illinialex24
Smash Hero
I have always wondered why Corneria is a recommended counterpick stage mainly because it has many reasons to be banned and many users have a general disgust towards it (I know the second is not bannable criteria but the first if good enough is and if it is on the border, the second should do it).
Here are my reasons why it should be banned:
1) It has a permanent wall. This allows for all sorts of D-tilt traps, infinite chain-grabs, I believe grab release chain-grabs and other really annoying mechanics.
2) It has a really really low ceiling which reminds me of the Flat Zone it is so easy to kill early. Although other stages like Rainbow Cruise have low ceilings, but this is a stable stage without higher platforms on Rainbow Cruise that cause the low ceiling.
3) It has planes that fly in and shoot people, which not only disrupt the game but cause fair amount of damage and are very random, which was unlike Mute City in Melee which is why it was fair game, but why Port Town Aero Drive is recommended banned.
4) It is a gunship, and if someone is recovering from below on the left and the guns go off, that is not a good sign anytime.
5) The right side has a very close edge, so you can die very early off the right side. This means that if you are down a stock on someone, they can camp there and wait for you to come down, rack up damage using the wall and then kill you very early.
I mean with all these attributes including very early kills, randomness, infinites, and other issues, why isn't it banned? I know a lot of leagues choose to deviate from SBR rules to make it banned, but I honestly have no idea why the SBR decides to have it still as a regular Counterpick. I think that it should be a Counterpick/Banned stage or just Banned.
Your thoughts?
Here are my reasons why it should be banned:
1) It has a permanent wall. This allows for all sorts of D-tilt traps, infinite chain-grabs, I believe grab release chain-grabs and other really annoying mechanics.
2) It has a really really low ceiling which reminds me of the Flat Zone it is so easy to kill early. Although other stages like Rainbow Cruise have low ceilings, but this is a stable stage without higher platforms on Rainbow Cruise that cause the low ceiling.
3) It has planes that fly in and shoot people, which not only disrupt the game but cause fair amount of damage and are very random, which was unlike Mute City in Melee which is why it was fair game, but why Port Town Aero Drive is recommended banned.
4) It is a gunship, and if someone is recovering from below on the left and the guns go off, that is not a good sign anytime.
5) The right side has a very close edge, so you can die very early off the right side. This means that if you are down a stock on someone, they can camp there and wait for you to come down, rack up damage using the wall and then kill you very early.
I mean with all these attributes including very early kills, randomness, infinites, and other issues, why isn't it banned? I know a lot of leagues choose to deviate from SBR rules to make it banned, but I honestly have no idea why the SBR decides to have it still as a regular Counterpick. I think that it should be a Counterpick/Banned stage or just Banned.
Your thoughts?