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Stage .H.A.C.K.ing Central

Apocolypse3000

Smash Cadet
Joined
Nov 30, 2008
Messages
33
I got fed up with trying to figure out how to adjust the spawn points, someone else can have a go at fixing it.


http://rapidshare.com/files/339898459/STGBattlefieldFortress.pac

Features:
- This stage is huge
- There's a wall on the right that you can be bounced off of, but there's also a hole on the bottom of the wall that you can be hit into and KO'd
- The left side of the stage is a huge drop, with a grab-able and wall-jump-able ledge.
- There's a small wall that can stop you from sliding off of the left edge of the stage.

Known issues:
- Spawning points, characters appear above the ground and drop down onto the stage.
- And as such, Pokemon T-Stance and the Trainer is levitating

http://www.mediafire.com/?ocguhw0unwn

Fixed the spawn points and pkmn trainer's location!
 

leafbarrett

Smash Lord
Joined
Jun 8, 2009
Messages
1,388
Location
USA
Soooo... anyone figured out the data for water? I looked through Pirate Ship and got absolutely nothing. :<
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
Well, you've stumbled upon Oni's Stage Gallery. Get out while you can :lick:

Super Smash Bros. :

Congo Jungle *v2

http://www.mediafire.com/?nozrzmdzd3y

(Pic outdated)

Bugs:
Though the background messed up a bit, it looks cool, almost cel-shaded...
Platforms don't rotate
Stage is a bit too low as a whole.

Features:
Only the stage is 2D, fighters/items etc are 3D, replaces Summit.
Real N64 Graphics dumped straight from Super Smash Bros. for Nintendo 64
Includes the original Congo Jungle track (named incorrectly, rename it to the song you wish)


Bugs:
Though the background messed up a bit, it looks cool, almost cel-shaded...
Platform doesn't move
Stage is a bit too low as a whole.

Features:
Only the stage is 2D, fighters/items etc are 3D, replaces Brinstar.
Real N64 Graphics dumped straight from Super Smash Bros. for Nintendo 64
Includes the original Zebes theme
Background stays in place, therefore separate from the stage itself.
 

dirtboy345

Smash Ace
Joined
Jan 18, 2010
Messages
715
Set this as my "Main stage post" thingy please. As for color, Purple :p pl0x

Oni's Stages:

Congo Jungle 64

http://www.mediafire.com/?sharekey=2ff3d705a09a3c85bda4076e811714c801ee408f41a6ef8f597b5d7f10aaff85

Bugs:
Though the background messed up a bit, it looks cool, almost cel-shaded...
Platforms don't rotate

Features:
Everything is 2D
Real N64 Graphics dumped straight from Super Smash Bros. for Nintendo 64​


wow thats cool but 1 question, can you change it so the characters are 2d, i know it can be done cuz my other 2 2d stages are like that​
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
wow thats cool but 1 question, can you change it so the characters are 2d, i know it can be done cuz my other 2 2d stages are like that
Yup, since it goes over Flatzone2, EVERYTHING is 2D ;)

to the op with you!...eventually

dats very usefuk

also, dude who,wants a purple name, your request is being processed atm
Thanks ^_^
 

dirtboy345

Smash Ace
Joined
Jan 18, 2010
Messages
715
i sorta meant 3d like the other custom stages lol but is it possible even if its over flat zone
 

MaRRoK

Smash Journeyman
Joined
Aug 20, 2009
Messages
207
Location
Los Angeles
realized i posted this in the wrong place earlier:

2 versions of Temple of time. :)
still in process of getting them work WELL in brawl. they work...barely. lol.
1st is the outside. its on the Hyrule Castle stage(obviously). im going to make it so death if go out of the screen shown.



i would show in game, but it gets all messed up atm. like i said. needs to be finished.

next i have the inside of the temple of time (made on online training. sry. i would have made it on something else but it didnt occur to me. ill try to port it to some useless stage)



this one actuially works, but needs tweaking. annnd i want to replace the statues with a Zelda relevent statue. havent decided what. (ill deleate polygon and add model. that way ill have 2 so i can put on FD or something. needs to be retextured alittle. (the bricks need to be lighter.
 

Shadic

Alakadoof?
Joined
Dec 18, 2003
Messages
5,695
Location
Olympia, WA
NNID
Shadoof
SHADIC STUFF

Fixed Hyrule Temple

Download.

Changes:
- All graphic parts of the stage that shouldn't be there, aren't. (AK did it, of course.)
- Stage boundaries and camera boundaries fixed - Expanded out quite a ways. Looks more like a real stage now.
- Bottom area under platform is no-walljump.

