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Make Your Move 4

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SirKibble

Smash Champion
Joined
May 2, 2008
Messages
2,400
GAH!! YOU STOLE MY STATS SETUP!!

Why does everyone steal from me? :(


Anyway, I've really started some solid work on the Advance Army, but I'd like an opinion on these headers. I figured not everyone can see fonts sometimes, so I slapped together some images real quick:





Et cetera. Think they'll work well enough for dividing the moveset, or would they be annoying? Should I drop the images and switch back to plain ol' text?
 

SirKibble

Smash Champion
Joined
May 2, 2008
Messages
2,400
Coolio. I feel like plain, normal text blends in better with the background and whatnot, but as long as these don't feel too forced, then I'm definitely using them.
 

Baloo

Smash Ace
Joined
Nov 14, 2008
Messages
781
It probably is, considering I did it in 5 minutes.

EDIT: I just asked for a review of it, asking specially that King K Rool do it.
 

Skyshroud

Smash Ace
Joined
Aug 7, 2006
Messages
794
Location
PA
SirKibble: One suggestion, just add a small white or black border around the text. It will make it pop a bit and not feel so harsh to look at (it's poor wording, but just try it). If your using photoshop, it will take 3 seconds with the stroke function.

KingK.Rool said:
Skull Kid! Why haven't I heard of this before??? This is gonna be AWESOME.
Were you referring to animated-ness or just Skull Kid in any form? I mentioned a while back that I was doing him, but I've been caught up with stuff lately.
 

9Kplus1

Smash Master
Joined
Jul 4, 2006
Messages
3,518
Location
Smogon (PM FC: 4256-7740-0627)
Alright, I've finished this for the most part. I'll probabally update it a few times since I probabally missed a few errors (awkward sentances, broken moves, etc.) from the pre-write of this and I'll be adding more illistrations of his attacks. Note that they were done with ms paint since my photoshop decided to be retared over the weekend and not work.

Eh, I thought that Gallade should've been in Brawl :s.

Gallade is the type of character that should've been in Brawl, he has nice weight, a pretty balanced fighting style and would've made himself a spot as the fifth Pokemon, placing the random choice as a simple button to press. Gallade's arms also make decent blades to just cut with and he gets a nice projectile. He also his very nice egg move and ingame ability, Shadow Sneak and Steadfast to use O_O. They're actually pretty cool, but, I'll get to those later.
---
Averaged stats

Screen Name: Gallade ("The double edged Pokemon" when you get the message that you've unlocked him)
Walking Speed: 4.5/10- Gallade isn't slow but, it isn't all that fast either
Dashing Speed: 6.5/10- Gallade's Dash is a bit faster than average but, that's about it
Weight 7/10: Lucario boasts a 119 weight while Gallade stands at 116. Seeing as how Lucario is great at surviving moves at high percentages, Gallade should, too
Fall Speed 4/10: Even though he's pretty heavy, he falls so slowly
Jump 7/10: His jump comes out pretty quick with some nice distance
Double Jump 5/10: Not as much distance as the first, if not very little
Wall Cling Ability: Yes- Gallade plants its arms into a wall but, can't climb back up (for god's sake, he isn't spider-frikken-man). He acts like any other wall clinging character.
Grab extention: No
Height: He's nearly 2 feet bigger than Lucario, but, still isn't up high enough to be considered a huge target
Traction 6/10: Gallade needs a some nice traction to keep Steadfast from activating too quickly
Range 8/10: Yeah, blades for arms... doesn't that equal some nice range?

---

No damage things? You noob!

Standing- Gallade stands straight up with his arms by his side, looking around when doing nothing
Jump- He has big-ish legs, what do you expect?
Double Jump- Not as much distance as the first jump. Gallade tucks his legs in and does a flip, that's all
Third Jump- Read below into his Specials
Walking- Gallade walks like a normal human, arms moving back and forth, pretty slow :s
Dash- Gallade throws his arms behind himself and runs pretty quick.
Crouch- Gallade gets on one knee and crouches. It's pretty useless >_>
Spotdodge- Gallade lifts up one of his legs and moves into the background
Airdodge: Gallade spins as if he were doing his Nair and lands it pretty easily
Rolldodge- Gallade (you guessed it) spins in either direction
---
Jabs


Jab:
Gallade just throws out one of his arms like... a jab. (3%)


Jab Jab:
Gallade uses the back of its other arm as another hit. (5%)
If you can sweetspot on the dark blue spot has a very nice knockback. Very simular to Zelda's B, F and Dairs. (15%)

Maximum length of his hitbox
Jab Jab Jab:
Gallade almost acts like MK and does a multiple slash attack with both of his arms. However, there's a 1 and a half second lag after he finishes and the slashes only have a hitbox in front of Gallade. (3% per hit)

---


For tilts and aerials, use this hitbox^^^
Tilts

Ftilt- Blade Jab:
Simply put, Gallade just jabs his arm in front of himself, has nice knockback, but not so good lag. (9%)

Dtilt- Low Kick:
Gallade just kicks low, but quick, almost like Ness. The heavier the target, the more likely they'll be able to slip up and fall to the ground. (3%)

