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Stage .H.A.C.K.ing Central

DiamondbodySharpshooter

Smash Journeyman
Joined
Nov 3, 2009
Messages
416
don't try it it'll freeze if you do because hanenbow has no music while the stage you're replacing does
Uh...what? Hanenbow has music. I've replaced it with the NBA Jam Tournament Edition music before.

EDIT: Got it to work myself! However, the other issue at hand here is: What .rel file does World Martial Arts Tournament use?
 

FairKnight

Smash Journeyman
Joined
Jan 16, 2010
Messages
265
Location
Camelot
FORGOTTEN DUNGEON[Credits to who first made Battle Fortress]

http://www.mediafire.com/?ue2yuzanvna [Repalces Online Training Room &/or Mario Bros.]

TWILIGHT CASTLE

http://www.mediafire.com/?yhn1x3mtuyk [Replaces Online Training &/or Green Hill zone] (The collisions are a litte querky]

NIGHTMARE REALM

http://www.mediafire.com/?q52mzt5uujm [Replaces Final Destination &/or Yoshi's Island (Melee)] -NO SANDBAG-


SORA'S AWAKENING II



http://www.mediafire.com/?itmkt1lmmzz [Replaces Final Destination &/or SkyWorld (Skyworld is Preferred)] It comes with brstms that fit the stage too, and ocne again thanks for the downloads, mayb this will be just as successful ;)
 

Fen__

Smash Ace
Joined
Mar 25, 2008
Messages
727
Uh...what? Hanenbow has music. I've replaced it with the NBA Jam Tournament Edition music before.

EDIT: Got it to work myself! However, the other issue at hand here is: What .rel file does World Martial Arts Tournament use?
I'm calling shenanigans. Hanenbow really doesn't have any music. The only "music" for the stage is the sounds made by the little things bouncing around.
 

Mit

Smash Ace
Joined
Oct 20, 2008
Messages
947
Location
Southeast Michigan
I'm calling shenanigans. Hanenbow really doesn't have any music. The only "music" for the stage is the sounds made by the little things bouncing around.
If you stand still and do nothing in Hanenbow there is indeed a background music track. It's very minimal, but it is there, and therefore it can be replaced.

Also, from the Brawl Custom Music thread:

Code:
HANENBROW
R03 - Hanenbrow?
With brilliant typos included.
 

SuperGuzzi

Smash Journeyman
Joined
Dec 19, 2009
Messages
357
Location
Wii
SuperGuzzi's awesome stages

Well here are my textures for stages and characters, you need to know, i am more good with reemplaced and adapting models/textures than doing textures itselfs, so espect more good models swamp (with no too good textures) than good textures.

NEW


Snowy Summit

Just Summit with snow.
Dowload: http://www.mediafire.com/?yhinmlk0nhz

Final Space

Just Final Destination with a space background.

Dowload: http://www.mediafire.com/?t34nzkzmvtw


Marble Zone

Is over Eldin Bridge, the lava is animated like norfair, it have exactly gameplay like original Bridge. It looks really better in game.
Dowload: http://www.mediafire.com/?oimwndmj0zn



WORKING ON

Sky Deck


for now it will be just a texture, but if anyone can tellme any idea to change/add any model tell me


STAGES
My first level, and my favorite:
Green BattleHill:

As you can see i put the GHZ original background, and swamp the cristal under the stage by master esmerald and chaos esmeralds
there are some things that still i need to change, but if anyone need a download now i can put it.
Download: http://www.mediafire.com/?jdzz5wyz2k2

Green Hill Zone +

it has a new location and is pretty good (also i have a version with a sonic one-up box, but i don't like the walls)
here is other pic


Dowload: http://www.mediafire.com/?mljnyf2nyzy


Pasific Pirate Ship

No bombs, no catapult, no big rock, no tornado(actually the pirate ship enter in tornado, but ther is not diference it don't chage the gravity) and intangible water.

as you can see the water is intangible, like melee's water
Download:http://www.mediafire.com/?mjnwtgwwjcg


Hanenbow+

well is just that, i resiced the hit boxes for the lower leafs to do only one point in it, oh and i add the flower beacause is cool
Download:http://www.mediafire.com/?ktk2lvvm1zm
there is also a version with the two lowed leaf matched

i prefer this but you can choose :)
http://www.mediafire.com/?wyr1mtmjdyz


RumbleFalls+

i deleted the most part from the original and put a static background (the water still move) and this rememberme another stage from melee...
*Download:http://www.mediafire.com/?jmdaezgdm3m

*This is a rar file, it contains the STGJUNGLE.PAC and a st_Jungle.rel (this need to go in pf/module) you need both to do work the stage


Norfair+

No lava, just that (and also removed conteiner)
*Dowload:http://www.mediafire.com/?yhmmnzroquh

*The same as rumblefalls, this is a rar file, it contains the STGNORFAIR.PAC and a st_norfair.rel (this need to go in pf/module) you need both to do work the stage.

