i will not argue that tripping isn't frustrating. (it is)
i will not argue that tripping is realistic. (brawl isn't)
i will not argue that tripping should/n't have been in brawl. (coulda shoulda woulda)
i WILL point out that just because it's random does not make it uncompetitive.
poker is random, and is competitive, MTG is random and is competitive, even pokemon is random, and is played competitively, the list can go on.
i didn't play melee enough to know all the random aspects, but atleast G&W and peach had them.
It was acceptable that peach could pull out a bomb, or G&W gets 3 9s in 2 mins. melee had random aspects, but was played competitively.
in brawl, luigi's >B can missfire, DDD can throw items (this can be stopped), G&W can still hit 9s, or 1s. yoshi's island can have a ghost save you.
it's not like like brawl is like chess, random elements in the game do not stop competitiveness, yes it sucks that you trip into someone's Fsmash (happened to me once, and yes it was ike's) on occasion, and yes it sucks that you could lose a tournament because of it, but the fact is, if you lost a melee tournament to a G&W 9, would it be any worse then losing because you tripped?
this is not directed at the people unhappy with tripping, but to the people that seem to hate tripping like it ruins brawl, or who seem to think that unless the game is chess or chess like, it's uncompetitive.