• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

TDB: SEASON 2! LEON (RE4) vs LARA CROFT

UncleSam

Smash Master
Joined
Oct 14, 2008
Messages
3,809
Location
Troy, NY
Anyway, I keep asking what kind of armor Galleom has that can be agreed by everyone because if Galleom has Chobham (tank) armor or anything similar, which is heat resistant and can take almost all physical blows, then fire would be useless...as would most physical, non-metal piercing attacks.
And then again Ike's sword can pierce it's armor (see pic.)
 

Memorable_Random_Guy

Smash Journeyman
Joined
Feb 4, 2009
Messages
384
I wouldn't say it is piercing it's armor....It hasn't even touched Galleom yet.

Anyway, I looked in the subspace videos and the scene where Galleom appears clearly says 'The Tank in the Wastelands' so there is a high possibility that Galleom has Reinforced armor.

But even then, Galleom's weak point is his twig-like joints in his arms and in his waist. His joints in his arms are hard to hit because he moves his arms quickly and can defend himself with the hardest part of his them, but you can't say the same thing for his waist joint....

If Giga Bowser gets behind him and and scores a few good hits in that weak point, Galleom wouldn't be able to move or transform.
 

Snowstalker

Smash Ace
Joined
Jan 25, 2008
Messages
813
If you look, you'll notice that Galleom has quite a few open spots in the armor. If Bowser can get a good claw in them, he has a decent advantage. As for the missiles, can't Bowser just detonate them with his fire breath?
 

Zook

Perpetual Lazy Bum
Joined
Jul 30, 2005
Messages
5,178
Location
Stamping your library books.
Well, realistically speaking, Bowser has skin made of dragon scales, so in essence, Giga Bowser would practically have super kevlar skin compared to normal Bowser.
...Did you just use dragon scales as a realistic example?

*facepalm*

Doesn't Galleom have a Subspace bomb in his head? He could kill both of them by setting that off.
 

Memorable_Random_Guy

Smash Journeyman
Joined
Feb 4, 2009
Messages
384
Also, the spining around and jumping makes sense if you consider that Galleom has trusters in his back. If he angles them then he could probably do all that stuff, including flying. Of course, limited fuel.

I don't like this site's letter size, the default setting should be 3 IMO...

Now, off to Giga Bowser:

A turtle's shell is extremely tough, the biggest ones being able to endure a shark's bite which is extrmely strong and it can resist bullets from a rifle. You can only imagine how tough it is considering Giga Bowser's size...


Edit:They can also resist crocodile's bites.
 

JOE!

Smash Hero
Joined
Oct 5, 2008
Messages
8,075
Location
Dedham, MA


Pokemon
|
Super Smashes
|
Interactions
|
Strategy
|
  • Stealth Rock
  • Whirlpool
  • Strength
|
  • Alakazam can grab Fossilized foes with Confusion, despite their anti-grab armor, and throw them while pausing their "grab" timer until released from Confusion.
  • Full-charge Hydro Pumps will remain in the air/where they explode for 5 seconds when they hit Reflect or are Grabbed/Zair'd/Side B'd by Alakazam, and will continue to slightly push foes away from the center of the burst, but deal no damage.
  • When Feraligatr's Water hits Armantle's Lava, it cools into brand new, solid stage. Cooled lava is pass-through if extended to the air, just like platforms, but can be extended off edges and still be solid if done from a floor.
|This team is all about stage control, with the ability to create solid stage that can't be destroyed, float two kinds of traps in the air, and just bully the foe in general with the environment they set up. It takes a bit of a higher learning curve to get down the preparation and momentum building with the team, but mastering their nuances will be well worth it.
 

tocador

Smash Lord
Joined
Sep 10, 2008
Messages
1,703
Location
Hot chick Zone, Brazil

dgameman1

Smash Journeyman
Joined
Sep 13, 2008
Messages
219
Location
Beverly Hills, California
Galleom appears to be a giant, purple robot/cyborg which consists of simian features, and is also capable of transforming into a jet propelled tank labeled as the Galleom Tank. He is covered head to toe in a heavy Mech arsenal, possessing two rocket launchers as shoulder weapons, and powerful jets on his feet. He wears an iron knight mask that covers his face, as well as metallic arm braces over his bulky forearms. He is also quite agile in this form, capable of performing extremely large jumps, leading to the possibility that his jumps are jet propelled. In his tank form, he is much more compact, only being able to attack by either firing the missiles on his back, or simply by ramming into his foe at a high speed. As a last resort, he can set off a Subspace Bomb hidden within his head.
Bolded important stuff..

