Melfice z
Smash Ace
Lol, captain falcon?
...must be all that muscle mass...
...must be all that muscle mass...
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This is exactly what I was thinking when I said that about DK. D3 can be hit by fresh Uair at higher percents than anyone else and live.DDD is the heaviest *vertically* by a fair margin.
The list takes into account horizontal as well and takes an average.
What I don't see is fast-fall speeds...which further make DDD one of the heaviest around as well as move Link up there(he falls like a ton of bricks).
I'm counting the spikes that are legitimately meteor smashes, not stage spikes.Hey, I noteticed a small little mistake, Ike really has FOUR spikes, not three, but three of them are only useful, thats
Up-B
D-air
D-tilt
and the one that not really all that useful
B
just letting you, not being mean.
Hmm, although I know it can be done, I've never seen it done which can attest to it's impracticality. I can't see it actually ever being used as a spike in a serious match except maybe for showboating if you're up two stocks and feeling like a prick. Still, jumping off-stage and timing your eruption so you hit your opponent with the bottom tip of it while they're recovering would be hard even on opponents with bad recovery.It's not a stage spike, the tip of the sword on eruption can spike. I remeber I spike some with it but it didn't kill home 'cause we were above the stage.
Seeing as I Dtilted Slaps out of his Aether twice in one game yesterday (which brings my total to 4), I think I may have to move on to this goal.Then again, I'd probably pay money to see someone Eruption spike another Ike out of Aether in a serious match. That person would be my hero.
Go for it, and if you get it you'd better save it on replay and it better be all over the interwebz within the week.Seeing as I Dtilted Slaps out of his Aether twice in one game yesterday (which brings my total to 4), I think I may have to move on to this goal.
I'ma be your hero.
Yes, the tip of the sword of Eruption that doesn't set people on fire sends people down, but at best, it's a very, very weak meteor smash and it's not very practical so I concluded that it's not worth mentioning at all.lcampoy8 said:It's not a stage spike, the tip of the sword on eruption can spike. I remeber I spike some with it but it didn't kill home 'cause we were above the stage.
I got 2 spikes in a match.Then again, I'd probably pay money to see someone Eruption spike another Ike out of Aether in a serious match. That person would be my hero.
If they were Eruption spikes, then not only do you win, you also... wait, what's better than winning?I got 2 spikes in a match.
Do I win?
Approaches? Ussi and I worked on that a while ago, but I haven't gone around to finishing it... sorry. I'll post what we have done and you can choose whether you want it or not.I've actually written up quite a few things on approaches/playing passively outside of Smashboards, but yeah, I'm actually waiting on Palpi for this.
ill Fsmash that ****! lol no ones gonna get me to 250%!!!Well.. in that case you've got a heck of a task in front of you Brett, lol. Get em to like 250% from constant jabs, pummels and grab releases and then go for that Eruption spike.
I'm actually working on it out of SmashBoards, but I've updated the OP with Nair as one of Ike's approaches. Progress is good! Just slow .I've been watching this thread for a long time. It would be better to have more work done than what's on the OP. =X
I made a video on how to jab cancel/several setups following jab canceling. It's a bit crude, but I spent some time on it. I'm probably going to give this a huge update soon. I just got a lot of schoolwork to worry about at the moment.#cricket
Progress check?
Could it possibly be because Ftilt can be angled 3 different ways thus creating 3 different damages? Ftilt upwards, Ftilt forward, Ftilt downwards?@F-tilt is that because it is a "3D attack." I heard someone mentioning that, I half payed attention.
That makes more sense. If that's what it is, we should make note of the properties for each angle of the attack. If that's not what it is... ...?Could it possibly be because Ftilt can be angled 3 different ways thus creating 3 different damages? Ftilt upwards, Ftilt forward, Ftilt downwards?
No. According to what it says, those particular hitboxes should be like...inside of Ike lol.Could it possibly be because Ftilt can be angled 3 different ways thus creating 3 different damages? Ftilt upwards, Ftilt forward, Ftilt downwards?
So basically you'll almost never be using those hitboxes? I mean, I only use Ftilt as a finisher at higher percents and I always try to space it properly... I don't think I've ever used it when someone was directly adjacent to me, nor would that be a good idea when jabs come out faster and deal more damage.No. According to what it says, those particular hitboxes should be like...inside of Ike lol.
.......Dude, nobody around here plays FFAs or with items. >_>I just go all out attack... Which really isn't such a good idea. When the battle starts (particulary a 2-minute or higher battle), I just go along and about, attacking anyone that's close to me and look for kills I can steal... (Ike's meant for that crap, my opinion), by the time about 10 seconds have passed, my damage reaches over 70%. (My brother goes insane with Snake's smash attacks.) =[