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Recent content by Marioman19

  1. Marioman19

    Our Expectations.

    I'm not expecting all that much.
  2. Marioman19

    Make Your Move 11 - It's Over, Duder!

    Up Special L throws out a pair of handcuffs as a tether, using it as a generic tether recovery. If he uses it on the ground, he throws it horizantally. If he hits someone, ally or foe, he handcuffs them before handcuffing himself to them. The handcuff can not be broken by moving, meaning L will...
  3. Marioman19

    Make Your Move 9: [Now Defunct]

    Dr. Mario's Final Smash: SUCCESSFUL PROCEDURE Dr. Mario smirks as the camera zooms in on him. He brushes off his hands and pulls out two megavitamins, mimicking one of his melee victory poses. The camera zooms back out as he, at an incredible speed, throws megavitamins forward! Dr. Mario...
  4. Marioman19

    Make Your Move 9: [Now Defunct]

    Chell was already made in MYM1, a slightly speedy moveset who had no specials, instead angling the Portal Gun. She was good in the air and her moveset mostly involved Portal comboing I was thinking of remixing that with the bots from Portal 2's co-op mode, Chell combined with Mario and Luigi...
  5. Marioman19

    Make Your Move 9: [Now Defunct]

    THE MOST HORRIBLE XMAS EVER Based off the Invader Zim episode of the same name, the layout of the Most Horrible Xmas Ever stage is fairly basic. This stage was made for King of the Hill-style Brawls, no one wants to be caught in the gnomes' path, the safest places to be are besides the...
  6. Marioman19

    Make Your Move 8: -TOP 50 POSTED-

    Great, now I have to stop being lazy and start writing my sets.
  7. Marioman19

    Make Your Move 7 - It's Over, Nothing to See Here

    I've added my plans to my signature: in case anyone is interested. As for my sets in-progress: I've got most of their moves planned out but have only begun to write them up.
  8. Marioman19

    It sounds...kind of underpowered. My vision of Facilier doesn't have that many killing moves in...

    It sounds...kind of underpowered. My vision of Facilier doesn't have that many killing moves in mind, so the time would be extended. I was thinking more along the lines of that he's unable to damage the enemy before he 'makes a deal' with them. What I was thinking for the death scene was that...
  9. Marioman19

    It's the Scout from Team Fortress 2. Really great game.

    It's the Scout from Team Fortress 2. Really great game.
  10. Marioman19

    Make Your Move 7 - It's Over, Nothing to See Here

    As fun as a real MYM game would be, over 70 characters would be...ridiculous. I'd say narrow it down to 45, 50 at most. Get all current MYMers to submit one or two of their movesets and if that doesn't fill up enough slots, pull from the top 50 in each contest.
  11. Marioman19

    Make Your Move 7 - It's Over, Nothing to See Here

    Trust me, I'm squeezing in as much of Wario's character into the remix as I can. Expect all of his Wario Land and Master of Disguise transformations to appear in some way or another, a few moves based on his microgames and an...interesting layout, written in the style of Wario World's...
  12. Marioman19

    Make Your Move 7 - It's Over, Nothing to See Here

    So, hi. I've been lurking the MYM threads and the Workshop for a while now and finally got the guts to say hi to you guys. I'll be joining in on the next contest. Who will I be making? Let's just say that my plans are a little...strange. Expect a few TF2 classes, GLaDOS and an image moveset...
  13. Marioman19

    If you could have the physical appearance of any SSBB Character...

    Wario. Do you see how sexy he is? I'd have all the ladies coming to me without even trying.
  14. Marioman19

    Your Fantasy SSE Character Pairings!

    Megaman/Sonic: The Blue Blurs Wario/Jigglypuff: The Fartballs Wario/Bomberman: Heated Rivals Bowser/Deddee: The Trouble Kings
  15. Marioman19

    Pac-man stage??? YES OR NO

    As much as I want Pac in Brawl, he doesn't have a chance. If he were to get in though, he would have a version of the maze with larger paths in between the squares, ghosts would sprout out of the ghost nests. Where do they get KOed?, You ask. Considering that Smash seems to 'edit' the...
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