I'm starting to change my mind
 

Memorable_Random_Guy

Smash Journeyman
Joined
Feb 4, 2009
Messages
384
Not counting the fact that Galleom has his weak point on his back. Giga Bowser's weak point is his head. And hitting Giga's weak point will either kill him or knock him out, while destroying Galleom's weak point still leaves him concious and capable of using projectiles.

So, can we all agree that Galleom has the best lasting power out of the two?
 

JOE!

Smash Hero
Joined
Oct 5, 2008
Messages
8,075
Location
Dedham, MA



Pokemon
|
Super Smashes
|
Interactions
|
Strategy
|
  • Strength
  • Assist
  • (Triple Finish)
|
  • When Feraligatr's Water hits Armantle's Lava, it cools into brand new, solid stage. Cooled lava is pass-through if extended to the air, just like platforms, but can be extended off edges and still be solid if done from a floor.
  • Water attacks will make Leech Seeds grow, causing them to heal the attacks % back in full as well as emit an aura for 1% healing per second in a 1/2 platform radius around the foe.
  • Pyro Flow's hot air will ignite the Leech Seeds on a foe and cause them to be continuously burned for 8% a second for 3 seconds. During this time they cannot be Seeded again, and Fossilize will put out the fire.
|The classic mix of Grass, Fire and Water is as varied as it is nostalgic. Any order works here based on the player's needs. High damage goes for Armantle and Breloom, Survival opts for a grass and water combination, and those who like to mess with the stage and/or bully opponents love the two heavies. Great for players of any level!
|
TRIPLE FINISH
|
  • Requiring the foe to be close, Breloom will lash out and grab them, and toss them to the ground leaving them prone. While prone, Feraligatr and Armantle will then pour water and lava over the unfortunate victim, leaving them in a rocky prison on the floor! Once buried, the foe has 2x grab escape difficulty in order to get up, further amplified by how just after the burial, Breloom hops over and throws down a handful of leech-seeds, growing atop the foe and stealing 10% a second that they give off from the small plants seen on the victim, as well as occasionally popping out Oran Berries.
|
 

Zook

Perpetual Lazy Bum
Joined
Jul 30, 2005
Messages
5,178
Location
Stamping your library books.
the bomb is out becaus ethey both die....it would inda...scew results in a "out of 1000" scenario.
It would be ******** to leave the bomb out. What's the point of this thread if you don't give the brawlers ALL of their weapons?

Maybe you should've matched Galleom with someone who could survive the bomb, or fly over the blast, or dismantle it. It's your own fault for this scenario. :p
 

JOE!

Smash Hero
Joined
Oct 5, 2008
Messages
8,075
Location
Dedham, MA



Pokemon
|
Super Smashes
|
Interactions
|
Strategy
|
  • Dragon's Rain
  • Hyper Beam
  • Strength
|
  • Feraligatr can fill Trick Rooms with water, with his specials and smashes generally filling 1/3-1/2 based on charge, and other moves filling 1/4 of the volume. Foes passing through the now filled Trick Rooms will be slowed to 1/2 speed, as well as the water absorbing Energy-Based attacks. The water depletes at a rate of 1/5th of it's max capacity a second however.
  • If a target is Fossilized in a Trick Room, they do not acquire the negative side effects (Minus damage and speed on allies, damage resistance on enemies), but the duration/escape difficulty is halved.
  • When Feraligatr's Water hits Armantle's Lava, it cools into brand new, solid stage. Cooled lava is pass-through if extended to the air, just like platforms, but can be extended off edges and still be solid if done from a floor.
|Stage control is excellent with this team, as Armantle both uses his abilities to warp the stage, and then is used for both cover and a weapon! Z's Bubblebeam and Mud Shot are great here, trapping foes in hit stun or tripping to be followed up by Feraligatr, and as always fall into the constraints of Armantle's moveset. Although straightforward at first, all the little tricks and baiting involved will make this team have a tad higher learning curve, but getting to know them pays off big time with the raw power at their disposal!
 

