victinivcreate1
Banned via Warnings
Hey guys, I'm a relatively new Wolf main. I understand how this character works, what moves are used for what purposes, etc.
However, I'm wondering, how would Wolf play neutral? Blaster is fairly slow (say Mario or Falco could Fireball or Laser me faster than I can shoot my projectile) and Nair shine is not really an approach option, since Wolf's nair has like no range and meh priority. Dash attack/DACUS are unsafe on block, dash grab/RAR bair can be punished on reaction, and autocancel fair loses to long range grabs.
Also I'm a bit confused on his punish game. What does Wolf's punish tree look like? Are fast fallers the only characters that Wolf can get more that two hits off? It seems that on everyone else, all you can really get is incorrectly DI'd throws into fair/dair, or Shine into X aerial followup. It seems that if you're not an FFer, half of his moves kinda become useless in terms of keeping the opponent in constant hitstun. Up tilt loses utility. Weak fair loses utility. Even things like down tilt and dash attack lose some utility. I watch some of the top Wolf players do their work, but a lot of it is on fast fallers.
ATM my punish game might suck because I play Wolf a lot like Falco when it comes to punishes (shine dair follow up from there).
However, I'm wondering, how would Wolf play neutral? Blaster is fairly slow (say Mario or Falco could Fireball or Laser me faster than I can shoot my projectile) and Nair shine is not really an approach option, since Wolf's nair has like no range and meh priority. Dash attack/DACUS are unsafe on block, dash grab/RAR bair can be punished on reaction, and autocancel fair loses to long range grabs.
Also I'm a bit confused on his punish game. What does Wolf's punish tree look like? Are fast fallers the only characters that Wolf can get more that two hits off? It seems that on everyone else, all you can really get is incorrectly DI'd throws into fair/dair, or Shine into X aerial followup. It seems that if you're not an FFer, half of his moves kinda become useless in terms of keeping the opponent in constant hitstun. Up tilt loses utility. Weak fair loses utility. Even things like down tilt and dash attack lose some utility. I watch some of the top Wolf players do their work, but a lot of it is on fast fallers.
ATM my punish game might suck because I play Wolf a lot like Falco when it comes to punishes (shine dair follow up from there).