Utilt- Up Slash:
Gallade slashes at the sky and this move actually has a pretty nice knockback. Very simular to Lucario's Utilt, but, a much smaller hitbox around Gallade. (8%)
---
-Hitbox is the same as Sheik's-
Dash Attack- Quick Slash:
Simular to Sheik's Dash Attack, Gallade runs, slows down and slashes, going a short distance in the process.
---
Aerial Attacks

Fair- Gallant Smash:
Overall, Gallade's most powerful aerial, but, it's very hard to connect. Gallade extends his legs out and does a roundhouse kick in the air. The lag it takes for Gallade to actually kick is 1 and a half seconds making it diffucult to land since a lot of people can just DI to kick and punish you as you land. (30%)

Dair- Gallant Stomp:
Gallade extends his legs out downwards to his the unlucky sap below him. It comes out pretty fast and KOs at percentages as low as 30%. (18%)

Bair- Gallant Kick:
Same hitbox as Gallade's fair but, not as much knockback and there is no hitbox behind him. (7%)

Uair- Gallant Slash:
Using the blade on top of Gallade's head, Gallade hits almost anything above it. Nice knockback and hitbox. (16%)


Nair- Gallant Tornado:
Gallade does something simular to Mario, Luigi and Metaknight by spinning with his arms out several times. Players are drawn in by it almost like Ganondorf's Utilt and take muliple hits. It stops projectiles, goes over Banana Peels, and can clank with other tornados, knocking the user out of it as well as Gallade. This attack will go along the ground, too if Gallade lands as he's doing it. (17% max)
---
Smash Attacks

FSmash- Slice n' Dice:
Gallade does a 3 jointed attack, the first two hits are to the side while the third hit sends the target in the sky (if they're still anywhere near Gallade), this part of the attack causes a lag after Gallade finishes. All of these are done with his arms (well, um, blades). (10%-20% with the first hit, 15-25% with the second hit and the third hit does at least 30% if it connects)
-Air Attack Hitbox is Gallade's arm-


DSmash- Ground Type Slash:
Gallade slashes at the ground using both of his arms. This attack comes out quick, has a nice knockback and is great for when you don't really know what to expect. (8-18%)

USmash- Zen headbutt:
Gallade uses the blade on top of his head again to hit targets above him. (15-22%)
If it sweetspots (just at the tip of the blade on his head), Gallade uses the Psychic attibute of Zen Headbutt for more damage and knockback (20%-32%)

-Hitbox is in the picture at the beginning of his tilts-
---
Specials (yay, finally)

Psycho Cut (Charge, 5 secs):

One of Gallade's "signature" moves in the game. Gallade launches a translucent blade that's shaded like an arc. The blade itself is the size of one of Gallade's arms, but can be a useful weapon with or without charge. As shown by the picture above, Gallade's Psycho Cut initially travels at a 45 degree angle and like an arc, it comes back down to the ground. The distance itself is around the size of one Final Destination stage. When this move is charged, its arc will slowly become a straight line with better damage and knockback.If you want to lanuch one Psycho Cut, just press his neutral Special once If Gallade can get one fulled charged Psycho Cut under its belt, it can charge up a second one by holding down the Special. If Gallade can't get a second fully charged Psycho Cut as he's charging, he'll just launch the first Psycho Cut. Once Gallade has two Psycho Cuts under his belt, he can launch them at any pace with no lag in between. The second Psycho Cut is useful for keeping enemies away from the edge if they're trying to make a horizontal recovery, otherwise, it's pretty much a waste of time since overall, it's a 10 second wait to get two Psycho Cuts charged.(10%-17%)
An example of what two fully charged Psycho Cuts look like is here: http://www.youtube.com/watch?v=Y-ImqZEnV-w

At 2:50; even though this does relate to Pokemon, it's close enough T_T
Down B- Shadow Sneak:

Totally bending the rules of how a Pokemon attack is used, Gallade utalizes Shadow Sneak as an attack simular to Meta Knight's dimension cape. Once this move is used, with almost no lag at all (one half second), Gallade drops into a black hole on the ground. This black hole is none other than Gallade's own shadow, in which, he can lurk around at the Speed of his walk for 10 seconds. During this time, Gallade cannot attack, crouch or jump but, he can come out of his shadow to do a slash with a hitbox both in front and behind him. There's a small downside to this, though as Gallade can still take damage while he's in his shadow with moves directed at... well, his shadow on the ground. Keep it noted that damage and knockback are accumulated over the time he's in his shadow. Once he reappears, the accumulated knockback that Gallade has will be applied once he gets out of his shadow, sometimes preventing his slash; however, Gallade will do his slash most of the time and drop to his knees to take the damage that he's accumulated, causing him to lag for 4 seconds. This attack moves items out of Gallade's way and can go though walls. (15 - Shadow Slash%)



In the air, Shadow Sneak can be used, but, it will be different and much more riskier than his grounded Shadow Sneak. His shadow has a slow pull at long distances, slower than Ganondorf's walk at times, however, as Gallade gets closer to his shadow, its pull speeds up and the attack goes as it normally would. If Gallade is attacked during his decent into his shadow, he'll be knocked off of his path but, his shadow will still be there. This means that anyone can enter his shadow and use it as they wish. If they attack Gallade's shadow, he takes damage and knockback until it disappears after 10 seconds. Other players can also get into his shadow and move around and their own walking speed for 10 seconds. By pressing any button, they'll be spit out of his shadow with the knockback animation. Don't let this discourage you, fight for your shadow! Gallade can still get back in. Aerial Shadow Sneaks draw Gallade to any wall, this includes horizontal walls so, yes, this can be used as a recovery move. Solid ceilings as on stages such as the Spear Pillar can be clung onto by Gallade's shadow.

