brawlerbrad91
Smash Journeyman
just wondering, just what type of characters make it a good combo. I'd say mainly she's a KOer, so someone who can rack up damage easily, and probably someone quick.
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And you are right, my official partner mains Game & Watch and we call out team, "Din's Bucket", lol. We make a good team but unfortunately we haven't been able to play 2v2s lately...well, i guess GW would be good right? he can bucket her din's fire and get a very good KO move.
It all depends on the situation, sure ZSS is better at filling the bucket on close range, however, most situations fall were possibly the G&W is getting ***** (this happens often to my partner) by both opponents on one side of the stage while I'm camping on the other edge (lol), at the right time, I shoot a Din's Fire at them and as soon as he has the slightest possibility to pull out the bucket, he will while Din's Fire hitbox hits everyone else. If I keep doing this correctly the bucket will be filled in no time whatsoever. Sure sounds like a "no duh" strategy, but it works 95% of the time, surprisingly. Zero Suit Samus can't do this.Whenever I think of doing the GW + Zelda team, I remember that ZSS is better than Zelda for the purpose of filling GW's Bucket to max. ZSS's paralyze moves also do double duty in making them sit still for easier bucket connections.
I already tried that, it wasn't a good team at all but is probably because we weren't used to having each other as partners. He did main ZSS and was good and all but it just was a bad team xD. Again, it was probably just us, lol.I was just thinking how Zelda and ZSS could make a good team, simply for the paralyzer to Lightning Kick combo.
But really, Zelda's a good teammate for a lot of characters, G&W and the Mother kids simply have an extra perk.
I personally think she'd be a great partner since Sheik can rack very quick damage while Zelda demolishes. Also, switching would be much easier since the game would already have both loaded, and if both people playing can both play well with Zelda/Sheik than reversing the role can be possible by just switching with the Zelda becoming Sheik and attacking while Sheik becomes Zelda and does the killing.I wonder how Zelda and Sheik would go together.
Yeah, it sounds pretty effective, but wouldn't the same thing be said for Pokemon Trainer? In fact, I think it would work better on him.I personally think she'd be a great partner since Sheik can rack very quick damage while Zelda demolishes. Also, switching would be much easier since the game would already have both loaded, and if both people playing can both play well with Zelda/Sheik than reversing the role can be possible by just switching with the Zelda becoming Sheik and attacking while Sheik becomes Zelda and does the killing.
I don't think either would feel move decay with this strategy. But this is all just theory.
Sure, PT would be fine as well if PT is the partner. As far as the name/color issues, it is worthwhile sacrifice if it produces a win lol.Yeah, it sounds pretty effective, but wouldn't the same thing be said for Pokemon Trainer? In fact, I think it would work better on him.
I've tried Double Zelda before but not Zelda + Sheik. And I don't like that both have to have the same colors (obviously) because even if one is shaded, it's still confusing, lol (and I don't go reading name tags xD).
Though what if you were playing a Fox + Game & Watch? I think Reflector + Bucket would easily win >.>'Zelda does well with a lot of characters.
Especially if you can stand behind a partner and spam.
I've done a lot of tournaments with a Link player. It works out really well because he can play aggressive while I either play defensive or support with Din's. Plus he's got projectiles, so we can do double projectile games if need be.
Boomerang+arrow+Din's can make a very hard wall to bypass or simply dodge.
This is a highly spurious hypothetical. Good teams won't let a Din's Fire from afar get eaten by GW. They'll either be on GW, or on you for trying. Using Din's to max out the bucket isn't nearly as easily done as you're saying it is. ZSS however, can easily do it without leaving herself or GW open and they are reay to defend one another.It all depends on the situation, sure ZSS is better at filling the bucket on close range, however, most situations fall were possibly the G&W is getting ***** (this happens often to my partner) by both opponents on one side of the stage while I'm camping on the other edge (lol), at the right time, I shoot a Din's Fire at them and as soon as he has the slightest possibility to pull out the bucket, he will while Din's Fire hitbox hits everyone else. If I keep doing this correctly the bucket will be filled in no time whatsoever. Sure sounds like a "no duh" strategy, but it works 95% of the time, surprisingly. Zero Suit Samus can't do this.
lol, and here I was thinking I was the one who came up with the "Din's Bucket" think, guess I was really off xD. From my view G&W is the best part for Zelda.Yeah my friend and I use the Zelda+G&W combo. Went to a team tourny recently and owned at it, yelling out "Din's Bucket" everytime for a hit. Kinda surprised me when I saw that someone else had the same war chant as us lol. Also we've found Wario and Zelda work well together to.....for some reason >_>
This idea isn't even good on paper, unless you have team attack off.Ike and Zelda: Powerful multi-hit smashes combined with just powerful smashes are a good combination in my opinion. While an opponent is trapped inside one of Zelda's smashes, Ike can charge up the appropriate smash and score a KO.
