Has anyone else noticed this? I don't know how good it'll be, but I'm gonna try to work it into my game, at the very least for mindgames.
A short hopped dair fast fall is SLOWER than an Up+B dair fast fall. the Up+B gives you a little boost up, which is faster than the hop, and you can dair at any time in the motion. Then you can fast fall after the dair. Since most chars in the game are weak to attacks coming from diagonals (about 45 degree angles) to the ground, I think you can use this to get a dair attack in from that direction. I haven't tested that last part yet, but I will.
Thoughts?
A short hopped dair fast fall is SLOWER than an Up+B dair fast fall. the Up+B gives you a little boost up, which is faster than the hop, and you can dair at any time in the motion. Then you can fast fall after the dair. Since most chars in the game are weak to attacks coming from diagonals (about 45 degree angles) to the ground, I think you can use this to get a dair attack in from that direction. I haven't tested that last part yet, but I will.
Thoughts?