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I think it's mostly because the screen resolution is different from the game's resolution. Melee has a 480p or 480i video resolution and HDTV's have a different (higher) resolution, so the image needs to be converted to fit on the screen.I'm kinda curious to see what explains this scientifically...
Weird...
^The painful truth at the moment^HDTVs have screenlag
it's something that happens
Get a good old-fashioned CRTV and own it up