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Recent content by Zealous98

  1. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    I've stopped posting in this thread altogether because of bcm. :[ I did a bunch of Symphony of the Night brstms 'cuz two ain't enough. And I gotta upload 'emmmm.
  2. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    I think Shiny makes for pretty groovy menu music.
  3. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    Neutral: Final Destination: "Pursuit" from KA (Cirque de Soleil) Battlefield: "Supermoves" by Overseer (Animatrix version) Yoshi's Story: Any Tiny Tim song / "Horny Old Man", Little Big Planet OST / Ultra Relaxed (Karaoke) from Kodomo no Omocha Smashville: (I have this replaced with a Daigo...
  4. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    I know exactly what you mean right here. I usually opt for the seamless loop, but uploading both wouldn't hurt either. I suggest noting the seamlessness of the shorter loop in the description?
  5. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    ehhh not sure what you mean here. D: Differences between what exactly? Hey, if you want an example of a "non-loopable" song, try my Two Hornpipes brstm: Pirates of the Caribbean: Dead Man's Chest - Two Hornpipes (Custom Loop) By Zealous98 - DEMO And then compare it with the original. If...
  6. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    Well, I think if you want to loop this hypothetical song of yours, you'll kind of "force" a chorus to happen, you know what I mean? Try to aim for that kind of feel. If the song has a discernable intro and outtro, try to keep the loop going between those two points (that is, before the outtro...
  7. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    And these games all need the 14336-divisible sample loop start point? Or is the number different?
  8. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    Does the problem persist in Safe Mode? Try Antivirusing in there. Also, I recommend using Ad-Aware too for the nonvirus-yet-still-malicious junk. It's a powerful program.
  9. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    I was in disbelief here because I knew I had lined up my samples right. So I went in and redid it, up to two times, and there was still indeed a pop... Under some scrutiny in Audacity, it doesn't look like there are any identical patterns in the waveform. There's going to a pop no matter what...
  10. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    Oops, I accidentally skipped over a looping song in Silver Surfer, "Device Completed." Updated now!
  11. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    Exactly those. :V But they seem to have disappeared from the game list on BCM.com so I'm all a-flustered.
  12. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    WOAH. Moosehunter. Where did all my Street Fighter 4 BRSTMs go? .__. Except for Sakura's Theme, I got your note on that one.
  13. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    I imagine that it would simply depend on your audio source: upload the audio from the game whence it comes, no more. For example, if your source for Green Hill audio came from a Brawl soundtrack/gamerip, you would upload it under Brawl and not Sonic. Likewise, someone would use raw Genesis audio...
  14. Zealous98

    Brawl Custom Music Hub: Archiving all the music in one place!

    I heard the gamerip has weird stuff going on with it, like unequalized channels and stuff. Is this not the case? :V
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