Memorable_Random_Guy

Smash Journeyman
Joined
Feb 4, 2009
Messages
384
But then again, subspace bombs are not realistic. It could a highly powerful explosion (like a mini nuke or nitroglicerin), but not a subspace explosion.


Anyway, the horns don't cover his whole head, for example, Galleom's uppercut would go directly to G.B's jaw and break it. And horns are definetly breakable.

Also, I looked at the type of weaponry Galleom has. He has M107 artillery shells that are filled with dinamite which can pierce thru metal and rocks. And apparently, the shells have such armor that only the impact with a solid and heavy object will set the bomb off. Countering the shells with fire would be like countering them with air.


I would explain more about G.B's arsenal, but he doesn't have much other than his shell, muscles and horns....oh, and fire breath.
 

JOE!

Smash Hero
Joined
Oct 5, 2008
Messages
8,075
Location
Dedham, MA


Pokemon
|
Super Smashes
|
Interactions
|
Strategy
|
  • Rock Smash
  • Strength
  • Hone Claws
|
  • With Metal Burst active, Bisharp can destroy Armantle's Rock creations to create explosions like Charizard's Brawl Side B with every hit for massive damage potential.
  • When Feraligatr's Water hits Armantle's Lava, it cools into brand new, solid stage. Cooled lava is pass-through if extended to the air, just like platforms, but can be extended off edges and still be solid if done from a floor.
  • When Bisharp commands Feraligatr to use a smash attack, Gatr's smashes are performed 25% faster than normal. When Bisharp and Feraligatr are the only Pokemon remaining, Feraligatr can also command Bisharp with his Smashes due to experience.
|Team heavy, the three bulkiest Pokemon play their best when they combine their efforts towards bullying the opposition to oblivion. Armantle and Bisharp love having Gatr on the team, as Bisharp now has command over Armantle's boosted Smash Attacks, with super-armor! Or, Gatr's quicker smashes atop Armantle's traps. Combine that with natural staying power and great damage output with Bleed and Lava damage, and you got yourself one mean team.
 

Memorable_Random_Guy

Smash Journeyman
Joined
Feb 4, 2009
Messages
384
What are you talking about dumb@ss, it's GAGA bowser, and he would obviuously Galleom because he is invincible!

Now, back on topic: I don't think G.B has what it takes to beat Galleom simply because the latter has more options, better armor and better weaponry. And we still haven't brought his fast tank form yet.
 

UncleSam

Smash Master
Joined
Oct 14, 2008
Messages
3,809
Location
Troy, NY
Well he could try that only to get shot by a missile as he uses his fire. >_>
...
And why don't people read what I write?
I feel your pain dgameman...
Galleoms missiles suck, cry more...
Look at the pic. 4 missiles... 4 relitively weak missiles...
lets roll through Galleom's mechanical flaws shall we?

Galleom appears to be a giant, purple robot/cyborg which consists of simian features, and is also capable of transforming into a jet propelled tank labeled as the Galleom Tank. He is covered head to toe in a heavy Mech arsenal, possessing two rocket launchers as shoulder weapons, and powerful jets on his feet. He wears an iron knight mask that covers his face, as well as metallic arm braces over his bulky forearms. He is also quite agile in this form, capable of performing extremely large jumps, leading to the possibility that his jumps are jet propelled. In his tank form, he is much more compact, only being able to attack by either firing the missiles on his back, or simply by ramming into his foe at a high speed. As a last resort, he can set off a Subspace Bomb hidden within his head.
this is a quote Dgameman posted... the word "jet" appears 3 times describing his movement.
'ooh jet propultion that must mean he moves FAST'
nope, Galleom is a giant mechanoid, jet propulsion can only move it so far... at a slow pace. He probably weighs multiple tons, or more. an average jet weighs about a ton give or take a few 100lbs. and only uses 1 engine.
EDIT: okay maybe not a ton... half a ton? give or take a few, that's still light and the reason they travel at mach speeds. Nothing like Galleom
now lets look at Galleom again...

