First off never start jumping and nading falco. Second don't approach till 40-50%. I usually wait till like 46-50. I am also able to rack up at least 30-50% on falco in that time by camping him back. Don't spotdodge when falcos roll behind you. That's a fairly common baiting tactic.You should know that though
. I'm not sure if u were testing AD-->buffer x move this match or you just have a bad AD habit against falco. Even when it was failing you kept doing it. If u weren't testing, DON'T DO IT!
1:41--really false...really?
Again, this time you had percent lead, make falco be much proactive than he was to land a cg. You did a bad roll that's why you got grabbed. Just stay away with crouches nades and c4s till you reach ~50%.. Falco gets way too much potential reward from the cg.
I also suggest you learn to sdi the cg-->spike.
Don't miss super obvious rolls like at 4:23
Uptitl his aerial approaches. He kept Dairing or bairing you shield. Utilt him b4 he even does that. It's range. Abuse it. I say utilt his aerial approaches, only cuz he didn't mix in SHAD approaches or empty shorthops at all. If he went towards you in the air he attacked nearly every time.
For the love of god( if it's tournament) which this isn't PLEASE DON'T DO 5:14 AGAIN. Just grab the darn ledge man.
Ok for tips not directly related to the match.
Learn to react to phantasm better. It is a move that is pretty easy to react to with certain moves. Dtilt i find the easiest. As far as the most reward goes...utilt and BPG obvious phantasms. Speaking of BPG, DON'T FORGET WE CAN AIR RELEASE TO REGRAB FALCO AND AIR RELEASE TO DASH ATTACK!
Now follow me here...if you BPG his phantasm he gets RCO lag on his next landing. Which means if you BPG it you can air release-->buffer dash--->utilt. Just to give u more options.
Also at high(er) % if you grab him near the ledge/not in the center of the stage. Bthrow/fhtrow him off the stage, lay a mine(you'll learn the best positioning from his position, it'll come with experience in the mu) and auto snap the ledge which is done by a QC motion towards the ledge. You know that though, i'm sure.
How to camp falco:
Sv Platform, simply amazing, i'll make falcos rage with this thing.
Non-platform strategy:
There's your normal grenade shield drop grab crouch cook throw.
I also pesonally love to DJ over head throw cuz it lands right behind falco. That's the key to camping falco. Make the nades land BEHIND HIM. Also try to cook them to the last second cuz if he reflects them then he takes x2 dmg and knock back than normal. Also another neat one is get a nade crouch towards him and shield if he phatnasms (blows him up) or roll away with it near him and throw another one while he's focusing on that one.
But i just keep it simple and time myself in between lasers. And by the time i'm past cg% he's already lost 1/3 or 1/2 a stock from my nades.
Last piece of advice, spaced tilts are amazing in this mu cuz his OoS options aren't good enough to deal with them that well. Anything he does you can react to for the most part. Use more c4/mines. You always want them on the stage. The stage control it provides in this mu is too good.
I understand that, but I'm not really trying to pressure somebody in a match where I'm just trying to pull combos. I never take matches seriously..well, THAT seriously unless I'm at a tourney. Still, I'll take that advice and learn from it, thanks.
If you land a combo without there being effective pressuring going on...they bad. Or they REALLY REALLY WIFFED. The better you get at pressuring opponents the more creative you can be with it at the same time. Just saying not playing seriously isn't much of an excuse for ignoring something so necessary. Especially when it could lead to much cooler stuff in the first place.