How do I get better at Luigi? I seem to suck at playing him, but I think perhaps I've been playing him like Little Mac (which I shouldn't be). I might watch more videos/replays to try and learn how I should basically be moving around. I've been trying the D-throw>u-smash but I hardly ever land the grab on the CPUs
The thing is though, I've been practicing against level 9 CPUs and could only really beat a Sonic. I think I lost to Palutena, and a few others. It could be that Luigi's playstyle involves being annoyingly deceiving, and you can't really deceive CPUs. I know I still need to get better, but is this true?
Any advice on Luigi's playstyle would be great, I really want to main him and I don't wanna give up on that goal this easily. And by the way, Li'l Gerald, thanks so much for that guide, I know a whole lot more now and about using his D-throw as a combo.
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GreenFlame
Well from reading this it looks you need to get better at basic things and once you get use to that then you can move on to getting good as luigi. Me and a friend of mine have been working on helping people get better. From how I see it the steps are as follows.
1. Learn the basics of the game and character.
2. Learn techs and how they pertain to your character.
3. Make a playstyle that you and only you can use and improve it.
Playing cpus can help you in getting use to Luigi and also help you figuring out what works and what doesn't work, but it looks like you're jumping the gun to step 3 without taking time into step 2. I'm not sure if you play other fighters where certain things are done to win, but as luigi you need to learn how to approach, space well, play defense, and recover.
I can't tell you every little thing that will help you be a better luigi player because knowledge doesn't replace actual skill. (My biggest weakness as a player is that I can't teach people. I just know that things just work)
Use his jab to keep your opponent away. This creates space between you and your opponent allowing you to play mid range fireball camp. Unless you want to use bair to keep your opponent away. Also I think you might have not known about luigi's jab follow ups in brawl, but in the previous game and this one you can jab to grab. On most characters it works so if you want to get dthrow to upsmash there you go. Use cyclone as move to break camping, punish landings, and to start juggles. You already know the grab set ups so I won't tell you that. To approach you can go in with bair, but be smart about it and throw it when you'll know it will hit. Cyclone also works well in approaching. As for recovery considering this is the 3DS and not the wii u. Try to mix your recoverys.
You could jump then cyclone rise and grab the ledge or land on stage with a cyclone, fire ball to the stage and jump then up b to the ledge, or you can recover low and jump to cyclone then up b. There are a lot of ways where you can recover. Just note since the missle lost it's edge snap capabilities just use it to move closer to the stage.
Lastly as luigi you have to deal with the whole package. This guys slips like crazy so you can either jump or side dodge to stop the heavy slide you get when you get hit. Also your use of rolls should only be to roll away from your opponent or to get away from them. Never use roll as a means of offense or to approach. Just putting that out there because it is prevalent in new players to roll a lot since they don't consider their options.
I hope this helps.
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R
RascalTheCharizard
I'm starting to consider that the dthrow to upb might work, but it might have to be buffered to work. This would be ground breaking considering that we now have to deal with "lol get rewarded for being bad rage effect, now everyone must get their kill at 150%".