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Recent content by Oshtoby

  1. Oshtoby

    Status on the ARF engine?!

    The actual people who were making the clone engine are not going to answer you. Someone correct me if I am wrong, but here is what I can gather: Dantarion, the person who spearheaded the project, has decided to all but leave Smash hacking. The team that was making it are ALSO the team that...
  2. Oshtoby

    Clone Engine AE 2012

    >inb4 nothing is posted, just like the other hundred times. I'll "get hyped" when it's released.
  3. Oshtoby

    CLASH of the Titans 6! - Apex 2013 and Impulse Qualifier!

    I will definitely be attending this, as well as a friend of mine.
  4. Oshtoby

    Can't Import using 3DS Max 2011

    Oh, man! This guy is having the same issue I am, but he posted it in the wrong section, and now it's just going to get the thread deleted. Hey, mcgungus1985, if you ever make a new thread or find out the issue, please message me. Be a total bro, I know you want to be...
  5. Oshtoby

    (New)ChallengerApproaching! Roy!(Moved to LSTForums, Decloned RoyV1 is out)

    I've done it before just to test out a WAY earlier Roy you've had. I put Roy over Ike by editing Marth's .REL, and then I put the real Ike over Wolf, using Ike's generic .REL. By doing this, I could have an Ike vs. Marth. Vs. Roy battle.
  6. Oshtoby

    Project M Social Thread

    Melee Battlefield is best Battlefield. Use it. /biased opinion
  7. Oshtoby

    (New)ChallengerApproaching! Roy!(Moved to LSTForums, Decloned RoyV1 is out)

    I don't usually use movesets, but I think I might replace wolf with this, once you get the new model out. From what I've seen, you've made a pretty solid moveset so far. Good job on everything done, and good luck on everything planned!
  8. Oshtoby

    Project M Social Thread

    Anything beyond collisions is a "useless aesthetic." Let the boy dream.
  9. Oshtoby

    Project Mewtwo - Preview Video + Mewtwo Released! Download NOW!

    If this project looked and felt up to par with the official characters, I would use it over Lucario in a heart beat. Just sayin'. Makes me happy that it looks like it's headed in that direction, anyway.
  10. Oshtoby

    Stage .H.A.C.K.ing Central

    What is it what is it what is it what is it what is it what is it what is it what is it what is it what is it what is it what is it what is it what is it what is it?
  11. Oshtoby

    BrawlBox Creation & Showcase Workshop: Post your BrawlBox stuff here!

    This man knows what he is talking about. Listen to him.
  12. Oshtoby

    BrawlBox Creation & Showcase Workshop: Post your BrawlBox stuff here!

    You, sir, are a god. Now, if only someone would help with the spikes that come out of his shoulders.
  13. Oshtoby

    CSE: Custom Sound Engine v2.5 (Works with GeckoOS and Riivolution!)

    Is it just me or does this only work once per powering-on? I'll have music when I select one stage, I'll have the match, and then the next match I play it won't work, and I won't have any CSE music (on-the-disc music works just fine) until I turn off the system and load the game again. I'm sorry...
  14. Oshtoby

    (New)ChallengerApproaching! Roy!(Moved to LSTForums, Decloned RoyV1 is out)

    libertyernie answered questions 2-4, so I'll answer your first question. There is no need. Port Roy over Ike, and then port Ike, using the generic .REL over top of some other character. Right now I have, on my system Roy over Ike, and then Ike over Wolf. I can have an Ike Vs. Roy Vs. Marth...
  15. Oshtoby

    (New)ChallengerApproaching! Roy!(Moved to LSTForums, Decloned RoyV1 is out)

    Since some people here don't go to KC-MM, I'll say what I said there here. You now have the option to have Roy over top of Ike, with no glitches! This is awesome, because since Marth has issues being ported over most characters, you can then put Ike over top of almost anyone else, using the...
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