First off, this is not an idea, this is what NEEDS to be done.
10 years ago - 1998
Super Smash Brothers was Released for the N64. As we all know, it was primarily a 2-D game [the exception being character Sprites & several projectiles]
In its Wake, we have seen 2 of its predecessers [Melee & Brawl]. Troughout these 10past years, all Original smashers [i am one] Smash has lost its feel for what it truly was supposed to be, a simplatic fighting game where the objective was to beat all Pikachus until they were no longer moving. Now, Sakuri is IMO losing grip of what it truly means to be a smasher, bringing in 3rd party characters [who truly have no place in the smash Series, and ruining the message of the game] and making the game far too advanced [also besides popular belief: to fast, far too detailed, and too hardcore].
A few of my friends and I [all 64smashers] come to the same conclusion.. the series must GO BACK TO STEP ONE TO STAY ALIVE & FRESH.
Now, the only way to accomplish this without hindering the game would be to make it a simple 3D fighter [with a roster that represents what this proud series once was].
I realy dont care how many of u manage to shrug this off, because it will only be a matter of time until this series is a Madden/MarioParty type series [if it stays on a 2D level]
10 years ago - 1998
Super Smash Brothers was Released for the N64. As we all know, it was primarily a 2-D game [the exception being character Sprites & several projectiles]
In its Wake, we have seen 2 of its predecessers [Melee & Brawl]. Troughout these 10past years, all Original smashers [i am one] Smash has lost its feel for what it truly was supposed to be, a simplatic fighting game where the objective was to beat all Pikachus until they were no longer moving. Now, Sakuri is IMO losing grip of what it truly means to be a smasher, bringing in 3rd party characters [who truly have no place in the smash Series, and ruining the message of the game] and making the game far too advanced [also besides popular belief: to fast, far too detailed, and too hardcore].
A few of my friends and I [all 64smashers] come to the same conclusion.. the series must GO BACK TO STEP ONE TO STAY ALIVE & FRESH.
Now, the only way to accomplish this without hindering the game would be to make it a simple 3D fighter [with a roster that represents what this proud series once was].
I realy dont care how many of u manage to shrug this off, because it will only be a matter of time until this series is a Madden/MarioParty type series [if it stays on a 2D level]