of him and a stronger one behind. Several times, I've had the hilarious experience of watching a high-damaged opponent getting hit by the first strike of my down smash, (which would not kill them) only to be thrust by the returning galerang BEHIND ME, and getting nailed by the second hit, (remember, they alreayd have a lot of momentum at this point) and skyrocketing for the lawlsko.
So anyway, feel free to post your own lawl galerang stories. (I'm pretty sure we're all full of them)
For whatever reason, the galerang seems to adore me. 90% of the time the return tornado does exactly what I want it to do, and occasionally things that are beyond my imagination, but still total trollage. Plenty of people have had experience with the galerang pulling people into their own smash attacks, blah blah blah, but this is a common occurence for me.
Even the front half of the projectile is sheer awesomeness. Forgive me if I sound noobish here, but imao, the galerang, unlike the arrow (which justs hits them and causes a flinch), actually clobbers the opponent, stunning them for quite a bit longer and allowing for an easy followup with a dash attack. Unlike the arrow, it can be aimed upwards or downwards, (blah blah blah, I'm sure you all already know this)
Another interesting feature is that if the opponent is just beyond the vertex of the galeranges initial arc, (right at the range point where it starts pulling back) it actually pushes them backwards instead of hitting them. I have had loads of fun with this, pushing unsuspecting opponents off the stage--and often times, in their confusion, they trap themselves under the ledge of final destination, for uber lawls and pwnage. At the very least, it generally surprises them enough so that you can get another projectile in.
Okay, now I understand you're all bored and are prepared to post the heartbreaking "too long, didn't read." So one more hilarious aspect of the galerang.
We all know that if the galerange intercepts a flying opponent on its return, it will slow them down dramatically, sometimes even stop them completely. Although it is generally frustrating, since it saves the lives of opponents, plenty of linksters (I presume) have ahd experiences with his side smash, where the first hit sends them flying, only to be stopped in place by the returning galerang, and to be nailed by Link's much stronger second strike. This isn't anything particularly noticeable, but in several instances, I've had perhaps the most hilarious instance of all. We all know that link's down smash results in a double swing, a weaker swing in front of him and a stronger one behind. Several times, I've had the hilarious experience of watching a high-damaged opponent getting hit by the first strike of my down smash, (which would not kill them) only to be thrust by the returning galerang BEHIND ME, and getting nailed by the second hit, (remember, they alreayd have a lot of momentum at this point) and skyrocketing for the lawlsko.
So anyway, feel free to post your own lawl galerang stories. (I'm pretty sure we're all full of them)