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Recent content by MikeYoshi

  1. MikeYoshi

    MDL0 files from Non-Brawl games

    Editing TrackMania's zip file causes the game to freeze at bootup. There must be a checksum or something somewhere.
  2. MikeYoshi

    Integrating AR Codes into the Disc Image

    This method also works for Wii Ocarina codes for Wii games. I tested on Mario Kart Wii. Not enough 'wii' in that sentence.
  3. MikeYoshi

    Japanese Hiragana in brawl

    You're currently trying to change the 450th name on your name list (I doubt you have that many names). The YYYYY values is 0x0124 (in hex) multiplied by the position of your name on the list, minus one. I think you didn't type the number in hex. Here's a simple conversion chart: 1 = 01 2 =...
  4. MikeYoshi

    to Making THP's (Brawl's movie files)

    I never said "Go out and download vegas to do this", because I know that's illegal in most countries and not allowed here. This is an alternate method for people who already have Vegas, and wish to make THPs with it. Since I use Vegas myself, I wanted an easier way to do it, and figured I could...
  5. MikeYoshi

    Japanese Hiragana in brawl

    There's a code that lets you change one of your registered names (in Brawl) to whatever you want. You can use it to set your name to Japanese katakana and hiragana. I think I found it on Gecko OS' website.
  6. MikeYoshi

    to Making THP's (Brawl's movie files)

    By "Playing slowly", I didn't mean "lagging". The audio was playing at a lower speed AND a lower pitch, suggesting that it was simply trying to play at a different speed, and I was right. The audio frequency was wrong. It should be 32000hz, not 44100hz. Edit: I made a couple of Batch files that...
  7. MikeYoshi

    to Making THP's (Brawl's movie files)

    Yeah, it seems that some THPs have their audio frequency forced and others don't. I don't know why.
  8. MikeYoshi

    to Making THP's (Brawl's movie files)

    In Step 1, you have this: It should say this: And Yuna (on page 3) said they had the slow audio problem.
  9. MikeYoshi

    to Making THP's (Brawl's movie files)

    I didn't touch SUPER at all, and I didn't batch rename my jpegs either. I left them as they were (skipping both the multi-renamer and SUPER) and called them with this: THPConv -j Untitled_******.jpeg -d title.thp -s Untitled.wav -r 29.97 Also, I think I know why the audio is going slow. The...
  10. MikeYoshi

    to Making THP's (Brawl's movie files)

    A bump with a little bit of info that should be noted: The multi-renamer program doesn't want to rename over 5000 files at a time (on Windows XP SP3 at least). This left me with about 700 files that were not renamed. Selecting these 700 and trying to rename them gives you errors about files...
  11. MikeYoshi

    The Basic Brawl Friend Finder [It's like a diary of replays!]

    I found an old replay that I have uploaded on my old YouTube account. Does anyone remember being a Pikachu in a room with 3 Pikas and a dark blue Yoshi, on Spear Pillar? Would've been at least 2 years ago, so I doubt it. Anyway, I was the Yoshi. I mostly stayed on the bottom platform whenever...
  12. MikeYoshi

    Texture and Vertex Hack Database & How-to Thread

    Bowserchu - Download link Pikachu with Bowser's hairstyle. Simple as that. This is V1.
  13. MikeYoshi

    BrawlBox Creation & Showcase Workshop: Post your BrawlBox stuff here!

    Bowserchu V1! I'm going to change his color to match Bowser's Brawl colors soon. Download link!
  14. MikeYoshi

    THP Repository Thread

    I made this one and originally put it in Mario Kart Wii (even though that game doesn't play the whole thing, stupid length limits) Digimon Tamers Intro (Japanese) - By Toei Animation - THP created by MikeYoshi - 89s, 320x240 - 27.8 MB - Preview
  15. MikeYoshi

    MDL0 files from Non-Brawl games

    I got Buizel's model from PokePark loaded in BrawlBox. Sadly, he freezes the game, no matter how many bones I add. I've also done a fresh conversion in case I made a mistake and no luck. Also, I was replacing FitLucario00.pac. Maybe his aura effects were causing freezes? I would edit them out...
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