On a small note, Gallade's time in his shadow is cut by two seconds everytime he uses it until he's KO'd. With no more time left, Gallade will just look around, clueless.

Side B- Night Slash (Charge, 4 secs):
Gallade rushes to either side slashing with his arms when he colides with something (Very simular to Ike's Side B X_X). Has a somewhat nice knockback and can KO heavyweights at around 100%. This move puts Gallade into free fall afterwards. (14-27%)

Up B- Confusion or Teleport :
If Gallade attempts his Up-B after his second jump, he'll go right into Confusion, allowing him to float around in midair as Peach does. Gallade gets 10 seconds in the air and is put into free fall after it ends or if Gallade manages to get attacked in midair. He can do all of his aerials and Specials in midair which gives Gallade a chance to charge up one or two Psycho Cuts or, some nice air time with his aerials. By pressing the Special button continuously, Gallade will float higher in the air gradually, giving him a somewhat advantage over some jumpers.

If Gallade attempts his Up-B before his second jump, he'll teleport at an angle like Mewtwo does but, with much less lag. Teleport does put Gallade into free fall.
---
Grabs

With Mewtwo, he would pick up items and characters using his Psychic ability, Gallade does somethng very simular. He uses his Psychic power to pull his opponent into his arms giving him a nice grab range as seen below.


Pummel- Headbutt:
Gallade headbutts the opponent that he's holding. (3%)

Fthrow- PsyToss :
Gallade uses his Psychic ability once again to throw his opponent foward. Excellent knockback, KOs at around 100%. (9%)

Bthrow- Backward Slash :
Gallade tosses his opponent backwards, but, he holds them in place with Confusion, only to turn around and slash them. Somewhat nice knockback, but, at low percents, can be punished due to the lag after this throw. (13%)

Dthrow- Stomp :
Literally, Gallade just stomps on his opponent. Not much to follow up with except for Dsmash since the opponent is left on the ground like Snake's Dthrow. (13% damage)

Uthrow- Boost :
Gallade uses Confusion to toss his opponent in the air. This can be followed up with his Uair, USmash, Utilt and Nair. (2%... yeah, it does almost no damage)
---
Final Smash

Psycho Boosted Close Combat(20 seconds):

Gallade chuckles a bit and says "Behold!". After this, he pushes away any opponent near him and surrounds himself in a small barrier of Psychic energy. Gallade's power and speed are boosted during this time as he floats around the stage using Psychic. Gallade can land on the ground and just pummel on his target, then, press his Up-B to get back into the air. Gallade's floating is fully controllade and easy to handle, too. Psycho Cut is now one of Gallade's deadliest moves as they're fully charged when his uses them and they're basically infinate in use an amount, but, they can still be DI'd and jumped over as any regular Psycho Cut. While Gallade is in this state, none of his moves are laggy in any way meaning that you're basically acting like Warioman. There's a small thing that Gallade can do if your opponent is dumb enough to throw a projectile or get too close to Gallade. He'll suck them into his Psychic Current, whiping them around and around and around until his Final Smash is finished. When Gallade is finished, he'll dispell his barrier while expelling everything and one caught inside of the current. Projectiles home onto any enemy after they're launched by his barrier and hit them, this includes Fox/Falco/Wolf's blaster, Samus's Missiles (Homing Missiles, ironicly) and any throwable item from Bob-ombs to Home-run bats. But this does not include Pikmin (they just die in the current)
---
Special Ability: Steadfast

This ability is activated if Gallade slips up and falls or is taking multiple hits without being able to use any of its owns attacks. Once activated, Gallade has a chance of doing one of the following-

A. Boost his own Speed for 10 seconds (50% chance)
B. Have the power and Speed of his moves boosted for 10 seconds (25% chance)
C. Shadow Sneak automatically engulfs Gallade, allowing him to escape (24.999% chance)
D. Have his Final Smash activated (0.001% chance)

This ability cannot be used twice before Gallade is KO'd twice. The more damage Gallade has, the chances of B,C and D will be heightened. These perecentages are done at 0%-60%, at 61%-100%, the percentages of B,C, and D are doubled, at 100% or higher, they're trippled.
---
Strategy

Offensive Gallade:

