jigglover
Smash Lord
Baby bros, if you don't know already, would be an ice-climbers style (before you start it is the first counter-argument) character consisting of baby Mario and baby Luigi. These characters would be good, since while they are essentially mario series characters, they appear in plenty of spin-off games in the mario series, so could represent that side of the mario series as well. (I know that Waluigi and Daisy are for that, but these guy kill two birds with one stone, those two miss the birds).
Arguments:
"Ice climbers are unique. We don't want to ruin that!"
I don't think Nintendo cares about that, I mean take these guys!
Ness Lucas
Captain Falcon Ganondorf
Kirby King Dedede
Pikachu Pichu
Mario Dr. Mario
Link Young Link
Young Link Toon link
Fox Falco
And, in a way...
Zelda/sheik Samus/Zero suit samus.
There. Why should Ice climbers be an exception?
Besides, Nintendo has already proven that Ice climbers aren't going to stop them making another duo character, there were two planned for brawl, one was scrapped in early production, and the other due to late technical difficulties.
"But Baby Mario and Baby Luigi are never together except for openings and endings!"
They were the only two babies in Mario kart double dash, and were partners from the start with the same special item (chain chomp) and similar sounds. Not to mention in Mario kart wii along with baby peach and baby daisy, and the baseball and basketball series' in Mario.
I don't think Nintendo cares about that, I mean take these guys!
Ness Lucas
Captain Falcon Ganondorf
Kirby King Dedede
Pikachu Pichu
Mario Dr. Mario
Link Young Link
Young Link Toon link
Fox Falco
And, in a way...
Zelda/sheik Samus/Zero suit samus.
There. Why should Ice climbers be an exception?
Besides, Nintendo has already proven that Ice climbers aren't going to stop them making another duo character, there were two planned for brawl, one was scrapped in early production, and the other due to late technical difficulties.
"But Baby Mario and Baby Luigi are never together except for openings and endings!"
They were the only two babies in Mario kart double dash, and were partners from the start with the same special item (chain chomp) and similar sounds. Not to mention in Mario kart wii along with baby peach and baby daisy, and the baseball and basketball series' in Mario.
Move-set
Neutral B: Spiny shell: The babies throw a spiny shell and it zones in onto the character in first place and creates and explosion. The explosion is about the size of Bowser on all four sides. It can be dodged with a well timed air dodge or sheild, though the sheild will break and the character will be stunned. A last-second roll dodge can also be performed but it would just cause less damage. As many characters possible can get caught in it, and though it would make baby bros. boss in 1v1, the other character can just get close to the babies to cause them damage too, so it is not actually over-powered.
Up B: Stork call. Baby Mario and Luigi perform strange hand-signals that cause the Stork to come and pick them up. You can control the Stork for 4 seconds and the power of his wings flapping blows enemies away so that edge-guarding isn't a problem. If the babies hit land so that they can stand on it and not get dropped by the stork in mid-air then they get a second of Super armour though they are immobile.
Side+B: Chain-chomp. The babies get into the rattle buggy and use the chain-chomp item, the babies can be attacked from behind and it deals double the damage it usually would, but with minimal knockback. The chain-chomp rampages around the stage for a couple of seconds if the babies let go or are attacked, and the babies can control him for three seconds. They can control the chain chomp.
Down+B: Base-ball bat. The babies use a base-ball bat as a boomerang. It circles around them but the player can control it quite slightly.
Final smash: Baby Bonanza. The babies call their fellow babies to ride in on Yoshis, and attack, baby Peach attacks players with her parasol, baby DK shoulder charges the enemies, baby Wario lures them into the other Babies and baby Bowser's fire-balls with his magnet. Baby Bowser shoots large fireballs at the other characters and other Yoshis go around head-butting them. It lasts for 15 seconds.
Entrance: The stork carries the babies onto a stork stop.
Victory animation 1: Baby Mario and Baby Luigi twirl and do a hi-5.
Victory animation 2: The babies are in the goo goo buggy and chain chomp rampages around the screen for two seconds and then it stops in front of the camera while the babies wave.
Victory animation 3: A blue and a pink Yoshi (random reference to the original Mario party) carry Baby Mario and Luigi in and the two Yoshis endlessly circle around eachother.
Loss animation 1: The babies roll on the floor and start Wailing.
Loss animation 2: The Stork drops them from the sky.
Loss animation 3: The chain chomp rampages around and the babies fall off the back.
These are some palette swaps for baby mario and baby Luigi courtesy of Venus of the Desert Bloom:
This is a special request for a baby bros palette swap/costume that represents Plusle and Minun, also by Venus of the desert bloom: