YSS
Smash Cadet
- Joined
- Feb 9, 2016
- Messages
- 37
Who do you struggle with the most MU-wise when you play as Jr.? This isn't necessarily geared towards the community average but towards your own experiences. Jr has so many tools I'm curious as to what kind of advice and strategy can be given towards countering and choosing secondaries.
There are two characters in particular that come to mind for me:
: His projectiles can more or less shut down/punish our use of kart dash and mechakoopa (deploys). It requires little to no effort on his part. On top of that, his grab is far superior to our own and he can match our range in certain instances. He can just zone us into oblivion and then move in for mid-range gyro pressure/grabs if we start getting too cautious.
: Though perhaps not as popular, Mewtwo can be a real pain. We DO have the mechakoopa as a means of meat-shielding his neutral B, but unlike Samus, Lucario, and WFT, Mewtwo has a fairly safe, well-ranged reflection move that can be difficult to punish. He's got some range of his own too, and playing defensively can be tough since one misplaced aerial or smash attack can expose us to a neutral B to the face. Not sure the matchup is as bad as R.O.B, but Mewtwo is mobile and crafty enough to be a big nuisance.
Any thoughts on these two characters? And who do you struggle with?
There are two characters in particular that come to mind for me:
: His projectiles can more or less shut down/punish our use of kart dash and mechakoopa (deploys). It requires little to no effort on his part. On top of that, his grab is far superior to our own and he can match our range in certain instances. He can just zone us into oblivion and then move in for mid-range gyro pressure/grabs if we start getting too cautious.
: Though perhaps not as popular, Mewtwo can be a real pain. We DO have the mechakoopa as a means of meat-shielding his neutral B, but unlike Samus, Lucario, and WFT, Mewtwo has a fairly safe, well-ranged reflection move that can be difficult to punish. He's got some range of his own too, and playing defensively can be tough since one misplaced aerial or smash attack can expose us to a neutral B to the face. Not sure the matchup is as bad as R.O.B, but Mewtwo is mobile and crafty enough to be a big nuisance.
Any thoughts on these two characters? And who do you struggle with?