Always stay on your feet, Gallade may not be fast, but, his combos and power can KO when your opponent least expects it. Unboosted Psycho Cuts travel at a 45 degree angle and can stop an opponet's recovery if used right. If you see your opponent charging up and atttack or taking a horizontal approach, don't be shy to charge up Psycho Cut but don't overdo it as the 5 seconds of lag to fully charge one eventually turns against you. Gallade doesn't have the best aerial range, but, it's something. Don't forget that Nair can outprioritize a lot of unboosted projectiles and Gallade doesn't fall very fast, so, keep that in mind when recovering. On an added note, don't let up with the grabs, they can really be useful since Gallade has very nice range and his Fthrow can knock back even with most heavyweight of characters; Gallade's Uthrow may not do any damage, but, .it's very nicec setup for some aerial combos. When approaching a Defensive opponent, Dash Attacks, FSmashs and Side B attacks to grabs are a very nice way to go. Approaching an offensive opponent is totally different, focus on Gallade's tilts, Uairs and Bairs to rack up some damage and finish them off with boosted Psycho Cuts and, Dtilts, Dairs as they try to recover.

Defensive Gallade:

Gallade is also nice defensive contender with Shadow Sneak, Fthrow and Psycho Cut. With Gallade's range and Shadow Sneak's tendancy to allow him to esacpe fatal moves, he makes a decent camper with Psycho Cut. Shielding is a must here as Gallade can punish those who tend to have lag after their moves or are just able to be shield grabbed easily. Spamming unboosted Psycho Cuts doesn't really work as Gallade lags a bit in between each one and the arch that hey travel at tends to not hit an opponent approaching you. Instead, charge up his Psycho Cut (even half way works) and use that at every chance you get and keep your opponent back or have them roll dodge into your grab range. Shadow Sneak is also a must for a defensive Gallade as it can really keep Steadfast from activating. Some players might try to activate Steadfast early in the match so they can keep spamming you with the same move over and over again until you're KO'd at least twice. Using Shadow Sneak allows Gallade to get away from predicted moves and gain some distance. Always keep your distance, never let up with the Psycho Cuts and punish with grabs is Gallade's defensive motto.
---
Playstyle

Play Gay!:

Gallade has an array of spammable attacks that can help him out by either giving you some distance between you and your opponent or, keeping them from recovering. When using Gallade, try to get in as many boosted Psycho Cuts in as possible before you opponent can get to you. Once your opponent is able to make contact with Gallade, make an attempt to get away without Shadow Sneak, hitting them if possible. Gallade has a neat assortment of attacks and throws with excellent knockback, so, use those whem possible to get some distance. If your opponent is in KO range, don't rush at them yet, wait until they either slip up a bit or panic (spamming certain moves, overpredicting your moves, etc.), then, nail them with your FSmash, Side B Special, or, Fthrow. If you're at high percentages, try to lure your opponent into spamming you with combos until Steadfast activates or, if you're tyring to avoid that fatal blow, Shadow Sneak away. Basically, keep your distance and punish your foes when you get the chance.

Lurk in the Shadows, find your chance and skrike!:
Shadow Sneak is one of Gallade's most useful moves as it allows him to escape spammers and knock them back with his slash. Mindgames are a nice payoff of using this move as your opponent might run thinking you're going to slash while you escape with your life. This works extremely well against defensive players, so, get used to lurking around in the shadows.
---
Pros and Cons

Pros:
-Gallade is has nice weight distribution
-Psycho Cut's knockback
-His Grab Range
-Shadow (friggen) Sneak
-Steadfast
-Fthrow
-He's just awsome
-Nair

Cons:
-Teleport travels at one angle is isn't the best recovery option for Gallade
-Teleport can't be used after Gallade's already used his second jump so, he's kind of in the same boat as Yoshi, falling while getting a small boost from Confusion
-A lot of his cooler moves have lag
-Night Slash doesn't add much to his speed and can't be spammed easily
-Confusion and Night Slash put Gallade into free fall
-He can be juggled pretty easily
---
Why should you even use Gallade?

He's a nicely weight balanced character, not too light, yet, not too heavy. He has a good speed to use along with his tilts and Shadow Sneak can really help him out of a bind. Psycho Cut can be very useful if charged as can Night Slash. Steadfast is also a nice gamble of luck, whether you'll be able to get a Speed boost, a power boost or, have Shadow Sneak carry you away to safety. Gallade can also be a nice Defensive and Offensive character, so, there's a large chance that he'll be able to adapt with almost any player.
---
SSE Story introducing Gallade:

Gallade appears numerous times while Wario, Dedede and Bowser are constantly interupting his training, trying to "seal" him into his trophy. After Meta Knight regains control of his Halberd, Gallade becomes intrested in what the whole gang of fighters plans to do. He then tries to team up with them but, Mario thinks that he's one of Bowser's henchmen and tries to stop him. After they fight, Mario becomes trophitized and Gallade walks away, only to come back and revive him. Oddly enough, that alone convinced Mario that Gallade isn't such a bad guy and they continue their journey into Subspace. From there, the story itself goes as it does normally.
---
How to unlock Gallade

Defeat Gallade in SSE, complete event 26 or, play 2000 Brawls.
---
Events Featuring Gallade

