PentaSalia
Smash Master
guess you do have a point there lol
my apologies then
cept about the wifi thing
wifi good,wifi good D:
lol
my apologies then
cept about the wifi thing
wifi good,wifi good D:
lol
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Wow. You look very good in this match. You are throwing out random pivot-grabs which worked great. Kawaii bunny is a good player on wifi and you seemed to handle yourself well apart from the last death and the gimp because of your whiffed counter.i have a video up for critique
http://www.youtube.com/watch?v=17yX8f3CtRk
it was on wifi of course lol
all comments appreciated
unless you're going to be flat out mean( looks at some people here)
jk
but really xD,all comments appreciated lol
I'm not a fan of KawaiiBunny since me and her have had some bad run ins, but I'll be fair.i have a video up for critique
http://www.youtube.com/watch?v=17yX8f3CtRk
it was on wifi of course lol
all comments appreciated
unless you're going to be flat out mean( looks at some people here)
jk
but really xD,all comments appreciated lol
If you grab and instantly Fthrow, it gets rid of the IC you have and hits the other one before it can react.Kawai's other main is Ice Climbers, so DEFINITELY do not use grabs on the IC since the other will just hit you.
I...don't even know you. o.O This must have been a long time ago.I'm not a fan of KawaiiBunny since me and her have had some bad run ins, but I'll be fair.
LOL, I knew you would somehow end up reading my post xD...I...don't even know you. o.O This must have been a long time ago.
lol yea,i just found that out today@penta - Especially non wifi you could probably getting more punished for all of your pivot grabs, so watch out for that.
I would stick with a retreating N-air or a standstill N-air rather than F-air. We can't do perfect spacing all the time, and I know even with a small error, Fox can boost Up-Smash you right after you finish the F-Air motion.Zoning. Get near him and use retreating fairs to punish Fox's lack of approach option. If you space well he can't laser camp effectivly without getting punished.
This. I couldn't have put it any better. I live in Dallas and occasionally play Melee1.. I've also played Hylian's ICs.. and my buddy who I play a lot at college uses them some too. And everything Kimchi just said is true. The thing about countering blizzard really is useful.A_B vs ICs
Some things I immediately noticed was your usage of approaching error13 with Fair. Try to refrain from approaching with Fair, ever. Though it's great for spacing, approaching with Fair can be pretty risky because it can be pretty easily punished. If players walk in and you try to jab them, they can shield your jab and simply shield grab you. Against ICs, you'll want to rely on essentially 6 important moves: Retreating Fair, Nair, Grabs/pummels, Counter, Utilt, and Jab. Of course, I'm not saying these are the only moves you should use in order to win, but I'm sure an Ike of your caliber already knows that . Retreating Fair is extremely useful in this matchup, because most if not all ICs crave to try to get a grab in and they'll do whatever it takes, whether they try a dashing grab, a shield grab, or a pivot grab. Retreating Fair takes care of both dashing/shield grabs if you space it well/perfect. Nair and Utilt both essentially have the same purpose: they send ICs into the air if you hit them. Since ICs's aerial game is pretty weak and pathetic, Ike can destroy them in the air. One of your best friends though in this matchup are jab cancels. Jab cancels completely destroy ICs, and that's why Nair is also useful, because jabs are just awesome followups to Nair. Nair -> Utilt is also a good followup. I'm pretty sure you already know the fact that jabs can be followed up with grabs. Pummel ICs then Bthrow one of them and Fsmash the other if they try to get back together or follow up the Bthrow with Dash attack to get ICs offstage. Counter is useful for boggling ICs's desync blizzard approach.
Which is why I limited everything that Ike can use against ICs to 6 essential moves. Good Ikes don't approach with Nair if they know ICs can shield it.Nair = sheild grab. IC live inside their bubble. Good Iceclimbers don't randomly dash grab and they are fast enough for retreating nair to be totally effective, but if you do connect with a nair it is effective. Almost everything ike does can be punished with a grab.
Who would play aggressively against an ICs who can chain grab? I'm sure that after people saw Lain vs M2K, they took it as granted that ICs can end games with one grab, which is essentially true.Obviously.
Pretty much everyone is saying, play gay like iceclimbers. Bait them, don't let them bait you, because that is all they can do ...kinda..
1 over aggressive nair or fair and you can die
He said to play defensively with Ike, don't play aggressive.Who would play aggressively against an ICs who can chain grab? I'm sure that after people saw Lain vs M2K, they took it as granted that ICs can end games with one grab, which is essentially true.
I'm gonna try critiquing this Metroid-style. I like that it's Ike vs. Ganon, I know that match-up pretty well.
Stop using my outfit.