no low percent up-tilts vs ffers, besides up-smash would hit the front area sooner, Nair them a little deeper unless they are in Your face offensive most foxes wanta dd camp You. those balls deep edge guarding is great, sharking platforms as Pichu with sh upair to dj upair is nice, upair vs fox You can do anymove before they can tech. nice f-tilt at 2:30, it's too easy to get You into a rolling fit. lowest strong nair to nair retreating/cross up is amazing for sheild pressuring the front match 1
space jolts more carefully on stage, nair past You target more offen. smash side-B to be longer and also it's ****ty option it eats up too many of Your options unless on dl64 in a corner. bet as a gicmikc recovery otherwise. more pressure on them, dash attack can be good for ffer tech chases and last sec edge guard and it's the safest way to beat projectiles. mix-up Your gimps, the fox had You after he found out, could've had him at least 2 more times if You mixed up after noticing. match 2
You ran out of tricks and wheren't changing nearly fast enough against the fox. as soon as he would start just up-Bing above Pichu's sh nair and etc. You won't work. win came from lack of knowledge for the most part good ass pichu either way. just get those adaptive skills going and the reads and gimps