Event 26- Showdown: Aura Guider vs Humble Heart!
Desciption: Lucario's Aura is said to flow like the current of water, Gallade's attacks are simular to an experienced swordsman, who will win this clash between two powerhouses?
Character: Gallade
Opponent: Lucario (full aura boost with no damage)
Stage: Spear Pillar
Conditions: Defeat Lucario! (1v1)

Event 37- The Darkness Filled Swords
Desciption: Link's mirror dark side has risen again, but this time, he brought some friends. Help Link put them back in their place, the shadows.
Characters: Toon and Link (3 stocks each)
Opponents: Dark Link, Dark Toon Link, Dark Marth, Dark Ike, Dark Meta Knight, Dark Gallade and Ganondorf
Stage: Eldin Bridge
Conditions: Defeat the dark mirrors once and for all! (2v2, every other character will spawn after one is KO'd)

Event 10 (Co-op)- The Pokemon League
Description: You can't afford to lose. Defeat all of your opponents in a Double Battle match!
Characters: Pokemon Trainer (random Pokemon, no switching) & Pikachu
Opponents: Pokemon Trainer (two Pokemon, to switching), Pikachu & Jigglypuff, Lucario & Gallade
Stages: Pokemon Stadium, Pokemon Stadium 2, Spear Pillar
Conditions: 2v2 match! Your Pokemon will be healed after every battle and the stage will change. One stock each.
---
Taunts

Up Taunt: Gallade slashes furiously with both arms and goes back to normal (does no damage)
Side Taunt: Gallade crosses his arms, looks back with his eyes closed as says, "hmph, pathetic"
Down Taunt: Gallade plans both of his arms into the ground and struggles to pull them out.
---
Stage That Represent's Gallade

Spear Pillar- Gallade is a powerful, high classed, 4th generation Pokemon. The Spear Pillar is perfect for him.
---
Minor things

Voice: Like any other Psychic Pokemon, Gallade transfers his thoughts into words that anyone can hear
Chaingrab: No
Able To Be Infinately Chaingrabed: No
Glitches: Who knows?
Alternate Costumes: Blue Gallade (Shiny), Red and Black Gallade, Dark Gallade.
Victory Pose:
-Gallade slashes twice and goes into a stance with one leg out and his arm above his head
-Gallade has his back turned and arms crossed but his head and face are facing the opposite direction as he merely says, " hmph, I win"
-Gallade slips on the ground (ironicly) and sits there, rubbing the back of his head out of embarassment
Victory Music:
The, "I caught a Pokemon" music, but, a more metal-esque sound, like MK's victory music.
Losing Pose:
Gallade looks down to the side a bit, all emo-like
---
Snake Codec:

Snake: Colonel... I've seen this guy before, but he looks different... Who is this?
Colonel: Well Snake, this is Gallade, the male evolution of Gardevoir whom I presume that you're talking about.
Snake: Male evolution?
Colonel: Yes, when Gardevoir's pre-evolution, Kirla is male and exposed to a Dawn Stone, he will evolve into Gallade. His skill is comparable to that of an experienced samurai. His blades, well, um hands can cut through even the toughest substances so be careful!
Snake: Got it... wait...
Colonel: What is it, Snake?
Snake: How can people tell the difference between male and female Pokemon?
Colonel: Well... Even I don't know that, Snake.
Snake: ...
---
Kirby Hat

Gallade Head Blade:

That's all Kirby needs. He can now use Psycho Cut with the same charge time and arc as Gallade's. He cannot do the double Psycho Cut however.
---
Wiimote Sound

Slice n' Dice:
All you hear is the clashing of two blades.
---
Entrance

From the Shadows!:
Gallade enters using Shadow Sneak and slices though into reality.
 

Twilight-Emblem

Smash Apprentice
Joined
Nov 28, 2008
Messages
114
Location
Alabama
Gallade is a bit generic to be honest, but it's a good start if you want to do some tweaking before the 28th.

I have GIMP, but I'm not any good with it. Would anyone consider helping me make buttons for my sets?

Hey Spade, is that second mystery set a Fire Emblem character? Because I think I've seen that dragon shadow thing before...

In other news, I'm thinking about cutting Blooper from my Bowser's Minions group and replace him with either X-Naut (Who I will probably do as a solo set if I don't use him here), a Bob-omb, or a Shy Guy (Which has been done before). What do you guys think? Blooper, X-naut, Bob-omb, or Shy Guy. Which would make a better final member to Bowser's Minions (Koopa, Lakitu, and Piranha Plant)?
 

Junahu

Smash Ace
Joined
Nov 15, 2005
Messages
899
Location
Shropshire Slasher
I think I'm going to hold off reading Gallade until you tell me he's completely finished. At a glance, you need to put space between the various sections and bigger headings to make the moveset easier to follow.
Even the best of ideas can get dragged down if the organisation isn't up to scratch


Anyway, I drew a James (in the style of artwork from the earlier pokemon games)!

I'm James, and I approve of pokemon movesets!
 