I'm changing this into also a repository of General Stage knowledge for me (and others) to not forget:
- Stages automatically use the first animation listed when you preview them.
- Setting unknown 2 will cause the animation to loop
- Interpolation or whatever can suck really badly. Example:
If frame 1 has an object keyframed at 0,0,0, and frame 200 has it at 200,0,0, interpolation can make it go to 250,0,0 randomly. Fix this by keyframing frame 2 and frame 199.
 

toddtj

Smash Apprentice
Joined
Nov 9, 2009
Messages
186
If there are any mistakes/broken links/etc, please bring them to my attention ASAP via PM.

Todd's Custom Stage Textures

Flame Mammoth

DOWNLOAD: http://www.megaupload.com/?d=7DJR0FBC
Stage Replaced: STGEDIT_1(futuristic)
Custom Music Included!


Flame Mammoth's Stage

Note: This stage is only meant to be played with the following code written by Spunit262:
Death Boundary Mod Beta [spunit262]
0492CF10 60000000
48000000 80B8A428
DE000000 80008180
16000058 00000010
C3320000 43320000
435C0000 C36B0000
E0000000 80008000
Affects all level indicrematly.
Special thank to Igglyboo, his coordinate hacks helped.

Boiling Hot Lava!


!



Kongo Jungle
DOWNLOAD: http://www.megaupload.com/?d=19KW5YZS
Stage Replaced: STGEDIT_0(Ruins)


Kongo Jungle


Texture Close-up


More Texture Close-up



Subcon 2
DOWNLOAD: http://www.megaupload.com/?d=4YVM078E
Stage Replaced: STGEDIT_2(Nature)
Custom Music Included!


Subcon 2


Where's a Potion When You Need One?


Watch out- It's not possible to grab the inner ledges.



Doom Ship
DOWNLOAD: http://www.megaupload.com/?d=OE31QZQY
Stage Replaced: STGEDIT_2(Nature)


Doom Ship


Why isn't this working?


Block Fort
DOWNLOAD: http://www.megaupload.com/?d=UOF9G0HE
Stage Replaced: STGEDIT_1(Futuristic)
Custom Music Included!


Block Fort


More Block Fort



Sky World
DOWNLOAD: http://www.megaupload.com/?d=3YZHMPHE
Stage Replaced: STGEDIT_1(Futuristic)
Custom Music Included!


Sky World(used coin blocks are ice blocks, so no grabbing the ledge)


Watch Your Step- Wooden Blocks Are Falling Blocks



Sky World 2
DOWNLOAD: http://www.megaupload.com/?d=VXAFOBON
Stage Replaced: STGEDIT_1(Futuristic)
Custom Music Included!


Sky World 2



Sky World 3
DOWNLOAD: http://www.megaupload.com/?d=OLHDT9SE
Stage Replaced: STGEDIT_1(Futuristic)
Custom Music Included!


Sky World 3



Sky World 4
DOWNLOAD: http://www.megaupload.com/?d=3JY29J4O
Stage Replaced: STGEDIT_1(Futuristic)
Custom Music Included!


Sky World 4



World 3-3
DOWNLOAD: http://www.megaupload.com/?d=RVZBJNVT
Stage Replaced: STGEDIT_0(Nature)



World 3-3(http://i972.photobucket.com/albums/ae206/toddstages/3-3.jpg)


What's this?


This seems familiar...



World 3-4
DOWNLOAD: http://www.megaupload.com/?d=TGRJ55E0
Stage Replaced: STGEDIT_0(Nature)


World 3-4



World 3-5
DOWNLOAD: http://www.megaupload.com/?d=DD5O7P1A
Stage Replaced: STGEDIT_0(Nature)


World 3-5(Very fun and difficult stage)


Texture Close-Up



World 3-6
DOWNLOAD: http://www.megaupload.com/?d=F5VLMC10
Stage Replaced: STGEDIT_0(Nature)


World 5-6


I want the size and distances to be equal to final destination- let me know if they are.



World 3-7
DOWNLOAD: http://www.megaupload.com/?d=1HF8NNWY
Stage Replaced: STGEDIT_0(Nature)


World 3-7(as you can see, I like this tileset)



Goomba
DOWNLOAD: http://www.megaupload.com/?d=O3RSUYK1
Stage Replaced: STGEDIT_1(Futuristic)


Goomba(Tread Lightly, Please)

Note: the right edge can be grabbed, but the left cannot- sorry, this was the best I could do.
The feet can be camped pretty easily- fix that with a house rule.


