Okay... You still have to learn the difference between timing in slowmo to normal with WDing and moonwalking. Yeah some techniques may be easier in slow mode, but you don't get a real feel of it, therefore it makes it much harder in normal. I'd explain more, but I feel there's going to be more posts saying, "lightning and slow mode make you better." So it would be a waste.
But that's just my point! It's exactly the opposite of what you're saying. If these other modes are messing you up, then you're doing it wrong. I've tried it my way (variety of speeds) and I've tried it your way (normal speed only) and my way works quickly and effectively (EVEN when I go back to doing normal speed only! ZOMG IMPOSSIBLE!) while your way was pathetically and frustratingly slow.
I'm not saying do Slo-Mo 50 times in a row. That
will mess up your timing. Most people who condemn Slo-Mo and Lightning have only played them once or twice in a row and blew them off because they did this and their minds remembered the wrong timing. If you do that, you're doing it wrong. Doing ONLY Slo-Mo will teach you the same thing as doing ONLY Normal except that the timing that you're memorizing is wrong and therefore completely useless.
That's not what I'm suggesting at all.
I'm saying do Slo-Mo > Normal > Lightning > Normal > Slo-Mo > .... etc. Mix it up. Do some days with more Slo-Mo, other days with more Lightning, and also do other days with Normal Only.
Doing this will loosen your mind instead of tightening it, and that will lead to a much clearer understanding of the game.
Two different players can play on Battlefield with the exact same character with no items or any kind of luck involved. One will wipe the floor with the other, and the other will weep in the bitterness of their defeat. What's the difference between these two players? Their thought process.
Those who do Normal only will have thought processes like this: "I have to airdodge down X milliseconds after I jump." Which, while this is accurate, it still screws you over. You don't always think at the same constant speed: Some days you're quick and other days you're slow. If you learn your timing for a "fast" day, then any time a "slow" day comes along you'll be screwed. Same thing if you learn for a "slow" day but then hit a "fast" day.
This also forces you to REQUIRE a warm-up every time you play the game when you haven't played in a while. It makes it so that you can't do your timing until you've had a chance to "recalibrate" your thought processes for that particular day.
But if you learn your timing in the way I suggested, you'll think: "At this speed, 1 frame is 1/60th of a second. I need to airdodge down 3 frames after I jump, so that will be 1/20th of a second." Your perception of time for that moment won't matter, because you're thinking of frames instead of seconds. And you don't have to adjust or relearn any of these thoughts, you just need to worry about what the "this speed" variable is and that's all.
If you have a "slow day" or a "fast day" it won't screw you over at all, because your mind has adjusted for changes in the percieved passage of time. And there won't be any need to "recalibrate" every little thought so there won't be any need to warm up.
It's like you're coding a program, but each time you run it you have to change the values around. You can either store all of these values as literals and hand-change them all the time (takes forever), or you can store them as equations that are all related to
one variable and a few constants (takes less than a second).
The "Normal Speed Only" method encourages the first style because it's faster to write code that way. The "Variety of Speeds" method
forces the second style because the first style will simply never work under those conditions. (A tip: No real coder ever writes code the first way. It's crappy. So why should you program your brain to work in such a crappy way?)
My way leads to faster learning and better results. I'm not kidding at all. Your way will slowly and painfully get you to master your timing, if you have the patience for it. Meanwhile, my way will allow you to master this same timing quickly and painlessly.
But I guess you know everything about this game already and have no need to try my suggested methods, and would rather just blow me off as a rambling fool right?
Right.
I hope you had fun spending thousands and thousands of hours
barely learning the techniques that I've
mastered in less than a hundred hours. Good day~!