Okay, here's where I agree and disagree about stuff.
The thing that surprises me the most is how everyone's so quick to put Peach's f-air down as horrible...
Peach's fair has a lot of wind-up lag, but the knockback it does pays off for it - and with Peach she has float-canceling mindgames to play around with, like the turnip-float approach-float-canceled fair approach.
I see Peach using fair FAR more than I see Doc using his fair... A2ZOMG, Peach should at LEAST be at Doc's level within the middle tier, if above Doc and not in the high tier.
Yes indeed. I'll move that one up. When I think about it, it's about equal to Doc's f-air I guess. Doc likewise pill spams into combos, and his move I think does more damage and knockback, although I think on the other hand it's a tad easier to combo into Peach's f-air. *shrug* Moved them both to the bottom of high tier slot.
kirby should definitely be at high. bowser shouldnt be at top.
Moved him up very slightly. I still don't think he's quite got a high-tier f-air, although his is above average certainly. Moved Yoshi down below his, since well, it has significant startup and doesn't really send people anywhere unless you try to spike someone with it, which is meteor cancelable, not to mention dangerous for Yoshi considering his awkward recovery, but it's still viable considering the potential of DJC.
And Bowser literally does have a top tier F-air. Comes out faster than the majority of moves in the game, has HUGE range, almost comparable to Marth's F-air. It also sets up for what Bowser does best, and that is ledgeguarding, thanks to this move's great knockback. Bowser himself isn't that good, but this f-air just happens to be waaay too good considering how much it helps put the match in Bowser's favor.
Falcon the top of High, under him Bowser, and under that Gannondorf. Jiggly's Fair should be in the Top.
Just what I think.
Eh, why not. I'll move it up. At least relative to Ness's. Ness's can't kill, even though it does make a nice a approach and a nice defensive tactic. Ganon's however has either the same range, or outranges it, so I'm moving that above Ness's. Bowser's f-air is a lot more practical than Falcon's though. Jigglypuff, yeah maybe. From reading the guide to her, it's the other part of her Wall of Pain, so yeah. G&W's F-air is better though. Comes out with negligible lag, really REALLY big disjointed hitbox (not as big as Marth's though. D= ) that lingers and when sweetspotted does lots of damage and knockback.
Bowser's fair is great and all, but in comparison to the other Fairs, i don't think it should be placed as high as you have it. (Don't ban me Gimpy.)
Other then that, it's fairly accurate. Maybe have Ness under Zelda, and Mewtwo above the Links.
Bowser's f-air and Fortress are godly, unlike most of him. Bowser's f-air is faster than most attacks, and has great range. Great knockback sets up Bowser for ledgeguarding, which he's top tier at doing if anything. Basically it's the kind of move that makes you actually have to fear Bowser. Bowser is all EXAGGERATED strengths and weaknesses, and his F-air is no exception to his exaggerated strengths.
Zelda's F-air is situational and needs to be sweetspotted. It has somewhat similar problems to Mario's F-smash, since a good chunk of Zelda's moveset is close range, and not to mention EVERYONE is anticipating a Zelda f-air (or b-air). So yeah, it's not better than Ness's, and it's not spammable like Ness's either. Mewtwo yeah, his F-air comes out faster and gets vertikills which are better than horizontal kills IMO. Dunno, I guess I'll move that up.
So yeah, I hope you guys enjoy. =P
-Top-
Marth
Sheik
Bowser
Jigglypuff
-High-
G&W
Falcon
Ganon
Ness
Zelda
Luigi
Doc = Peach
-Middle-
Kirby
Yoshi
Mewtwo
Y Link
Link
Roy (not sure about this one. Any pseudo Ken Combos out there? speed+range >> the Link f-airs so...)
Ice Climbers
-Low-
Mario
Samus
DK
Falco
Fox
-Bottom-
Pikachu
Pichu