Awesome Luigi Mansion:

Awesome moon, and awesome rain but that rain is really bad and fast, so i am thinking in put a Awesome snow, is more slowly and better.
Download: http://www.mediafire.com/?iegmjxj4z5d

SuperGuzzi TV and consoles:

You can see my wii my PS2 my video and the best console ever My Sega Dreamcast

Stand Destination

Just Final Destination reemplasing the stage by the thophy stand, it's animated and moves around.
Download: http://www.mediafire.com/?4noq30qikmw
 

DiamondbodySharpshooter

Smash Journeyman
Joined
Nov 3, 2009
Messages
416
i'm surprised that actually worked i've tried it before and got such a lovely song from my wii
Before I continue, I must add, thank you for the assist, Mit.

But yes, R03 is Ambient Sounds. It's not listed on the My Music menu, and the little bar that says the name of the song from the info.pac (or was it the mu_menumain.pac?) doesn't come up. But I have played two successful nonfreezing matches on Stop That Train!

However, I cannot get the other three stages I want to put on to work...what is the correct .rel for World Martial Arts Tournament?
 

Zenox the Chimera

Smash Journeyman
Joined
Feb 11, 2010
Messages
209
Location
In ur Chimera Lab, eatin' teh scientistz
I'm embarking on a project to include custom stage parts that Sakuari denied us.

I got sideways spikes done.

I'm also gonna try to do:
-sideways springs
-downward facing springs and spikes
-blocks of water
-invisible blocks
-maybe circling platforms

And I guess I'm open to suggestions.

And also, I think footstep6 is spring.

If this has been done before or is impossible, please tell me; I'm too lazy to search.
Any luck with this yet?
 

Plasmakirby1

Smash Journeyman
Joined
Jul 4, 2009
Messages
346
Location
why do you care?
can someone help me? trying to add 2 of battlefield's floating platforms (ashiba's as i call them) to my Twilight Hill Stage (pics found at kitty corp for now). They keep causing a silent freeze after i select the stage. i tried putting the mdl0's into one of the modeldata's, freeze, put them into the other where there are no animations, freeze, created new brrs pack, no freeze but didn't appear. can someone help meh?
 

Segtendo

Smash Hero
Joined
Dec 1, 2009
Messages
5,021
Location
Illinois
NNID
Segtend0
3DS FC
2552-4940-9357
Can someone give me the No Sandbag code again please?
Code:
No Sandbag
4A000000 8098D528
D2000000 00000003
2C060031 40820008
38C0003B 60000000
90DD08C0 00000000
It turns it into a star thing. Once you or someone hits it, it'll disappear for the rest of the match.
 

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
So I finally figured out why the ToS2 stage I'm working on turns blue: after looking at FairKnight's Nightmare Realm, he has the textures placed within ModelData[1] while mine are placed in TextureData[0] (which has no bearing on the actual textures as seen by the Valley textures he left in there), bah ha ha ha ha

Well, that should fix that issue >_>.
Also, thank you for the code Segtendo.
 

FairKnight

Smash Journeyman
Joined
Jan 16, 2010
Messages
265
Location
Camelot
@ Segtendo, you just saved me 10 hours of my life, thanks mate ^^

@ Gamedominator yeah Lol, I already had Valley of Ends out so I decided to make Nightmare Realm from that as opposed to going to the SSBB Stage Pacs folder, Im lazy sometimes Lool and why would you put it in the Texture Data O_o
 

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
Crap, that didn't fix it. I'm going to test whether or not the MDL0 has to do with it. I'm going to import btl063 (resized and rotated properly) because it has exactly the same model, but with different textures. If the textures don't tint, the MDL0 was the issue. If they still do, then these textures won't work period.
 

FairKnight

Smash Journeyman
Joined
Jan 16, 2010
Messages
265
Location
Camelot
Oooo I forgot about that whole color code thing, if I knew how to do colors and everything I would make a post to put all my stages X_x
 

MK26

Smash Master
Joined
Jun 29, 2008
Messages
4,450
Location
http://www.mediafire.com/?zj2oddmz0yy for ZSS fix!
Number 2 (i think im done for the night)

GaryCXJk - post 597

FairKnight - post 631

Secretchaos1 - post 820

Wiimote - post 826


Notes:
Everybody in yellow, ask for a colour
FairKnight, update you first post here in addition to posting new stuff in new posts (EDIT: i just took the first time you posted a stage here)
GaryCJXk, i used the colour you used in your title for your post, if you want it changed, just tell me
Anybody i may have missed, don't hesitate to tell me
superguzzi, i don;t know which of your posts you want to be the one linked to in the op
Everybody, keep up the good sh*t
(Self, top of page 22)
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
Before I continue, I must add, thank you for the assist, Mit.

But yes, R03 is Ambient Sounds. It's not listed on the My Music menu, and the little bar that says the name of the song from the info.pac (or was it the mu_menumain.pac?) doesn't come up. But I have played two successful nonfreezing matches on Stop That Train!

However, I cannot get the other three stages I want to put on to work...what is the correct .rel for World Martial Arts Tournament?
World Martial Arts Tournament uses Final Destination's .rel.
And I'm glad you like the train stage :) Did you make sure to grab the newest version? Earlier I had left out a grabbable ledge on the right.
 

