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Let me word this my way then confirm if you would be so kind. So from when I input jump. On frame one of the jump to 69 it will block incoming knockback. Is there any other rules.The armor takes effect from frame 1-69. Armor is removed the moment you input an aerial or airdodge afaik.
That's actually interesting to note, so any move with kb of 120 and up will kill the heavy armor. That gives us a rough estimate of what attacks to look out for and what to airdodgeLOL Kurogane added in double jump:
http://kuroganehammer.com/Smash4/Yoshi
I'm absolutely sure that wasn't there a few hours ago. Anybody know what the units are?
With the new Kurogane Hammer calculator, we should be able to see which attacks would reach that kbg at certain percents, right?That's actually interesting to note, so any move with kb of 120 and up will kill the heavy armor. That gives us a rough estimate of what attacks to look out for and what to airdodge