East Coast Canada Smashing League 2009-2010 Opening Event:
Its a trap!
Its a trap!
East Coast Canada Smash League is proud to present it's opening event : Its a trap! . Come and show that you have the skills required to take the top positions to gain points for the ranking system! Also come and assist to our many sides event which will include brawl + and most probably some street fighter 4 action .This event wil alsol be the first one which will be worth 100% of it's actual value in points and will determine the direction that the league will take depending on how well it goes and feedback given by players on how to improve the actual organization . Stages are still subject to debate, please however do not debate on these in this thread. They will be tested heavily during 2 weeks to see their viability before the final list is out.
Hype this shiz.
Date: Saturday and Sunday, June 20th-21st, 2009
Time:10:00am-11:00pm
Location: 2272 Viau Street Montreal Quebec
Tournament Organizers
Brawl Staff:
Swordgard
Holynightmare
Ally
Melee staff:
DivinoKage ( the warrior! )
Brawl+ Staff:
Kev!
Entry Fees and Format
Venue Fee – 5 $
Singles - $15
-Round Robin Pools (size and quantity to be decided depending on sign-ups); top 32 players advance to a double elimination bracket. All matches are best of 3, except for Winners', Losers', and Grand finals, which are best of 5.
Doubles - $20 ( $10 per person)
-Double Elimination. Matches are best of 3, except for Winners', Losers', and Grand finals, which are best of 5.
-Life Stealing is allowed
-Set team attack to ON
Prizes:
- Singles and Doubles: 55%/25%/10%/15$ split for 1st, 2nd 3rd and 4th.
10%-15$ will go into the pot for the league's championship event.
Schedule
Saturday
-10:00 am Doors open
-11:00 am Registration for Melee Singles and Brawl Doubles
-12:00 pm Registration ends
-1:00 pm Melee single pools and Brawl doubles brackets
-2:00 pm Registration for Brawl Singles
-3:00 pm Registration ends for brawl singles and registrations for melee doubles
-3:30 pm Brawl Singles pools and Melee doubles brackets
-When these are done - Crews
-9:30 pm People should start cleaning up
-10:00 PM everyone leaves
Sunday
-10:00 am Doors open and Registration for Low Tier tourney (brawl) and brawl+ registration
-11:00 am Registration ends and Low tier and brawl + brackets
-2:00 pm Melee singles bracket
-3:00 pm Brawl Singles Bracket
-6:00 PM SF4 Side event
Brawl General rules:
- 3 Stock
- 8 minute timer
- Items are set to "off" and "none"
- In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
- Dave's Stupid Rule: No player may choose a stage they have already won on in that set unless agreed upon by both players.
- In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned.
- If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
- If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- Stalling is banned.
- Japanese ledgegrab rule : If time runs out and either player has over 56 ledge grabs, he immediately loses the match. In the case were both players have over 56 ledge grabs, a one stock match on a neutral stage will determine the outcome of the match.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce 1 neutral stage and 1 counterpicks/neutrals to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Neutral stages (will be on random select):
Battlefield
Final Destination
Yoshi's Island
Smashville
Lylat Cruise
Pokemon Stadium - Melee
Castle Siege
Counterpicks (are not on random select, but are legal stages to be selected):
Rainbow Cruise - Melee
Delfino Plaza
Frigate Orpheon
Halberd
Jungle Japes - Melee
Brinstar – Melee
Distant Planet
Pictochat
Onett - Melee
Pokemon Stadium 2
Corneria - Melee
Banned (can never be used under any circumstances):
Pirate ship
Port Town Aero Dive
Norfair
Luigi's Mansion
Hanenbow
Bridge of Eldin
Green Hill Zone
Mushroomy Kingdom
Mario Circuit
Rumble Falls
Spear Pillar
Skyworld
WarioWare, Inc.
Summit
75m
Mario Bros.
Flat Zone 2
Green Greens - Melee
Shadow Moses Island
Temple - Melee
Yoshi's Island - Melee
Big Blue - Melee
ANY custom stages
Super Smash Brothers: Melee
General Rules:
Items are set to off
The stock is set to 4
Time limit: 8 Minutes
All sets are best of 3 matches except for finals.
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose the stage they last won on
Ties will be broken by lives, then percentage. In the event of a percentage tie, one stock sudden death will be played
Wobbling is allowed except when used to excessively stall a match
Stalling or using a technique which prevents the game from continuing is banned.
Set Format (in order of procedure):
1. Opponents choose their characters for the first match *
2. Each player may announce one stage to be banned for the entirety of the set
3. The first stage will be played at random from the Random Stage List **
4. The loser of the previous match announces the next match's stage from either the Random Stage List or the Counter Stage List
5. The winner of the previous match chooses their character
6. The loser of the previous match chooses their character
7. Repeat steps 4-7 for all proceeding matches
*Double blind character selection may be called for this match
**Opponents may instead agree upon a random stage
Random Stage List
Fountain of Dreams
Pokemon Stadium
Dream Land
Final Destination
Battlefield
Yoshi's Story
Counter Stage List
Rainbow Cruise
Jungle Japes
Mute City
Poke Floats
Lylat System: Corneria
Kongo Jungle
Banned Stage List
Everything else
Mute City (Banned in doubles)
Fountain of Dreams (Banned in doubles)
Additional Rules for Double's Play
Life Stealing is allowed
Set team attack to ON
Participants
[FONT=Times New Roman, serif]Swordgard
Ally
Holy
Kr3wman
Kage
Thatguy
Nightmare
Ambrose
Agora
Steb
Hype
Jer
CasperJ15
Kingace
Guard
L2P
Fornaxxx
Niko_K
Minus
Raynex
Unknown
Kirt
Vwins
Vrud
Kev!
Dom
[/FONT]
[FONT=Times New Roman, serif]Swordgard
Ally
Holy
Kr3wman
Kage
Thatguy
Nightmare
Ambrose
Agora
Steb
Hype
Jer
CasperJ15
Kingace
Guard
L2P
Fornaxxx
Niko_K
Minus
Raynex
Unknown
Kirt
Vwins
Vrud
Kev!
Dom
[/FONT]
Equipment:
Obviously, a tournament needs a sufficient amount of equipment to run smoothly; this is where we as hosts put our faith in everybody for making this as efficient as possible. For all you generous people, please include your willingness to share your following equipments
TVs
Ambrose
Jer
Kirt
Kirt
Wiis
Swordgard
Swordgard
Kr3wman
Kirt
Cubes
Swordgard
Kr3wman
Jer
Kirt
Vwins
Vrud
Power bars
Extension Cords
Swordgard
Recording Equipment
swordgard
swordgard
swordgard
Swordgard maybe a 4th one
Housing
I'd like everyone from the MTL area to help out here.
Credit goes to System failure 333 for the formatting.