MK26

Smash Master
Joined
Jun 29, 2008
Messages
4,450
Location
http://www.mediafire.com/?zj2oddmz0yy for ZSS fix!
Oh, and something i forgot, does anybody remember any posts they think should go in the Knowledge section of the op? Resources (somebody link me to that 2d stage base), tutorials for stuff, anything off the top of your heads (or, if you feel like, trawling back through these 1749 posts to find stuff :p) that you think deserve a place in the op. Also, once i finish, i'll be asking for some help on a lil sumthin that'll be included in the official Project:M release...
 

InTrepidCognito

Smash Ace
Joined
Jan 21, 2010
Messages
638
Oh, and something i forgot, does anybody remember any posts they think should go in the Knowledge section of the op? Resources (somebody link me to that 2d stage base), tutorials for stuff, anything off the top of your heads (or, if you feel like, trawling back through these 1749 posts to find stuff :p) that you think deserve a place in the op. Also, once i finish, i'll be asking for some help on a lil sumthin that'll be included in the official Project:M release...
Oh, I have a template for a basic 3D stage.

I'll finish and up it later.
 

InTrepidCognito

Smash Ace
Joined
Jan 21, 2010
Messages
638
Finish It Naoh!!!
You don't understand. It freezes after the match. :'(

Airship had a similar problem, and I used my template for that one. However, it just seemed to fix itself, and it's fine. I'll release the template and Trophy Tussle 1 (Goomba) when they're COMPLETELY finished.

Oh, and I'll write a guide, too.

Oh, and I guess no one saw my spoiler that said I'm doing 3D Great Bay, so...

Oh hai, I'm doing 3D Great Bay, k thx.
 

DiamondbodySharpshooter

Smash Journeyman
Joined
Nov 3, 2009
Messages
416
libertyernie, RandomTBrush, danke. I have gotten both to work. Keep on makin' those great stages!

As for the most updated version of Stop that Train!, the last one I got was the 64 thing.
 

Eldiran

Smash Lord
Joined
Jan 8, 2008
Messages
1,707
Location
Pennsylvania
So, I been messing around with tons of stages trying to make my Wii exclusively use the awesome ones, and it's going well. In the process, I ended up modifying a ton of stages' collisions to make them less glitchy or annoying to play on, so I figured I would post them here.

I don't recall where I got most of them. Please inform me who to give credit to, since most of it is blank.

Also, please make this post my link on the OP.

[collapse=Edited Stages]CHARACTER TEST STAGE
http://www.mediafire.com/?wyncymyzmid

Changes: removed the side and middle platforms, changed top into a small ceiling, and added colors to the left and right side that allow for easy CSP making.

Original by: InTrepidCognito

---
DOODLE STAGE

http://www.mediafire.com/?nzn4ydzlz4z

Changes: fixed up the collisions to be clearer and less confusing. Now ceiling spikes are less likely, and there are no platforms too small to stand on.

Original by: Razanak7?

---
MARIO VS. BOWSER 2D NES STAGE

http://www.mediafire.com/?zmizhxzmnyz

Changes: fixed the break in the bridge that stopped rolling/running up and down the slope.

Original by: ???

---
SUBSPACE SAFETY CAPSULE

http://www.mediafire.com/?z2ttiq2jd0z

Changes: fixed all the broken floors that stopped running/rolling, made it easier to recover from slightly under the ledge.

Original by: ???

---
ARENA-STYLE TROPHY DISPLAY PLATFORM

http://www.mediafire.com/?xxzywjmnvzy

Changes: fixed right side which had a break in the floor. WARNING: UNTESTED.

Original by: ???

---
CAPTAIN FALCON'S FINAL SMASH ROADWAY

http://www.mediafire.com/?n2gwmnyjkzw

Changes: made collisions with railings cleaner, fixed a break in the floor that I accidentally caused in my edit a while back...

Original by: superyoshi888, Mewtwo2000, Phantom Wings, etc?

---
2D SONIC HIDDEN PALACE STAGE

http://www.mediafire.com/?eyu0muakajn

Changes: made crystals in the air pass-through (to prevent camping underneath), added an extra ledge on the center crystal (to make it more reachable) and changed the leftmost and rightmost floors into straight drops (to reflect the graphics and prevent camping on the edges).

Original by: Mewtwo2000

---
STARFOX DRAGOON CRUISE

http://www.mediafire.com/?ojomyjanjwe

Changes: Made the left and right undersides a little easier to recover from.

Original by: Mewtwo2000, Alexjol[/collapse]
Maestro, could I get an OP link of the above? :D
 

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
GameDominator06, whatre you trying to do again? Lol
I'm taking btl061 and resizing it to about FD's size and rotating it so that the "altar" is behind and the stairs are in front, leaving you with edges on the left and right. I figured out how to rotate the support pillars beneath (found the correct names) so that I could create wall collisions that could be visibly seen.

So, everything is in place from camera and deadzone boundaries to collisions and sizes, but the texture is really funky. Could you test btl061 unmodified and see if the textures are weird? Perhaps a process I did screwed something up.
 
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