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The new CG thread!

Denzi

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Jiggs can't be regrabbed at all I don't think.
^This.

And the standing CG sees little use, but I suppose it's worth the mention if you're somewhat close to the ledge when you grab them.

The only chars I can think that get standing CG'd are Fox, Wolf, and Squirtle, but there are most likely some others.

We might also want to include the nonsense with the BPG to the ledge CG on D3.
 

Hawks go Caw

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^This.

And the standing CG sees little use, but I suppose it's worth the mention if you're somewhat close to the ledge when you grab them.

The only chars I can think that get standing CG'd are Fox, Wolf, and Squirtle, but there are most likely some others.

We might also want to include the nonsense with the BPG to the ledge CG on D3.
I made a giant thread about the standing CG but nobody really paid attention to it >_> It was the first thread I ever made too :(
 
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I still want to look into a Dthrow > buffer jab > powershield against Marth's UpB. I have done this a few times on wifi and I was surprised to find that marth would actually UpB without hitting me. I think it might have depended upon DI though.
 

AvoiD

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I still want to look into a Dthrow > buffer jab > powershield against Marth's UpB. I have done this a few times on wifi and I was surprised to find that marth would actually UpB without hitting me. I think it might have depended upon DI though.
Pierce7d said:
No, because good Marth's will not Up B 100% of the time. Shield is a safe option, but I would suggest just using options that you have as surefire follow-ups. Dthrow -> Dthrow -> Dash Attack -> Gatling Usmash is probably a way to go.
Pierce's anwser from the Marth forums.

EDIT: Also, here's infzy's answer from the Sonic forums.


infzy said:
DI away and spring. I'm not sure that's the optimal DI direction but it helps. We get out just slightly earlier than many other chars; mebbe at around 35%? idk.
 
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Besides, he can tech the bair stage spike anyway :S

In theory, falco's chaingrab + spike isn't a 0-death on anyone due to teching it being possible, but not many people have yet to implement it anyway.
As anyone ever thought about trying to punish the tech?

CG > SH Dair > 2nd Jump > Bair?

I think that could work in that I think the SH Dair lasts long enough that the person will be able to tech and loses invincibility frames and that when you start to fall from the Dair you can try to Bair in time and that might lead to a stage spike. Trying to tech the Dair is hard enough, but a second time? That is providing that Bair even works.
 

#HBC | ZoZo

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Don't try to gimp G&W this way, you are the one who'll probably get stage spiked and gimped xD. try to edgehog or grab him out of his upb instead
I never try to gimp him, but if he has to upB and you position yourself right you might just get the stage spike in.

If a the spike after 36% is possible.
 

Yumewomiteru

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2) Characters you should walking chaingrab

Game & Watch


When I tried walking CG on G&W he was able to DI up and away and escape with up-b pretty easily.

Then I tried dashing (buffered?) CG and was able to CG him, don't understand about that.


by the way, can someone explain to me the controls to do a buffered walking cg?
Is it d-throw -> push control stick left/right -> press grab right before d-throw animation ends?

Also if anyone have info on ROB that would be very helpful
 

Blad01

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You just copied the old thread I made :/

Also, I can't seem to CG MK over ~36%, since he can DI from there...
 

#HBC | ZoZo

Shocodoro Blagshidect
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You just copied the old thread I made :/

Also, I can't seem to CG MK over ~36%, since he can DI from there...
Well it was supposed to get finished here, but input seems pretty low.

I can close this if you want, just ask.


Also, I don't seem to have the MK problem. I do get nairs at me, but I have the grab superarmor.
 

Notra

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what grabs havent we taked about yet?

and i noticed it said dk 0-45. Im pretty sure he can nair or jump out around the same time yoshi can.

Also i think we should add on these lazer locks / footstools out of cg into this guide. to clean up our forums more. And in fact make this the area to talk about that stuff.
 

#HBC | ZoZo

Shocodoro Blagshidect
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Posting vids doesn't matter as it's all explained and there's almost no variation.
Posting followups is all noted before, or dair or usmash
Followups vids are thus unnecessary.
 

D1

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I'm currently outta the loop w/ the buffered CGs, when do I grab after doing a dthrow for the grab to be buffered? Am I buffering a dash grab or just dashing and buffering the grab outta the dash animation?
 

clowsui

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you're buffering the walk/run, not the grab

it's right around when falco shoots his last laser, iirc

i haven't played in a week so it's hard to remember >__>;
 

Teran

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Buffering CG is simply buffering the walk command during dthrow. That is, it makes sure you begin walking immediately walk after the dthrow. Buffering a command is the act of inputing it in a 10 frame window before it can be executed. In this case, at around the last laser of Falco's dthrow animation, you input the walk command and Falco will move forward immediately after finishing the dthrow, so you'll get a guaranteed regrab on characters you can CG.

I always try and make it a buffered CG seeing how it can't hurt to have perfect timing, and some characters can escape if you don't get the timing perfect, such as Sonic and Mario.

Next time though, you should use the Q&A thread, lol.
 

Denzi

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Next time though, you should use the Q&A thread, lol.
The last CG related qusestion asked in that thread was answered with a redirect here.

10urdoinitrongs

EDIT: I'm pretty sure GnW can't upB out if Falco has the timing right. I also thought we got a few grabs on Kirby, and I remember someone saying Peach was CGable.
 

Teran

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The last CG related qusestion asked in that thread was answered with a redirect here.

10urdoinitrongs
WELL THEN HE SHOULD ASK AGAIN IN THE Q&A THREAD DUMMY :mad:

*bans Denzi for posting porn*
 

Teran

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O_0

The stuff in the spoiler tag was directed at the QnA guys, not you.

Anyway, GnW, Peach, and Kirby. More testing?
Oh okay. :)

*Bans Denzi anyway*

Peach and Kirby I wouldn't say is that necessary, but G&W is an interesting one and should be looked into more.

I'll ask UTD Zac about the CG just because I want an excuse to use this smiley.

:smash:
 

Denzi

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I'll ask UTD Zac about the CG just because I want an excuse to use this smiley.

:smash:
Good idea :laugh: I just remember from all those old Hylin vs Sethlon vids that Hylian would only get out every once in a while, if that. And I know I've mashed up during a CG without any results.
 

M@v

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The main person I played over the summer was a Marth, and chain grabbing vs marth is a giant mindgame. you pretty have to predict if he is going to upb or not. At the same time(assuming the Marth knows the matchup), he is thinking of one of 2 options:
a. Upb out of cg
b. dont upb. He thinking Falco is going to expect it and stop the cg. If Marth predicts this he has an advantage and can punish Falco.


oh and I wouldnt recommend a bpg vs marth. Its easier for him to upb you. If he does it too late though, he will wind up footstooling you, then falling back down helplessly. ^_^.

But its up to you if that is worth the risk.
 
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