MJG
Smash Hero
Match Up Discussion: Sonic
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First time I had ever played a toon link offline. Wouldn't say I'd be worth basing a matchup on.
Glad you realize thisJab to dair is just another mix up. I guess X is bad as well
Okay if you say so...I'm not good with the frame data stuff lolQuest, as you can see in the vid shadow posted, you can't really just ASC TL just because he is in his shield. ASC releases on frame 17 at the earliest and won't hit him until probably 25ish if you were just outside sword range when you started it. Its plenty of time for him to bair or nair oos to easily beat it. Though charging it just barely out of range can be a good bait if he isn't holding a bomb.
In past matchup threads I've seen people talking about both sides of the matchup. It's useful if you see both sides so you can better understand what your opponent's intentions/weaknesses are.Though shouldn't we be telling toon links how to deal with Sonic(quest) on this board?
Yeah that's what I was talking about...sometimes ASC goes through projectiles, I remember espy (or was it tenki) saying something about ASC being able to go through aura sphere and TL's boomerang and arrows sometimes.Quest, ASC doesn't have invincibility. The hitbox in front and below ASC (along its trajectory) will simple go through weak projectiles like toon link's arrows/rangs. Note how it doesn't work on twilight link.
Just a light note concerning this:-Learn to tech his DThrow, since that'll open the door to a bunch of tech chase options.
Basically, teching in place gives you very minor punishers (I'd assume jab and MAYBE utilt if you tech close enough).Kinzer's D-Throw Tech Frame Data said:Toon Link:
Frame advantage against Sonic @ 0%: +5
Fastest guaranteed hard punisher @ 0%: No true punishers.
Kinzer's personal comment: Eh, well what do ya know? Seems like Tether-grabbers got the short end of the stick on this bad boy. You're good to go against Toon Link.
pls stop pj, pls noall you gotta do is bair sonic when they spindash
meekspeedy is the best sonic