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It's more good spacing than it is luck...55/45 Marth, its only because is tipper kills us at ridiculously low percentages, and any Marth can get lucky with one of those. Other then that it can be pretty even.
Still not lucky, thats just punishment for a mistake. And even then, a well spaced Marth in most casees is not in position for a tipper Fsmash. They are usually in position for a tipper dtilt or fair. It's harder than you think to land a tipped fsmash, and its hella unsafe.I don't play marth and I can tipper half his moves consistently. The good spacing should come fairly naturally for pro marths. The lucky part is getting us to make a mistake and leave ourselves open in tipper range, and then "any Marth can get lucky with one of those" and get an early kill.
No way in hell that the matchup is even, he has a slight advantage, 55/45 Marth. If you think its even you never faced a really good Marth. Ask Marth mains, they know they got an advantage, I should know. I used to main Marth for a long time, now he's my secondary.Even 50-50
Marth is hindered on wi-fi more than almost every other character, this is known. It's difficult to space and it becomes even harder for him to kill. Also, the fact that I couldn't PS projectiles (again thanks to wi-fi) is huuuuuge as I pretty much PS everything TL throws at me.You said you know the match up well, and i beat you on wifi, my first day on wifi too. I've played mikehaze, and thats the marth that I made the mistake on that I mentioned earlier. I Had a big lead game 3 last stock, but I jumped off the stage and started messing around under him. And he got a spike. He even told me he got lucky after the match. Also, I've played broly, beaten him in two MM's. Broly is a great marth. I've beaten Dphat too, another good marth. He wont even play marth against me anymore. And i've beat takeyourlife more than once. I'll just have to beat neo and kadaj too. >=]
Told you guys, me and chip know whats up =].Haha, its ok. You dont have to change your opinion, only person who really agree'd with me fromt he beginning was chipsies lol. I'll just have to beat neo for you guys ;]
Why didn't that post a few months ago end this stupid match up discussion for all time?Why do people keep saying someone is underestimating blah blah blah?
We ain't here to talk anyone's character up. We ain't here to be like, " oh well despite the fact that Marth wins TL is still a really good character cuz blah blah I-don't-give-a-D*MN!"
This is match-up discussion. You look at the characters tools and you call it like you see it based on that evidence.
We aren't here to be nice to the characters. We are here to talk about the match-up. And guess what?
There ain't much to talk about. The match is straight forward.
Baiting and blah blah, that's just player dependent stuff and that's stuff you will need to adapt to as you face better players.
TL has projectiles. Marth has the air game and the ground game and just a better movelists overall.
Marth wins due to TL's limitations as a character.
/done
I completely agree with you. Marth has the advantage. I disagree with the Toon Link boards. Marth has the advantage and even though I main Toon Link, I gotta be realistic. Marth is a better character overall and he has the advantage. I should know, he was my main for 3 months and now he's my secondary.hey guys i hear toon links meta game has changed a lot n stuff so this match is prolly wayyy diff now so um oh wait
Why didn't that post a few months ago end this stupid match up discussion for all time?
and not only that ^
Marth's sword has more range and is FASTER.
More range... and faster... And this **** is even? get out plz
Not to mention when you're pressured Tink can't do ****. Tinks roll is horrid. No glide toss to escape. It comes down to power shielding and spot dodging. THIS IS EVEN RIGHT?
And don't give me retreating zair bs. It's very easy to contend with and if that's all you have when being zoned... a measily 5%... Plus the fact you are jumping backwards puts you in a spot to get tipper fsmashed. The risk far outweighs the reward.
That summery just screams Disadvantage. >_>Summery
Read it. Remember it.Baiting and blah blah, that's just player dependent stuff and that's stuff you will need to adapt to as you face better players.
But I already said that... D:and not only that ^
Marth's sword has more range and is FASTER.
More range... and faster... And this **** is even? GTFO
Not to mention when you're pressured Tink can't do SH*T. Tinks roll is horrid. No glide toss to escape. It comes down to power shielding and spot dodging. THIS IS EVEN RIGHT?
And don't give me retreating zair bs. It's very easy to contend with and if that's all you have when being zoned... a measily 5%... Plus the fact you are jumping backwards puts you in a spot to get tipper fsmashed. The risk far outweighs the reward.