the smash wiki says he has jet engines on his FEET the most disporportionate part of this machine... you seriously think that this thing can travel fast?
even more... there are only 4 relitively small engines 1 located on the sole and heel of each foot. the engines are small to fit the foot. IRL Galleom would fall over since he's topheavy. And since Galleom can't jump or do his spin move that nerfs him even more.

and one more thing if it has all this jet feul coursing through it's body, if any of G. Bowsers fire reaches him. Boom he explodes...


Also, I looked at the type of weaponry Galleom has. He has M107 artillery shells that are filled with dinamite which can pierce thru metal and rocks. And apparently, the shells have such armor that only the impact with a solid and heavy object will set the bomb off.
lol what source did you get this from? you're right about the specs but it's not an explosive shell it's a frag shell.
Countering the shells with fire would be like countering them with air.
*facepalm*
G. Bowsers flame can melt the outer metal shell and cause a premature explosion mid-flight
 

UncleSam

Smash Master
Joined
Oct 14, 2008
Messages
3,809
Location
Troy, NY
lol no that's okay, I was sort of pissed because I thought I had finished this debate 4 pages ago
 

JOE!

Smash Hero
Joined
Oct 5, 2008
Messages
8,075
Location
Dedham, MA


Pokemon
|
Super Smash
|
Interaction

|
Assist
|
Alakazam can catch Seed Bombs with Jab/Grab/Confusion, making them behave like his Spoon Traps, and allowing Breloom to toss another.​


CHOOSE YOUR RESERVE!
 

JOE!

Smash Hero
Joined
Oct 5, 2008
Messages
8,075
Location
Dedham, MA


Pokemon
|
Super Smash
|
Interaction

|
Assist
|
Water attacks will make Leech Seeds grow, causing them to heal the attacks % back in full as well as emit an aura for 1% healing per second in a 1/2 platform radius around the foe.​


CHOOSE YOUR RESERVE!
 

Memorable_Random_Guy

Smash Journeyman
Joined
Feb 4, 2009
Messages
384
Long Stuff not left for space purposes.
Wait till my summary.


Source on M107 shells:

http://www.globalsecurity.org/military/systems/ground/m107-175.htm

Source for Chobham armour:

http://www.economicexpert.com/a/Chobham:armour.htm


About the stuff written about fire destroying and Galleom....we conlcluded that G.B's fire is not hot enough to melt a heavily reiforced metal. If it was plasma or at least white fire, then yeah, but G.B's fire is red ( the least hot type of fire there is) and that won't do anything against chobham armour or simply armored vehicle armour.

About the fire destroying the shells, just to see how much sense that makes, try to imagine a guy destroying an artillery shell mid-flight with a flamethrower. Doesn't make much sense unles you are giving G.B his Mario Sunshine fire breath.

And about fire instantly destroying galleom because of fuel and explosives....take into consideration that artillery vehicles have chambers especially made to stop the explosion from destroying the rest of the vehicle if they explode. And the fuel is always inside a heavily armored chamber of an armored vehicle.

Lastly....let's not get TOO technical here. Let's forget that Galleom's feet would not support his weight because then we would just say that G.B would be as slow as your average giant turtle. Or worse, that he would be crushed under his own weight because his shape is not made to support that much weight.

Please people, let's not be TOO realistic by including physics into the mix. It ruins the fun.

-------------------

New points.


Galleom aproximate MAX range when shooting those shells: 40.0 Km.
Galleom can have multiple types of artillery, the M107 was just an example of the type of ammo he could have.


125 mm smoothbore anti tank rounds.


Panzergranate 39 armor piercing shells.

And if he is a futuristic robot then it would make sense that he has the technology to accurately lock-on targets from very far away because, well, we already have that technology

-------------

[We never talked about his vehicle form.

