ADHD
Smash Hero
I'm pretty sure planking metaknight is the best in 1v2..
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NJ sure is behind on the times, ban planking and that problem goes away!I'm pretty sure planking metaknight is the best in 1v2..
I KNEW IT.Diddy says hello, and learn to instant throw :D
Shield, punish with banana OoS...When in range, exchange throwing a banana at them for the laser damage. When your shield gets low, run away a little bit for it to recharge. If they start the shine and you're up close, always throw the banana down, you get a free attack on them since they can't drop it in time...Most online Wolfs will Fsmash too much and simply shield -> Grab/Usmash will beat them, and if all they do is laser, try to shield as much as you can and trade them for trips and follow up...how do I beat online wolfs? I cant get close without getting dsmashed/lasered v.v
Nut him if he air camps. Uthrown bananas are good too.ugh. I used my diddy for the first time at a local tourney today and did pretty well, but in the end I still ended up losing to the same guy I always do and getting 2nd, like always -___-
I dont see how mk vs. diddy is 55/45 when mk is so difficult to kill and hit when he's air camping.
he catches the bananas with dairs when I uthrow. The dair is fast enough that I'm pretty sure just spamming it mk will catch it if I throw it up, and if he's being un predictable its kinda random and un reliable, I may be handing him a banana to **** me with or hitting him for damage. Its not worth it most of the time.Nut him if he air camps. Uthrown bananas are good too.
thats really really helpful.Vs marth. Marth shouldn't be catching your bananas, ever. You have to switch up your game that drastically that he won't. If you're throwing them and they're being caught by marth, think again, you're predictable. Camp him with two bananas while shooting peanuts at him so he will catch one then go on the offensive since he can't aerial, grab, or smash you. Also air camping mks are the easiest to deal with, just glide toss it up and aerial. If he catches it he'll get hit anyway. The hard part is reading them, you could aerial into a tornado, or a second dair if the banana misses him. Also, some mks dair camp with odd DI, so that can make it tougher. Whatever happens, if they try to land behind you with an airdodge and grab, roll backwards. The dairs don't even hit you, if its super predictable you can just wait out all the dairs and they'll tornado at the end, then hold your shield all the way up and punish the lag. But that's when the mks are super retarted.
That should help you guys.
Just keep racking up damage and you'll kill when you kill. It doesn't matter so long as you're the one doing damage, and they're notthats really really helpful.
But how do you kill air campy mk's? Since they're never on the ground I have issues with hitting mk with a move that can kill unless its like fair when they're at like 150 ****ing percent because diddyy is so weak
I dont need meta knight living until 160%+ every stock. He gets way too many chances to **** me and kill me even lower with a gimp or dumb strong smash. Light characters shouldn't live that longJust keep racking up damage and you'll kill when you kill. It doesn't matter so long as you're the one doing damage, and they're not
Utilt can kill mk as low as 130% on lylat if it's fresh, usually 150% on Fd, and it outranges his dair too.Utilt is great for kills, its pretty viable around 170% if fresh...For heavier characters, probably closer to 200%. Don't quote the percentages, but its pretty consistent...Anyway, I think Utilt was ADHD's main way of killing Ally at SNES so its very reliable and its able to hit people on some platforms so that's a plus.