~RAZ BASH #1~
WHEN:4-3-10
doubles - 12:00pm
Singles – 30 minutes after doubles
COST
$2.00 Door fee
$9.00 Singles
$9.00 doubles per person (18$ per team)
For all events $20.00.
All other events are free.
will do Crew battles if time permits!
WHERE:
12300 Golden knight circle
Building 31 apt#301
32817, orlando
RULES:
General rules:
• 3 Stock
• 8 minute timer
• Items are set to "off" and "none"
• All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
• In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
• No player may choose a stage they have already won on in that set unless agreed upon by both players.
• In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
• If the timer runs out, the victor is determined first by stock and then by percentage.
• Metaknight's Infinite Cape glitch is banned.
• If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
• You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
• Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
• Stalling is banned.
If for some reason the match duration is over 8 minutes and the ledge grab count on one player is over 60 and the other is not. Then the player that is under 60 ledge grabs is declared the winner. If both players are over the said percentage then the percentage will determine the winner, if percentage is tied it will go into a one stock tie breaker on the same level.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match.
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Pokémon Stadium 1
Counter
Brinstar
Delfino
Frigate Orpheon
Rainbow Cruise
Castle Siege
Halberd
Lylat Cruise
Jungle Japes
OR MLG RULES IF MAJORITY VOTE!
Pot Split:
Doubles – 40,30,20,10
Singles – 40,25,15,10,5,5
CONTACT INFO:
321-213-7096
AIM:Zeus8711