I have officially found a use for the beta block!



IamFRANTIC
DOWNLOAD: http://www.megaupload.com/?d=X27FB38Y
Stage Replaced: STGEDIT_0(Nature)
Custom Music Included!!!


IamFRANTIC(either you love it, or you have no idea what it is...)


Be Wary Human Beings


BLaST iT


End.
 

HyperGumba

Smash Apprentice
Joined
Feb 1, 2010
Messages
77
Location
Germany, NRW
NNID
Taro_Kuroyoko
3DS FC
4227-1462-6701
Holy ****,there are some pretty awesome stages out there,I'd love to play on the bigger Corneria,if I had my Wii here... How hard is it to make Hyrule Temple bigger? (I know it's already big but I loved it in Melee's size...)
 

Evilagram

Smash Journeyman
Joined
Oct 4, 2007
Messages
420
Okay, this stage has the same problem as the normal "Fixed Ledges FD" does. The background's animation is screwed up completely. I was getting fed up with it, so I fixed it myself. The background should now perform normally too, so any textures apply to this stage will be correct also. :3

http://www.mediafire.com/?njzym1mm3d3
Thanks for the fix. Maybe I should have edited from the original FD?
 

ShinoBR

Smash Rookie
Joined
Feb 1, 2010
Messages
10
Location
Brazil
Hi, I'm new here as a member!!!

I'm trying to make the Mario stage from Smash64 but I don't know how to prepare(remove the ground, blocks, pipes, etc) the MushroomyKingdom for it. It always freeze!!!

Could someone help me?

Thanks :)
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
Hi, I'm new here as a member!!!

I'm trying to make the Mario stage from Smash64 but I don't know how to prepare(remove the ground, blocks, pipes, etc) the MushroomyKingdom for it. It always freeze!!!

Could someone help me?

Thanks :)
Well, to get prompt help, I'd ask in the Brawl Box Q+A thread under the Tutorials section.

EDIT: And I was gonna do tht stage >:U Well, its ok, if u can get it done then u can do it but if u cnt for whatever reason... I call dibs. Otherwise I'll do Zebes... in fact, ill start on it now!
 

ShinoBR

Smash Rookie
Joined
Feb 1, 2010
Messages
10
Location
Brazil
Well, to get prompt help, I'd ask in the Brawl Box Q+A thread under the Tutorials section.

EDIT: And I was gonna do tht stage >:U Well, its ok, if u can get it done then u can do it but if u cnt for whatever reason... I call dibs. Otherwise I'll do Zebes... in fact, ill start on it now!
We could try doing it twogether!!(ssb Mario's stage)
What do you think about it?
(it's going to be my first real project):bee:

I was thinking on doing the stage in 3d :p

EDIT : We could use some 2d things for some objects and a stretched stage editor block for the moving platform
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
Some things i've been working on:
Realm of Ness:

Download
Realm Of Lucas:

Download
Usually whenever i'm working on something and get stuck i either bash my head against it or work on something else but because i have nothing else to do i just made these 2 when i saw the realm of falcon on youtube about a hour a ago these took about 10 minutes to texturize except for lucas i just gave up trying to fix the hair might do 2/3 more like these but they'll be better
Snowy BattleField:


Added some ice/snow effects to it
Download Beta
I'll give it a week or 2 before i start to texturize this because some people on KK:MM wanted to make a stage like this and i just set the ground work
Stormy Destination i actually waiting for color animating to be put into brawlbox because i don't feel like hexing it in
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
Oni K4ge: I love that you made Kongo Jungle. Being a perfectionist, I aligned the collisions to be perfectly horizontal or vertical where they should be and edited the spawn points and boundaries.
Download
Tell me if I messed anything up or if there's anything else I should fix. I had to put it in a zip file because Mediafire kept giving me error 13 otherwise.
 

toddtj

Smash Apprentice
Joined
Nov 9, 2009
Messages
186
You're Congo Jungle is cool too, but may I suggest using N64 GFX? That's what I did.

~UPDATED CONGO JUNGLE DOWNLOAD LINK, ITS MUCHO BETTER NOW~

http://www.mediafire.com/?nozrzmdzd3y

Updated in my post too
I really wanted to, but I couldn't find any adequate screenshot to rip from and I didn't really want to look into ripping directly from a rom. I'm not going to bother now- yours looks great, already. When I downloaded yours, it froze. What is the .rel file? I'm guessing that ignoring it caused my problem.
 