Twilight-Emblem

Smash Apprentice
Joined
Nov 28, 2008
Messages
114
Location
Alabama
Lol, listen to him, he's the crazy person who made an entire flash site for a moveset a few pages back. He knows about presentation.

That picture is great
 

Twilight-Emblem

Smash Apprentice
Joined
Nov 28, 2008
Messages
114
Location
Alabama
Lol, listen to him, he's the crazy person who made an entire flash site for a moveset a few pages back. He knows about presentation.

That picture is great. I approve of Pokemon sets also!
 

9Kplus1

Smash Master
Joined
Jul 4, 2006
Messages
3,518
Location
Smogon (PM FC: 4256-7740-0627)
Yeah, I should have the text updates done by tomorrow, along with all of the gramatical and "broken" errors. I proofread most of it and decided to post it now to get some type of response ._. .
 

Tornadith

Smash Journeyman
Joined
Aug 12, 2008
Messages
374
Location
*Sends Sundance _______________ on __________ Day,
Lol, listen to him, he's the crazy person who made an entire flash site for a moveset a few pages back. He knows about presentation.

That picture is great. I approve of Pokemon sets also!
Lol, listen to him, he's the crazy person who made an entire flash site for a moveset a few pages back. He knows about presentation.

That picture is great
Yay at double posts!

My Allegretto moveset should be up soon. Maybe tonight? 0_0
 

half_silver28

Smash Ace
Joined
Apr 25, 2008
Messages
862
Location
MYM, Ohio
Am I a forty person?

And is that a lot or a little compared to the last few MYMs?
I'm not sure, but that's probably more than the number of people who voted in MYM.

& btw, Shana & Yuji are coming along pretty slowly. I'm in the process of re-watching like 30 eps of the show to get ideas. :ohwell:
 

Jimnymebob

Smash Champion
Joined
Sep 26, 2008
Messages
2,020
NNID
Jimnymebob
Interesting Fact: We only have about 40 people who are currently eligible to vote come voting time.
That's still quite a lot of votes though :bee:
Has anyone with under 50 posts posted 3 movesets?

Oh, and the chances of Ripper Roo being in MYM4 are the same as Roomba winning.
 

The Trophy Master

Smash Journeyman
Joined
Dec 27, 2008
Messages
272
Location
*Sends Sundance an orange elephant on Chirstmas, a
Anyways, I've already got more than 50 posts here and, I'll have 3 movesets posted when Bidoof is finished! :bee:

If we count Super Votes as additional votes, everbody would have 36. And if there are 36 voting people, there'll be 1440 votes total! :dizzy:

You've all been waiting for it... Bidoof should be ready today!.....not now......

........................(Sig Appearing ).........................................................................................................................................................................................................................................................................................................................................................................................
 

☆_Mutha-Foxin GangstaKirby_☆

Banned via Warnings
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Messages
1,672
Location
waiting for mars to hurry up with that **** blunt




Have no fear, as
CAPTAIN FALCON'S MANLINESS JOINS THE BRAWL!

MANLY STATS

Size: BIG AND MANLY!
Weight: HEAVY AND MANLY!
Power: STRONG AND MANLY!
Jumps: 9001 MANLY JUMPS
Jump (1): HIGH AND MANLY!
Jump (2-9001): HIGH AND MANLY!
Speed (Walk): FAST AND MANLY!
Speed (Run): FAST AND MANLY!
Traction: GOOD AND MANLY!
Speed (Attack): FAST AND MANLY!
Speed (Falling): MEDIUM AND MANLY!
Range: LONG AND MANLY!
Crouch: GOOD AND MANLY!
Crawl: YESZ!
Wall-Kick: YESZ!
Wall-Cling: YESZ!
Glide: YESZ!


MANLY SMASHES

Forward Smash – MANLY ELBOW PAWNCH

Up Smash – YESZ!

Down Smash – COME AWN!


MANLY AERIALS

Neutral Aerial – SHOW ME YOUR MOVES!

Forward Aerial – KNEE OF JUSTICE

Backward Aerial – MANLY BACK PAWNCH

Up Aerial – MANLY SOMERSAULT

Down Aerial – MANLY STRETCH KICK



MANLY SPECIALS

Neutral Special – FALCON PAWNCH

Side Special – RAPTOR BOOST

Up Special – FALCON DIVE

Down Special – FALCON KICK


MANLY FINAL SMASH

Final Smash – CAPTAIN FALCON JOINING BRAWL

Captain Falcon sits down at a computer screen. He's gained weight since Melee... over 9000 pounds to be exact. He sits at the computer playing World of Warcraft. His nipples are gone. They are covered by layers of fat tissue. His other muscle have deteriorated too. They are also now just fat. Captain Falcon's suit still fits though and it's tighter on him than ever... but that's not really a good thing now.

Captain Falcon suddenly gets an IM.

Sakurai: Falcon! Get off your ***! It's time for the Brawl!

This is what Falcon was waiting for! He cancelled his quest party and logged out of WoW. It was time for a comeback.

