Daftatt
"float like a puffball, sting like a knee"
First off, the DSmash change, I'm sure in prior versions you have tried to D-smash people but they just end moving backwards as their character models vibrate vigorously, usually when you paralyzer while they are lying on the ground. Does anyone know if this still happens?- Downsmash's knockback tweaked to always stun a grounded opponent
- Neutral Air's whip is now unclankable
- Forward Air's second hit trajectory lowered
- Back Air sweetspot is easier to land
- Neutral B's fully charged Blaster shot is now unclankable
- Up B's whip is now unclankable
- Down B no longer has invincibility
- Reinstated transform during Final Smash
Loving the slight priority and hitbox buffs, sad about the flipstool change though, it was trolly as ****.