Wow... thanks for the flame. It didn't hurt though.This idea isn't even good on paper, unless you have team attack off.
And with team attack off the ultimate partners are pikachu or meta knight.
dude, there are so many things wrong with this post, but if it weren't for the "people were entitled to their opinions" bs i wouldn't respond.Wow... thanks for the flame. It didn't hurt though.
Last time I checked, people were entitled to their opinions, so back off sweety.
First off, the original poster never said if Friendly Fire was on or off in his situation, so that means either situation can be assumed.
And ideas that don't sound good on paper aren't always bad, remember that. I remember using that combination and it worked quite well.
And you stating that "the ultimate partners are pikachu or metaknight" mean nothing without an explanation, so don't dish out the flames if you can't take the heat, k?
First off, I'm not a "Dude". So back off with that.dude, there are so many things wrong with this post, but if it weren't for the "people were entitled to their opinions" bs i wouldn't respond.
We're on smashboards, it's pretty safe to assume the guy isn't talking about friendlies, he's talking about tournaments. I dont even compete in doubles, nor do i watch it, but ever since melee i know that 2v2 has friendly fire on, so no, both cannot be assumed unless you acknowledge that you took an extremely low probablity chance thinking that FF was on.
most ideas that don't sound good on paper are bad. And here's why ike+zelda is a bad idea. You mentioned the multihit smashes, so that's all I'll refute. Even with the hits zelda's fsmash is faster than ikes fsmash so there's no way he'll get it off in time, especially when he needs to space it so he doesn't kill zelda. And usmash....lol, dead zelda.
the last point by rykoshet was if FF was off so i dont even care for that because if i do 2v2 im doing it with FF on so i can practice in case i do a tourny
pit's can control it pretty well it's not all that hard honestly, the real tough one is when you aim it up and curve it sideways.......Hey guys. It's my opinion that the sky is red. Please don't flame it's my opinion.
How well can a Pit control his arrows? I have no clue I haven't really touched Pit at all.
In any case I'm leaning towards the Zelda GaW combo, for the Zelda. For the GaW, ZSS would be a better teammate for obvious reasons.
....Hey guys. It's my opinion that the sky is red. Please don't flame it's my opinion.
.
For one, a flame is an insult, calling a bad idea a bad idea is not insulting in the slightest. An insult would be "your opinion is stupid and you should feel stupid for expressing it", which in this case also applies.Wow... thanks for the flame. It didn't hurt though.
Last time I checked, people were entitled to their opinions, so back off sweety.
First off, the original poster never said if Friendly Fire was on or off in his situation, so that means either situation can be assumed.
And ideas that don't sound good on paper aren't always bad, remember that. I remember using that combination and it worked quite well.
And you stating that "the ultimate partners are pikachu or metaknight" mean nothing without an explanation, so don't dish out the flames if you can't take the heat, k?
<__< Unnnngghhh.... this is getting pointless. Listen, instead of me typing a whole rant AGAIN for you, please look at my other post it because it plainly says everything needed to be said. And if you need me to explain more to you, do it through pm. . Because I'm not one to rant against seemingly arrogant people . So if its okay with you, I'd like to end this pointless and annoying argument here.For one, a flame is an insult, calling a bad idea a bad idea is not insulting in the slightest. An insult would be "your opinion is stupid and you should feel stupid for expressing it", which in this case also applies.
When I said that it wasn't a good idea, EVEN on paper it means that in theory it sucks, and in application it thoroughly sucks. Zelda and Ike's best options in doubles are honestly to take the far ends of each stage and keep their opponents in the middle/above them. Both have hard hitting disjointed attacks that can and will run the risk of running into eachother if they get too close. If you surround your opponent and trade off pushing them from one side to the other you stand a far better chance than using zelda's multi hitters to set up a KO move that stands just as much to hit her as it it stands to hit the opponent, and the ***** is light so you don't want to be throwing out smashes while her hands are still out unless you want to blast her stock into next week.
http://youtube.com/watch?v=6Ic-rZMIvbw&fmt=18
The reason I brought up FF being off at all was because the only way your idea works practically is if ike can't hit zelda or vice versa, but in situations where that's the case you're better off having one person mach tornado your opponents into hard hitting smashes, or spamming the living **** out of pikachu's down smash. I don't play with team attack off so frankly it doesn't apply to me.
This is stupid, people. I can stand the Zelda boards. Every time I come in here, there's either a flame war, (and yes, that's called flaming) or someone is making a thread about why sheik is a hard matchup for sheik. Come on people.