Captain Falcon starts going through a tough training style. He does 1,000,000 Falcon Sit ups, the same amount of Falcon Push ups, and he runs a Falcon Lap around his Falcon House. He opens the fridge and determines he doesn't have enough eggs. So he goes to the source. Captain Falcon runs all the way to a farm in Alabama (He lives on Hawaii). On the farm he forces the chickens with his mind to lay over 9000 eggs and to go get more eggs for him. Falcon gets the eggs and a giant bowl and makes the biggest protein shake the world has ever seen. He drinks the shake with his feet and it flows through his body replacing his blood. This protein blood becomes powerful enough to blow all of his fat leftover off and it flies into a meteor in space. Captain Falcon becomes his good old self!

The meteor aligns with Earth for a crash landing to destroy it. This is Falcon's true test to see if he's ready.

Captain Falcon jumps up, through the atmosphere and into space. He prepares his fist. It's time...

Falcon... P... p... p......

PAAAAAAAAAAAAAAAAAAUUNNNNNNCHHHH!!!

Captain Falcon makes the meteor evaporate in a single paunch. The massive explosion makes him descend towards Earth.

The camera shows Captain Falcon many miles above the stage, falling at a rapid speed, while playing a flaming guitar with his teeth. He gets bored and throws the guitar at a nearby mountain, causing the mountain to explode. Only instead of debris, pornography comes flying out of the explosion, which Captain Falcon looks at while eating raw meat, drinking beer, and flexing his biceps.

He gets bored with the pornography, so he destroys it all with his chest hair, which he can grow at will. He finishes his raw meat and beer, so he eats the beer glass, like a real man. He still has quite a long way to go before he crashes into the stage, so he starts striking manly poses, while shooting bullets out of his iron nipples. These bullets explode upon impact with the ground, launching a flaming truck into the air, straight towards Captain Falcon, who slices it in half before it can reach him with the force created by him flexing his pecks.

As he passes the gas tank, which became detached, he falcon punches it causing it to explode with the force of a nuclear warhead. This propels Captain Falcon towards the stage at an incredible speed.

Captain Falcon crashes into the stage with a pelvic thrust, done at near the speed of light. He climbs out of the crater he created, and flexes every muscle in his body at the same time. The incredible force created by this kills everyone within a 500 mile radius, and every female in the universe climaxes.

MANLY MUSIC
http://www.youtube.com/watch?v=7Lw3bmJicX0
http://www.youtube.com/watch?v=MH1btSVzfbA

MANLY END OF MANLY MOVESET

first of let me say this

Captain Falcon,

second of all **** he's so manly theres no need for jabs or tilts just smashes AND ONLY SMASHES!!!

-manly fsmash>manly dsmash>manly usmash>manly manliness>manly mindgames>Falcon Punch!!!!!>death-
 

Skyshroud

Smash Ace
Joined
Aug 7, 2006
Messages
794
Location
PA
^^^

Please don't quote movesets, it just takes up a lot of space and doesn't really do anything. Just quote the header or pic to make it manageable.

EDIT:
Twilight-Emblem said:
In other news, I'm thinking about cutting Blooper from my Bowser's Minions group and replace him with either X-Naut (Who I will probably do as a solo set if I don't use him here), a Bob-omb, or a Shy Guy (Which has been done before). What do you guys think? Blooper, X-naut, Bob-omb, or Shy Guy. Which would make a better final member to Bowser's Minions (Koopa, Lakitu, and Piranha Plant)?
Please don't do X-Naut. They aren't even Bowser's minions; they fight him! That would be so out of place that it isn't even funny.
Not to mention that all of the X-Nauts awesomeness cannot be contained in a group set. He would clearly overshadow the others.
 

Jimnymebob

Smash Champion
Joined
Sep 26, 2008
Messages
2,020
NNID
Jimnymebob
Wait, for the minimum of 3 movesets needed to vote, do SSE bosses count, or do they have to be full characters?
You need either 50 posts in the thread, or 3 movesets to vote.
As long as you fill one of those conditions you're good to vote ;).
 

dancingfrogman

Smash Ace
Joined
Jan 3, 2008
Messages
862
Location
United Kingdom, Birmingham
Switch FC
3133 8842 3910
Can I vote?

I'll have two movesets once I post Allegretto and I'm sure I've had more than 50 posts in this thread.
You have more than double the required posts to be able to vote.

So, now you should get that voting list ready to send, as we have about 17 days left to finalise our voting and give to active sandbags!

Although, I must ask you to SV at least one of my sets! :laugh::laugh::laugh:
 

KingK.Rool

Smash Lord
Joined
Nov 26, 2005
Messages
1,810
You have more than double the required posts to be able to vote.

So, now you should get that voting list ready to send, as we have about 17 days left to finalise our voting and give to active sandbags!

Although, I must ask you to SV at least one of my sets! :laugh::laugh::laugh:
Technically, there's a bit more time than that, since advertising is a week and voting is another week. Really, there's no rush.

I'd bear in mind that some people may be saving up last-second movesets to emulate The Horseman's success in MYM 3 (I wish...), so I wouldn't finalise anything just yet.

