well i dont think his movement is his main problem. the character feels like he was intended to be a wolf and mario combo, where he should have combo versatility, and strong attacks while having smaller reach with his normals. the problem is hes slower than wolf and is almost as slow as dr mario, he deals too much kb with his combo moves, he deals too little percent for the amount kb he deals, and his range is abismal, having to worst jab and dsmash in the game, along with some of his other normals. they need to pretty much give him an all around buff, while also keeping his combo game healthy without giving him insane kb, as performing combos in order to deal the insane kb seems like the optimal and intended design. and his specials are so lack luster, as the choices you have pin u into a certain setup, which is the literal opposite of the entire point of the character, to customize for your playstyle. without making this a mega reply, they need to make his recovery specials more reliable by increasing distance traveled, reducing end lag, and/or getting rid of helplessness after performing a special, ESPECIALLY with heli kick. that would be an amazing change for the move. also give counter a full hitbox.