Well my opinion of Toon Link has done a 180. With these bomb ATs his back to his smooth self. Feels faster and fluid. The new bomb mechanics not damaging you is godly.
I've incorporated the BFO(bomb fake out) and BLC(bomb lag cancel?) pretty well. At low percents it's great for damage racking, I use SH BFO fair > BLC > FH nair > FastFall fair > dash attack string.
JCT tech is fiddly with the timing, but does seem useful. Hopefully it's easier on GC control.
@
Fox Is Openly Deceptive
Do you have any info on how to cancel hitstun with down-b? Sounds broke.
I'll look into this IZAC.
EDIT: either i'm doing it wrong or this is really hard to pull off.
Dude, I did my 180 the moment I saw the bomb AT. Its potential was huge, as has been shown. I'd still love to see this stuff in a match. It's one thing to picture it in your head, but it's so satisfying seeing it being performed.
The JCT version should definitely be easier with the GC controler, but keep in mind that it was always tricky.
Cancelling hitstun with down-b. Basically hold a bomb, get hit by anything at any percent (? though it's probably easier to see with a decent attack at mid to high percent), mash down-b (which throws the bomb (yes, it must be down-B according to what I've read)) and you cancel the hitstun by throwing the bomb (retaining momentum of course). If you don't get hit like straight up, e.g. you get hit by f-smash, you'll even be able to hit them with the bomb before they can shield (obviously character and move dependant). So what I'm saying is that if we get hit horizontally, we can immediately throw the bomb at them and re-gain control presumably faster which will allow us to tether the edge on our way past, saving us from dying (at presumably higher percents than the old tether save).
The IZAC was always hard to pull off XD. I don't know what to say. Read what he said. What else could he mean? I interpreted it to mean: pull bomb, hit jump, instantly tap z (then instantly let it go), and this
should z-drop the bomb in the air without zairing. I guess we shouldn't rule out the possibility that only Link can do it, even though that wouldn't make sense, so maybe try it with Link first.
He also said this: "if you item drop in the air, then you will zair and item drop simulaneously (unless you release the button before dropping it)" before he later explained what he meant in the quote above, if that helps.
Another example of the guy explaining it: in answer to the 'question', "Can someone explain how tobomb drop to aireal?" He says (my emphasis added):
"You have to
input the z-drop (L-drop on the 3DS, I guess)
within the first few frames of your jump if you don't want to hookshot, which is actually pretty hard. I'm probably gonna wait until i can play the wii u version with a gamecube controller before i seriously practice it or anything. Anyway, after you drop it, pressing the A button will "pick up" the item in midair if it's still close to you, and it will also use an aerial at the same time. Once you get the timing on the drop right it's pretty simple."
If this guy isn't trying to explain IZAC, I don't know what he's doing.