*cough*

On another note, I'm once again making a list of eligible voters so we can properly keep track of who has and hasn't voted, just as I did in MYM 3. Expect that soon.
 

dancingfrogman

Smash Ace
Joined
Jan 3, 2008
Messages
862
Location
United Kingdom, Birmingham
Switch FC
3133 8842 3910
Technically, there's a bit more time than that, since advertising is a week and voting is another week. Really, there's no rush.

I'd bear in mind that some people may be saving up last-second movesets to emulate The Horseman's success in MYM 3 (I wish...), so I wouldn't finalise anything just yet.

*cough*

On another note, I'm once again making a list of eligible voters so we can properly keep track of who has and hasn't voted, just as I did in MYM 3. Expect that soon.
See how I said about? How would I know :laugh:

Is this the general time period?:

2/28/09: end of submissions, start of advertising

About 7 days?: End of advertisement, start of sending votes

About 2 weeks?: Tally votes and perform Kicks, shifts and picks.

About 2 weeks after?: Top 50 posted

About 2 weeks: Break

Start of MYM5?

And of course, we have Halberd Crew to look forward too! Sandbags going to rig the system with that set, I know it :laugh:!

*I want to see the actual vote numbers if you are allowed, and see what sets got kicked/added to the list, if I can't, oh well*

Man i'm looking forward to the final top 50, and you won't *a feeling that only sandbags don't feel, knowing the results before hand and such*!
 

KingK.Rool

Smash Lord
Joined
Nov 26, 2005
Messages
1,810
It's (almost) that time of year again...

K. Rool's List of Certifiable Voters!

The Sandbags

Sir Sandbag Supreme
Master Sandbag
Chief Sandbag
Lionhearted Sandbag
King Sandbag

The Regulars and Semi-Regulars

Spadefox
Hyper_Ridley
dancingfrogman
MarthTrinity
agidius
TheSundanceKid
Sonic the Baron
Tanookie
Baloo
BKupa666
TWILTHERO
Junahu
Kholdstare
goldwyvern
Smash Daddy
Jimnymebob
kitsuneko345
SonicBoom2
princesspeachluver13
flyinfilipino
Pelikinesis
The Trophy Master
Akiak
Tornadith
majora_787
half_silver28
SkylerOcon
Twilight-Emblem
evilgidget
Salvo Fenris
emergency
Mardyke

The AWOL

~Cruxis~
Lenus Altair
Commander Blitzkrieg
darkserenade
hyperhopper
phatcat203
Mario_And_Sonic_Guy
IvoryFlame
airsmasher

If I made a mistake, left you out when you DID actually have enough movesets, or anything of the sort, go ahead and point it out, I'll edit you on. Khold has already sent me his votes because he's losing internet access soon, but he still might make some last-second amendments to them.

...So yeah. Voting start tomorrow. Just reposting this so I don't lose it and/or forget it. As you send in your votes, I'll repost this with your name crossed out, yes?
 

dancingfrogman

Smash Ace
Joined
Jan 3, 2008
Messages
862
Location
United Kingdom, Birmingham
Switch FC
3133 8842 3910
I find it funny that i'm the 3rd person below the regulars, must mean i'm recognised! I humbly believe the regulars title should change to Saturns, and AWOL changed to Mere Primids.

I think i'm turning hysterical, Spadefoxes Virus's are in me, (Trophys?) Dr Mario, gimme that pill!

I'm going mad with words... Calm down That TATL Guy!

*oh noez, Hyperhopper can vote, prepare to hide in the bomb shelter, Spade will let out a necular bomb if Hyper returns!*

Glad you're doing that again K.rool! Make it easier to PM non-sent-voted people to remind them they can vote does it not?

43 times 30 = a possible amount of 1290 votes overall. Quite a lot ay?
 

Tornadith

Smash Journeyman
Joined
Aug 12, 2008
Messages
374
Location
*Sends Sundance _______________ on __________ Day,
I find it funny that i'm the 3rd person below the regulars, must mean i'm recognised! I humbly believe the regulars title should change to Saturns, and AWOL changed to Mere Primids.

I think i'm turning hysterical, Spadefoxes Virus's are in me, (Trophys?) Dr Mario, gimme that pill!

I'm going mad with words... Calm down That TATL Guy!

*oh noez, Hyperhopper can vote, prepare to hide in the bomb shelter, Spade will let out a necular bomb if Hyper returns!*

Glad you're doing that again K.rool! Make it easier to PM non-sent-voted people to remind them they can vote does it not?

43 times 30 = a possible amount of 1290 votes overall. Quite a lot ay?
Princesspeachluver13, WHAT HAVE YOU DONE WITH DANCINGFROGMAN? WHERE IS HE? BRING HIM BACK!

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Also: I'm gonna try to get another moveset done for the start of MYM5 which is in...6-7 weeks?

Yeah I'll have time.
 

Baloo

Smash Ace
Joined
Nov 14, 2008
Messages
781
Oh no! I can't vote, I only have 13 (I think) movesets and 524 posts! :O

I'm #9 on the list, I'm famous. :p.

EDIT: Counting this post, 525. I'll never have enough posts! ;)
 
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