Mewtwo_2000

Smash Lord
Joined
Nov 23, 2009
Messages
1,177
Location
Spain
NNID
Mewtwo2ooo
3DS FC
0877-0152-2009
Hi, I'm new here as a member!!!

I'm trying to make the Mario stage from Smash64 but I don't know how to prepare(remove the ground, blocks, pipes, etc) the MushroomyKingdom for it. It always freeze!!!

Could someone help me?

Thanks :)
Well, to get prompt help, I'd ask in the Brawl Box Q+A thread under the Tutorials section.

EDIT: And I was gonna do tht stage >:U Well, its ok, if u can get it done then u can do it but if u cnt for whatever reason... I call dibs. Otherwise I'll do Zebes... in fact, ill start on it now!
We could try doing it twogether!!(ssb Mario's stage)
What do you think about it?
(it's going to be my first real project):bee:

I was thinking on doing the stage in 3d :p

EDIT : We could use some 2d things for some objects and a stretched stage editor block for the moving platform
I'm already doing that stage by myself O.o

Or you all talking about the peach's castle one? xD



Is fourside available for download?
Not yet ^^U
 

ShinoBR

Smash Rookie
Joined
Feb 1, 2010
Messages
10
Location
Brazil
I'm talking about Peach's Castle.
My plan is to do a perfect, definitive stage, just like yours ^^
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
When Fourside is released, are you against its inclusion into Project M?
 

Mewtwo_2000

Smash Lord
Joined
Nov 23, 2009
Messages
1,177
Location
Spain
NNID
Mewtwo2ooo
3DS FC
0877-0152-2009
When it's released, you can add to project M with no problem, just give a little credit for it if possible ^^U xD

I'm pleased you wanting to make my stage as a part of a melee v2 project ^^
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
I really wanted to, but I couldn't find any adequate screenshot to rip from and I didn't really want to look into ripping directly from a rom. I'm not going to bother now- yours looks great, already. When I downloaded yours, it froze. What is the .rel file? I'm guessing that ignoring it caused my problem.
yeah you need the .rel file, it goes in pf/module. but i updated the stage anyway, now it goes over summit.
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
When it's released, you can add to project M with no problem, just give a little credit for it if possible ^^U xD

I'm pleased you wanting to make my stage as a part of a melee v2 project ^^
Of course I would give credit. I'm excited to see it come to be. Any chance of a FoD reincarnation?
 

Mewtwo_2000

Smash Lord
Joined
Nov 23, 2009
Messages
1,177
Location
Spain
NNID
Mewtwo2ooo
3DS FC
0877-0152-2009
I see it difficult because of the water refflects and such, a 100% custom FoD would not be much better than the battlefield texture on kc-mm. I'll take it a look anyway ^^U
 

ShinoBR

Smash Rookie
Joined
Feb 1, 2010
Messages
10
Location
Brazil
Hey Oni K4ge, whould you do the Peach's Castle from SSB64 with me? :)

If you don't say it, because I can just create one from Zelda MM on the bridge of Eldin. :(
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
We could try doing it twogether!!(ssb Mario's stage)
What do you think about it?
(it's going to be my first real project):bee:

I was thinking on doing the stage in 3d :p

EDIT : We could use some 2d things for some objects and a stretched stage editor block for the moving platform
Hey Oni K4ge, whould you do the Peach's Castle from SSB64 with me? :)

If you don't say it, because I can just create one from Zelda MM on the bridge of Eldin. :(
... ohhhhhh yeah. Sure. As soon as I figure out why this SPECIFIC STAGE FROM SMASH 64 THAT IS CONSIDERED SAMUS'S STAGE is freezing everytime I try it out >_> I think its the new BrawlBox
 

ShinoBR

Smash Rookie
Joined
Feb 1, 2010
Messages
10
Location
Brazil
I'm finishing my homework, soon I'll try to delete things that we won't use in our stage.(like the main file of the level: ground, pipes, etc)
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
I'm finishing my homework, soon I'll try to delete things that we won't use in our stage.(like the main file of the level: ground, pipes, etc)
ok.

...wait, what? Pipes? You mean Mushroomy Kingdom..?
 

ShinoBR

Smash Rookie
Joined
Feb 1, 2010
Messages
10
Location
Brazil
Yes.
:(
It's crashing and crashing

EDIT: If you could test it too...or maybie we try doing it over another Mario Stage from brawl...It's better to do so because of the musics.

EDIT²: I did it!!! But my model didn't show up. It's the block from the level editor.

EDIT³:The block actually appeared in the ending of the level. Then It's just the position. And the textures, that are wrong. :D
 
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