Elefterios
Smash Journeyman
This thread is meant for sharing some of your yoshi setups. I want to know what you do that no one else does. Forget the obvious back air to up tilt bla bla bla combos. we all know that. I'm more interested in how you would land an egg lay and what you would do after. Post some of the mindgames that work regularly against people.
These are some of mine.
Short hop up air fast fall on grounded characters. At the peak of your short hop, try to up air and fast fall at the same time. This works especially well if you short hop away from your opponent and fastfall towards him. great for combo starters and great when your opponent is at high percentage for the kill. I know it doesnt seem like much, but try to incorporate it in a match, change it up....short hop nair, back air, up airs. works great.
Short hop back air to up air. If your opponent is at relatively low percentage, you can back air to up air in one short hop. After that you can try to juggle your opponent. If he's at low enough percentage you can upsmash right after for massive damage.
Egg throw slide offstage. Your opponent is recovering, but he's pretty low and you want to edgeguard him. If you were to fall offstage and throw and egg at him, that egg would act as a jump and you would not go as low as you want to. if you egg throw slide onstage and fall off, you wont get that "jump". If that egg hits your opponent you basically have yourself kill. You'd be low enough to spike him right after.
I'll post some more later. I want to hear some of yours first.
These are some of mine.
Short hop up air fast fall on grounded characters. At the peak of your short hop, try to up air and fast fall at the same time. This works especially well if you short hop away from your opponent and fastfall towards him. great for combo starters and great when your opponent is at high percentage for the kill. I know it doesnt seem like much, but try to incorporate it in a match, change it up....short hop nair, back air, up airs. works great.
Short hop back air to up air. If your opponent is at relatively low percentage, you can back air to up air in one short hop. After that you can try to juggle your opponent. If he's at low enough percentage you can upsmash right after for massive damage.
Egg throw slide offstage. Your opponent is recovering, but he's pretty low and you want to edgeguard him. If you were to fall offstage and throw and egg at him, that egg would act as a jump and you would not go as low as you want to. if you egg throw slide onstage and fall off, you wont get that "jump". If that egg hits your opponent you basically have yourself kill. You'd be low enough to spike him right after.
I'll post some more later. I want to hear some of yours first.