Vehicle form>Giga's shell. He basicaly eliminates any weak-points he may have, he can move, is faster than Giga, can shoot missiles from afar and get away, is comletely covered by it's armour and can ram pretty hard.

---------

There is also the pain and tiredness factor.

Galleom can act at full power as long as he has fuel. Giga will gradually get tired, and even more if he has to carry such a heavy shell.

Galleom does not feel pain, so he can MK walk his way thru Gigas fire and attacks without feeling a thing. Giga still feels pain and he will still feel pain if he gets hit in his shell, as long as the blow is strong enough.

And lastly, if Galleom gets crippled or gets one of his limbs severed, he will still be able to fight and shoot projectiles, without pain interfering with his mission. Giga gets crippled=Giga falls on his feet due to the pain.


I am pretty sure Galleom has this one.
 

UncleSam

Smash Master
Joined
Oct 14, 2008
Messages
3,809
Location
Troy, NY
random words I might possibly ignore
1)The only thing I said about G. Bowser's fire being able to destroy Galleom was contact with Galleom's feul reserves.

2)I need more info on the armor because if the armor is heavy you're purposely nurfing him more by limiting his movement allowing G. Bowser to destroy him.

3) every metal has a melting point... and a heat round is different than actual fire... HEAT means high explosive anti-tank round, you're giving me these links that you didn't read through. I'm seriously doubting the points you are trying to make here.

4)
About the fire destroying the shells, just to see how much sense that makes, try to imagine a guy destroying an artillery shell mid-flight with a flamethrower. Doesn't make much sense unles you are giving G.B his Mario Sunshine fire breath.
...
...
seriously?
read the OP...
then come back to me
M107 shell are made out of steel
G. Bowsers flame can melt it in mid-air.

5) oh... if he's out of fuel, then what is Galleom going to do?

6)
Lastly....let's not get TOO technical here. Let's forget that Galleom's feet would not support his weight because then we would just say that G.B would be as slow as your average giant turtle. Or worse, that he would be crushed under his own weight because his shape is not made to support that much weight.

Please people, let's not be TOO realistic by including physics into the mix. It ruins the fun.
I lol'd at this, the point in TDB was to utterly **** the characters with real world properties... because if this followed the games than,


vapix said:
Gaga Bowser would him because he is invincible.
no johns.

7)as for long range lock-on, that requires not only computer systems controlled by 'humans' but satallite control systems as well.
artillary fire is like: face the direction of the enemy and shoot really far. you need multiple computer systems to see where you/Galleom can't.

8)
Vehicle form>Giga's shell. He basicaly eliminates any weak-points he may have, he can move, is faster than Giga,
this makes his fuel run out faster for resons that shall be stated soon.

can shoot missiles from afar and get away, is comletely covered by it's armour and can ram pretty hard.
aiming while lying on the ground is bad for reasons soon to be stated.
The armor can be melted... I discussed this. and G. Bowser can grab him as Galleom is being propelled forward. Now if you actually read my WoT you'd know that these engines aren't powerful enough to propel him at high speeds.

9)Full power? nope, this fuel is:
1-being converted to electricity in his body to power his CPU
2-power engines in his body to move joints on a disproportionate part of his body which would take more energy than any other part
3-fuel for the missiles
4-fuel for launching the missiles
5-fuel for engines on his feet 'if' Galleom can get them to work
6-fuel converted into energy for miscellaneous control systems

with an un-replenishable supply and the fact that Galleom is going to be moving alot this can dry out his supply's fast
As for G. Bowser getting tired carrying his shell... that was stupid. G. Bowser is extremely strong, that shell is nothing.
AS for Galleom falling over, 4 missiles, without proper aim since his position is not favorable for firing at targets, after his missiles are gone, he's defenseless.

Galleom does not feel pain, so he can MK walk his way thru Gigas fire and attacks without feeling a thing. Giga still feels pain and he will still feel pain if he gets hit in his shell, as long as the blow is strong enough.
I'm going to ignore this since I answered this above.

TL:DR
Toon Link Doesn't Read
Galleom sucks at being a robot

EDIT: lol at your image
EDIT2: learn to edit your posts
 
Top Bottom