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ROFL, like I suggested in the other thread. We should make some sort of patrol for pwning scrubs and n00bs. XDw00t, done pwning n00bs! N00b pwning for the win!
Speak more of this patrol.ROFL, like I suggested in the other thread. We should make some sort of patrol for pwning scrubs and n00bs. XD
Don't look, John--you'll turn to stone! Lol, jk--the vid's teh t!ts.Also, did you see the vid that I posted in this forum Johnknight? It's a gooden.
No I didn't see that vid, can you give me a link=???ROFL, like I suggested in the other thread. We should make some sort of patrol for pwning scrubs and n00bs. XD
Also, did you see the vid that I posted in this forum Johnknight? It's a gooden.
Nice ending, FALCOOONNN PUUUNNNNCHHH! Rarely see that pulled out so perfectly timed and executed. If you see me on kaillera or SSBB online, please don't **** me too bad! XDhttp://www.youtube.com/watch?v=TfA69V15SwI
Here it is! The improved (somewhat) NES n00b Falcon!!!!!
I love the techchasing and the ending. STOMP!
Edit: We better start gathering supplies for this patrol. It will be a long fight. Especially with the posters we see now a days. Also, I got n00b in my name. So it might be a little ironic I am in this patrol.
Awww crap, I never played Crackdown so I don't know about that engine. I have that issue of EGM though but I wouldn't be surprised if they were wrong.About the physic's engine, is it true they're using one called Havok which was also used in the game Crackdown?
(Read this in a gaming magazine, but just double checking.)
If they made it so that when you slide on the ground after you air dodge diagnally you lag, then wavedashing would be used no more lolWell, wavedashing depends on Sakurai's decision. If it's still there, no one can call it a glitch anymore.
Well, of course. Lag would severely hurt pivot and SWD [if they stay] as they require 1 frame timing. But for most techs, and for the vast majority of players, slight lag is not a problem, its when you get to MKDS lag... [of course, I'm sure they won't screw up that bad, again].Ok, this is some serious nitpicking here, but lag doesn't need to eliminated COMPLETELY; signals just need to be processed fast enough to maintain the framerate (meaning, an opponent's inputs has to be processed so it can appear on your system by the next frame). Assuming a generous 60 fps framerate, that means one frame is processed in 16.7 milliseconds. At the speed of light, signals would cover 3000 miles in that time.
But you're still right... in reality signals won't reach the speed of light, and even if they did, I'm sure the Wii hardware would still bottleneck the process.
Another note: lag will only hurt the small percentage of players who require split second timing. For the vast majority, minor lag won't be a huge issue.
(And after reading through some older posts...Superstar, I will totally pwn you in Yahoo Chess if you want :D)
It's impossible not to listen to 200 voices talking at the same time.Those bas_ards over at 4chan can go die in a hole.
I'm just surprised Dylan even listened to what they had to say.
(I'm reading your rant right now, Fawriel).
First of all, that level is insane on so many levels (pun maybe intended).Whoo-hoo! Tornado Zone 2 is finished!
http://youtube.com/watch?v=RMPlicu3OYY
Now I can work on some easier levels...
Anyway, did I miss anything big lately? I saw the Yoshi update and laughed, it was only a matter of time.
NES n00b, there's only going to be more, so get ready.First of all, that level is insane on so many levels (pun maybe intended).
As to what you missed, the influx of scrubs, idiots, spammers, and nubs is overwhelming. There is way too many of them and they are worse posters then the usual scrub. It is definitely dark times my friend.
You also missed my vid. . . . . . . .maybe. XD
Edit: Maybe I should read the rant, too.
Lol...destroy the evidence!Gonna delete the previous posts and the link in my sig, though, to make it a little less likely for me to be found here.
I think so. So, guys, what are we going to do?Heh... I think I missed whatever happened to get Dylan banned. What's this, his second time?
You're right, Superstar. I will say one thing. He didn't have to wish death to Sakurai if he didn't mean it. I didn't know whether he was joking or not, but I just went "Meh." If he didn't want Sakurai to die, there's no good reason to wish death upon him. However, I don't think he deserved to get flamed so badly. They should've ignored him.Yeah, 1st time one infraction was undone on the same day, second time some people started flaming him and he was pissed, and he rightfully called them scrubs [one with a mental construct of ficticious rules that attempts to force onto others, like calling something cheap].
Well, we just say hello when Dylan returns, nothing to it, but the truth is that once he is back he will be one infraction away, so that could be a problem.
What happened was Dylan was angry about an update, and said he wanted to kill Sakurai [like people say when they are angry], and a whole bunch of ipeople started flaming him in masse, actually taking him seriously. He was defensive this time, and he called them scrubs [which they happened to be]. maxpower, that thread was horrid.
Yeah, 1st time one infraction was undone on the same day, second time some people started flaming him and he was pissed, and he rightfully called them scrubs [one with a mental construct of ficticious rules that attempts to force onto others, like calling something cheap].
Well, we just say hello when Dylan returns, nothing to it, but the truth is that once he is back he will be one infraction away, so that could be a problem.
What happened was Dylan was angry about an update, and said he wanted to kill Sakurai [like people say when they are angry], and a whole bunch of ipeople started flaming him in masse, actually taking him seriously. He was defensive this time, and he called them scrubs [which they happened to be]. maxpower, that thread was horrid.
But everyone who is competitive does require split second timing. What now?? I'll be completely lost. Melee FTWAnother note: lag will only hurt the small percentage of players who require split second timing. For the vast majority, minor lag won't be a huge issue.