adumbrodeus
Smash Legend
A basic overview of the advantages:
DDD:
Projectiles
Chain-grabbing (not infinte thank God)
Bair
Can actually hit harder then ganondorf if given the opportunity
Disjointed hitboxes
Good Range
Ganondorf:
Hits like a Bus full of fat people
Some powerful early combos
Predictable recovery
A few questions that should be explored in this match-up (others may be added in the course of the discussion):
General format of questions that help you understand how a high level game develops:(basically, ask these questions, most in order, it's very helpful)
1. Who has to approach?
V
2a. If ganondorf, does he have safe approaches in this match-up?
OR
2b. If the opponent, does he have safe approaches in this match-up?
OR
2c. If neither, do either of them have safe approaches in this match-up?
V
3. Does the approaching character(s) have approaches that are safe on prediction and/or multiple safe on block approaches that require a DIFFERENT reaction on prediction? Are any of these approaches kill moves?
4. Who has a better follow-up game?
5. Who has aerial superiority?
6. Who has a better gimp game?
7. Who gets the opponent to percents that they can reliably kill quicker overall?
8. Who has better spacing and zoning tools?
9. Can the character that doesn't have to approach safely approach?
I might have forgot something here, but the opening questions tend to be incredibly important in deciding the match-up, not on their own, but as a chain.