Winter_Sun
Smash Rookie
After playing PM for about four or five months and watching a decent share of competitive videos, I have come to the conclusion that Link would place in the top ~10 characters for PM. *more so around number 7-8*
From his transition from Melee to PM, he has received tons of reasonable buffs to make him a worthy adversary. He also feels very similar to his melee counterpart. Here are some pros, neutrals, and cons to his changes:
Pros:
-His sword spin is absolutely amazing now that it flies out similarly to shine, reflects projectiles, and is very difficult to punish due to its reduced lag.
-He is much quicker with an increased dash speed, and many decreases in lag (especially with Dair).
-His Fair also seems significantly better due to it being a pretty viable kill option.
-His Zair (clawshot attack) is really nice to hit enemies in that awkward area a bit too far from you, plus it has the ability to pop enemies up to start a combo.
-His grab is way less punishable due to reduced lag.
-His bow is literally godlike due to its draw speed and is extremely useful to add some damage on an enemy or gimp them.
-His up-b recovery is pretty ridiculous in terms of horizontal and vertical movement and goes quite a bit further than its melee counterpart.
Neutral:
His new boomerang helps to open up opponents to get some sick combos, though it does have a decreased range. I would consider this as a mostly positive change.
Cons:
The inability to grapple with the hookshot to the bottom of the stage, due to the tether mechanics in PM.
With all these changes, I'm not quite sure why the competitive scene hasn't picked up on 2.6b Link's greatness.
What do you guys think about Link, and why he should or shouldn't be considered as a top tier character in PM.
-Winter_Sun
From his transition from Melee to PM, he has received tons of reasonable buffs to make him a worthy adversary. He also feels very similar to his melee counterpart. Here are some pros, neutrals, and cons to his changes:
Pros:
-His sword spin is absolutely amazing now that it flies out similarly to shine, reflects projectiles, and is very difficult to punish due to its reduced lag.
-He is much quicker with an increased dash speed, and many decreases in lag (especially with Dair).
-His Fair also seems significantly better due to it being a pretty viable kill option.
-His Zair (clawshot attack) is really nice to hit enemies in that awkward area a bit too far from you, plus it has the ability to pop enemies up to start a combo.
-His grab is way less punishable due to reduced lag.
-His bow is literally godlike due to its draw speed and is extremely useful to add some damage on an enemy or gimp them.
-His up-b recovery is pretty ridiculous in terms of horizontal and vertical movement and goes quite a bit further than its melee counterpart.
Neutral:
His new boomerang helps to open up opponents to get some sick combos, though it does have a decreased range. I would consider this as a mostly positive change.
Cons:
The inability to grapple with the hookshot to the bottom of the stage, due to the tether mechanics in PM.
With all these changes, I'm not quite sure why the competitive scene hasn't picked up on 2.6b Link's greatness.
What do you guys think about Link, and why he should or shouldn't be considered as a top tier character in PM.
-Winter_Sun